Player Matchup

Hou Yi
Hou Yi
ApathyTheatre
Hou Yi
Level 159
God Stats
11W - 3L
1,826 SR
Queue Stats
207W - 97L
1,812 Elo+
Party 1
Xing Tian
Xing Tian
Dylboonk
Xing Tian
Level 18
God Stats
6W - 2L
1,851 SR
Queue Stats
68W - 21L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
RosDubh
Sun Wukong
Level 6
God Stats
5W - 2L
1,476 SR
Queue Stats
10W - 7L
1,441 Elo+
Party 1
Team Averages
Level 61
1,718 SR
1,638 Elo+

VS

Team Averages
Level 79
1,442 SR
1,458 Elo+
Ra
Ra
EpischerDude
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,186 Elo+
Solo
Artemis
Artemis
KumaTheTyrant
Artemis
Level 114
God Stats
0W - 2L
1,250 SR
Queue Stats
318W - 264L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
iiTAFFSHOTZii
Kuzenbo
Level 109
God Stats
2W - 4L
1,577 SR
Queue Stats
221W - 195L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 5
12,465
890
24,059
16,643
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Dylboonk
Xing Tian
14
3 / 3 / 11
10,026
716
7,424
14,846
15,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RosDubh
Sun Wukong
13
3 / 1 / 12
9,998
714
4,611
14,959
15,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,253
590
4,696
11,888
3,433
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
4 / 5 / 1
10,005
715
19,443
12,174
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
12
1 / 7 / 3
8,848
632
11,031
19,721
23,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
5
5
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
15
1
5
17.5
W
Xing Tian
Dylboonk
Xing Tian
3
3
11
2.83
L
0
9
3
0.17
L
Artemis
4
5
1
0.9
W
Sun Wukong
RosDubh
Sun Wukong
3
1
12
9
L
Kuzenbo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
35,170
46,448
Taken
43,783
39,927
Mitigated
31,501
9,459
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,059
9,389
0
8,107
16,643
8,470
2,376
7,078
9,565
0
71,821
W
Xing Tian
Dylboonk
Xing Tian
7,424
712
0
0
14,846
15,642
0
4,346
10,500
29,010
0
L
4,696
401
948
587
11,888
3,433
234
2,372
9,430
24,413
0
L
Artemis
19,443
10,392
0
350
12,174
4,140
1,241
2,237
9,506
0
48,346
W
Sun Wukong
RosDubh
Sun Wukong
4,611
933
0
1,352
14,959
15,815
260
3,621
11,338
0
21,338
L
Kuzenbo
11,031
3,573
0
2,824
19,721
23,928
43
2,815
16,507
25,270
1,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
27,106
177
Minions Killed
131
0
Camps Cleared
0
775,280
Distance Traveled
703,353
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,465
890
117
8
0
253,592
0
W
Xing Tian
10,026
716
24
2
0
279,226
1
L
Ra
8,253
590
53
4
0
208,267
1
L
Artemis
10,005
715
50
4
0
245,972
3
W
Sun Wukong
9,998
714
36
3
0
242,462
0
L
Kuzenbo
8,848
632
28
2
0
249,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role