Player Matchup

Geb
Geb
Fox Glaive
Geb
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
20W - 38L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
PakMastrFlex
Heimdallr
Level 97
God Stats
4W - 1L
1,665 SR
Queue Stats
129W - 145L
1,404 Elo+
Party 2
Erlang Shen
Erlang Shen
R1ceWarrior
Erlang Shen
Level 81
God Stats
3W - 4L
1,609 SR
Queue Stats
243W - 246L
1,469 Elo+
Party 2
Janus
Janus
S7udMuffina7or
Janus
Level 40
God Stats
2W - 1L
1,462 SR
Queue Stats
27W - 34L
1,471 Elo+
Party 2
Fenrir
Fenrir
Vezperato
Fenrir
Level 62
God Stats
5W - 2L
1,716 SR
Queue Stats
41W - 64L
1,423 Elo+
Party 2
Team Averages
Level 74
1,603 SR
1,423 Elo+

VS

Team Averages
Level 66
1,437 SR
1,469 Elo+
Thanatos
Thanatos
ChirraPS
Thanatos
Level 29
God Stats
3W - 5L
1,520 SR
Queue Stats
93W - 99L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
Kreuzing
Hou Yi
Level 83
God Stats
2W - 2L
1,279 SR
Queue Stats
110W - 119L
1,409 Elo+
Party 1
Fafnir
Fafnir
ReVo123321
Fafnir
Level 48
God Stats
23W - 17L
1,677 SR
Queue Stats
390W - 401L
1,439 Elo+
Party 1
Vamana
Vamana
ZarPaolo
Vamana
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 357L
1,510 Elo+
Party 3
Olorun
Olorun
gabomch
Olorun
Level 85
God Stats
2W - 3L
1,211 SR
Queue Stats
370W - 392L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 20
13,590
469
11,958
17,756
28,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PakMastrFlex
Heimdallr
20
9 / 6 / 9
14,861
512
31,296
28,119
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
R1ceWarrior
Erlang Shen
20
10 / 1 / 6
17,149
591
22,656
27,342
27,358
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 4 / 8
14,232
491
19,708
13,980
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vezperato
Fenrir
20
7 / 2 / 12
14,741
508
16,803
23,164
17,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChirraPS
Thanatos
10
1 / 4 / 0
8,948
309
3,069
8,014
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Kreuzing
Hou Yi
19
5 / 9 / 2
12,911
445
24,331
32,003
14,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
ReVo123321
Fafnir
17
2 / 5 / 5
12,332
425
8,841
30,097
46,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
ZarPaolo
Vamana
20
3 / 5 / 2
14,121
487
12,975
30,499
37,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
gabomch
Olorun
18
1 / 10 / 4
12,201
421
10,634
25,405
15,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
33
Kills
12
13
Deaths
33
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChirraPS
Thanatos
1
4
0
0.25
W
1
0
20
11
L
Hou Yi
Kreuzing
Hou Yi
5
9
2
0.67
W
Heimdallr
PakMastrFlex
Heimdallr
9
6
9
2.25
W
Erlang Shen
R1ceWarrior
Erlang Shen
10
1
6
13
L
Fafnir
ReVo123321
Fafnir
2
5
5
0.9
W
6
4
8
2.5
W
Fenrir
Vezperato
Fenrir
7
2
12
6.5
L
Vamana
ZarPaolo
Vamana
3
5
2
0.8
L
Olorun
gabomch
Olorun
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,421
Damage
59,850
110,361
Taken
126,018
95,244
Mitigated
117,267
33,185
Healing
30,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChirraPS
Thanatos
3,069
299
0
4,006
8,014
3,209
0
1,148
6,866
0
29,649
W
11,958
419
0
1,448
17,756
28,931
1,231
3,611
14,145
35,111
0
L
Hou Yi
Kreuzing
Hou Yi
24,331
10,094
0
7,350
32,003
14,472
0
7,841
24,162
0
100,167
W
Heimdallr
PakMastrFlex
Heimdallr
31,296
14,039
0
11,379
28,119
15,688
6,202
5,535
22,584
0
123,682
W
Erlang Shen
R1ceWarrior
Erlang Shen
22,656
13,218
0
10,935
27,342
27,358
1,688
3,555
23,787
0
134,503
L
Fafnir
ReVo123321
Fafnir
8,841
2,037
0
4,313
30,097
46,703
0
8,768
21,267
26,198
0
W
19,708
1,648
0
1,010
13,980
6,057
1,737
3,679
10,301
82,002
0
W
Fenrir
Vezperato
Fenrir
16,803
5,619
0
8,413
23,164
17,210
980
3,403
19,761
0
106,994
L
Vamana
ZarPaolo
Vamana
12,975
6,241
0
8,313
30,499
37,862
208
7,625
22,874
1,362
100,492
L
Olorun
gabomch
Olorun
10,634
5,766
250
5,955
25,405
15,021
870
6,555
18,850
72,296
6,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,573
Gold Earned
60,513
647
Minions Killed
546
0
Camps Cleared
0
2,801,600
Distance Traveled
2,508,702
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,948
309
52
2
0
284,647
3
W
Geb
13,590
469
31
1
0
596,198
3
L
Hou Yi
12,911
445
130
4
0
512,704
2
W
Heimdallr
14,861
512
147
5
0
470,362
4
W
Erlang Shen
17,149
591
223
8
0
582,768
1
L
Fafnir
12,332
425
31
1
0
621,468
1
W
Janus
14,232
491
126
4
0
542,482
6
W
Fenrir
14,741
508
120
4
0
609,790
4
L
Vamana
14,121
487
204
7
0
560,954
0
L
Olorun
12,201
421
129
4
0
528,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role