Player Matchup

Ra
Ra
Bravenutz
Ra
Level 25
God Stats
2W - 2L
1,738 SR
Queue Stats
143W - 118L
1,554 Elo+
Solo
Izanami
Izanami
Exot1c Monkey
Izanami
Level 29
God Stats
0W - 2L
1,374 SR
Queue Stats
33W - 42L
1,462 Elo+
Solo
Bellona
Bellona
Jhall015
Bellona
Level 15
God Stats
53W - 48L
1,481 SR
Queue Stats
441W - 450L
1,442 Elo+
Solo
Ymir
Ymir
WolfPack_Outcast
Ymir
Level 26
God Stats
3W - 7L
1,590 SR
Queue Stats
93W - 103L
1,519 Elo+
Solo
Hun Batz
Hun Batz
ivangamer030319
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,529 Elo+

VS

Team Averages
Level 12
1,658 SR
1,785 Elo+
Tiamat
Tiamat
Aphrospimp
Tiamat
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
105W - 47L
1,877 Elo+
Party 1
Danzaburou
Danzaburou
Danzas TaiL
Danzaburou
Level 12
God Stats
11W - 4L
1,731 SR
Queue Stats
62W - 26L
1,747 Elo+
Party 1
Cupid
Cupid
HotTubHottie
Cupid
Level 16
God Stats
8W - 4L
1,772 SR
Queue Stats
61W - 24L
1,848 Elo+
Party 1
Terra
Terra
ZhongQueff
Terra
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 38L
1,880 Elo+
Party 1
Ra
Ra
xXVaLaRXx
Ra
Level 15
God Stats
2W - 3L
1,786 SR
Queue Stats
97W - 66L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,534
453
1,445
4,188
1,134
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
5
1 / 4 / 0
4,201
420
1,007
5,194
926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Jhall015
Bellona
9
0 / 2 / 0
4,945
495
3,154
7,593
4,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 5 / 1
4,322
432
595
6,145
4,959
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
3
0 / 7 / 0
3,523
352
1,049
5,115
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aphrospimp
Tiamat
10
2 / 0 / 5
6,060
606
4,135
3,024
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Danzas TaiL
Danzaburou
12
6 / 0 / 5
6,818
682
3,738
3,750
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
9 / 0 / 1
7,220
722
6,702
3,442
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
7
1 / 2 / 7
5,293
529
1,672
5,887
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 1
6,748
675
3,412
4,739
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
20
20
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aphrospimp
Tiamat
2
0
5
4.5
L
0
2
0
0
W
Danzaburou
Danzas TaiL
Danzaburou
6
0
5
8.5
L
Izanami
1
4
0
0.25
W
9
0
1
9.5
L
Bellona
Jhall015
Bellona
0
2
0
0
L
0
5
1
0.1
W
Terra
1
2
7
2.25
L
Hun Batz
0
7
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,250
Damage
19,659
28,235
Taken
20,842
12,238
Mitigated
8,712
4,987
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aphrospimp
Tiamat
4,135
741
0
1,578
3,024
1,186
1,268
1,281
1,743
33,724
0
L
1,445
197
65
477
4,188
1,134
0
1,725
2,443
24,255
0
W
Danzaburou
Danzas TaiL
Danzaburou
3,738
1,566
0
820
3,750
1,105
0
140
3,610
0
37,684
L
Izanami
1,007
911
0
1,095
5,194
926
0
589
4,605
0
13,535
W
6,702
4,651
0
1,711
3,442
954
982
415
3,027
0
37,978
L
Bellona
Jhall015
Bellona
3,154
858
0
2,524
7,593
4,073
0
3,027
4,342
0
24,333
L
595
0
0
500
6,145
4,959
0
531
5,614
14,384
0
W
Terra
1,672
626
137
1,792
5,887
3,099
75
204
5,683
9,589
0
L
Hun Batz
1,049
668
0
326
5,115
1,146
0
3,079
2,012
0
3,557
W
3,412
408
167
1,893
4,739
2,368
378
0
4,739
42,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,525
Gold Earned
32,139
153
Minions Killed
342
0
Camps Cleared
0
744,455
Distance Traveled
916,906
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,060
606
72
7
0
184,301
0
L
Ra
4,534
453
38
4
0
152,944
2
W
Danzaburou
6,818
682
76
8
0
203,337
3
L
Izanami
4,201
420
28
3
0
132,006
3
W
Cupid
7,220
722
82
8
0
178,243
0
L
Bellona
4,945
495
54
5
0
171,073
0
L
Ymir
4,322
432
22
2
0
169,761
0
W
Terra
5,293
529
12
1
0
183,911
3
L
Hun Batz
3,523
352
11
1
0
118,671
1
W
Ra
6,748
675
100
10
0
167,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role