Player Matchup

Artemis
Artemis
Daddy IceCube85
Artemis
Level 19
God Stats
149W - 131L
1,612 SR
Queue Stats
156W - 142L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
JoshChingon
Ratatoskr
Level 4
God Stats
2W - 2L
1,708 SR
Queue Stats
28W - 29L
1,451 Elo+
Solo
Geb
Geb
XPR Zero
Geb
Level 29
God Stats
20W - 23L
1,485 SR
Queue Stats
271W - 274L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
bee_amused925
Kuzenbo
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 13L
1,660 Elo+
Solo
Ymir
Ymir
marqlopez
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,499 Elo+

VS

Team Averages
Level 22
1,611 SR
1,570 Elo+
Nemesis
Nemesis
AbusivGorilla
Nemesis
Level 63
God Stats
2W - 2L
1,584 SR
Queue Stats
102W - 102L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
Cicero127
Gilgamesh
Level 7
God Stats
13W - 9L
1,410 SR
Queue Stats
143W - 120L
1,726 Elo+
Solo
Ymir
Ymir
FlatDietSoda559
Ymir
Level 19
God Stats
4W - 2L
1,526 SR
Queue Stats
48W - 61L
1,430 Elo+
Party 1
Bacchus
Bacchus
FrankInfinite
Bacchus
Level 8
God Stats
11W - 4L
1,805 SR
Queue Stats
25W - 19L
1,595 Elo+
Party 1
Scylla
Scylla
GNate__
Scylla
Level 15
God Stats
4W - 2L
1,732 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,498
937
10,158
11,994
3,202
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
JoshChingon
Ratatoskr
14
2 / 9 / 4
9,008
1,126
9,801
13,402
4,008
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 6
8,303
1,038
4,973
8,410
7,646
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
14
2 / 2 / 3
8,849
1,106
5,301
8,133
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
13
1 / 5 / 2
7,677
960
455
6,637
3,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

159

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
8 / 1 / 11
9,907
1,238
10,194
6,620
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Cicero127
Gilgamesh
16
10 / 1 / 12
10,446
1,306
14,314
11,090
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 17
8,550
1,069
5,345
8,143
5,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
16
2 / 2 / 15
9,058
1,132
6,778
8,461
9,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
GNate__
Scylla
15
5 / 1 / 14
9,493
1,187
6,694
4,217
1,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
5
Kills
26
26
Deaths
6
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
1
11
13.5
W
Gilgamesh
Cicero127
Gilgamesh
10
1
12
16
L
0
8
3
0.19
W
1
1
17
9.5
W
Bacchus
2
2
15
4.75
W
Scylla
GNate__
Scylla
5
1
14
12
L
Ratatoskr
JoshChingon
Ratatoskr
2
9
4
0.44
L
0
2
6
1.5
L
Kuzenbo
2
2
3
1.75
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
43,325
48,576
Taken
38,531
25,555
Mitigated
24,548
1,756
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,194
4,781
0
613
6,620
3,278
0
2,134
4,421
0
23,325
W
Gilgamesh
Cicero127
Gilgamesh
14,314
5,240
0
3,075
11,090
5,138
0
2,619
8,302
0
27,448
L
10,158
5,604
0
260
11,994
3,202
0
2,652
9,342
0
22,514
W
5,345
942
0
29
8,143
5,431
0
2,443
5,639
17,384
0
W
Bacchus
6,778
733
0
61
8,461
9,278
0
2,016
6,334
17,531
0
W
Scylla
GNate__
Scylla
6,694
947
0
15
4,217
1,423
0
1,179
2,715
16,750
0
L
Ratatoskr
JoshChingon
Ratatoskr
9,801
3,874
0
621
13,402
4,008
0
4,966
8,436
0
23,566
L
4,973
306
0
0
8,410
7,646
0
4,666
3,744
9,628
0
L
Kuzenbo
5,301
1,217
156
719
8,133
7,087
0
2,390
5,743
21,111
0
L
Ymir
455
22
0
0
6,637
3,612
0
4,143
2,494
6,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
47,454
113
Minions Killed
145
6
Camps Cleared
10
717,920
Distance Traveled
841,071
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,907
1,238
39
5
4
167,271
1
W
Gilgamesh
10,446
1,306
30
4
5
165,419
1
L
Artemis
7,498
937
18
2
2
131,712
4
W
Ymir
8,550
1,069
27
3
0
151,037
0
W
Bacchus
9,058
1,132
28
4
1
194,852
3
W
Scylla
9,493
1,187
21
3
0
162,492
0
L
Ratatoskr
9,008
1,126
34
4
3
177,385
1
L
Geb
8,303
1,038
7
1
1
166,136
1
L
Kuzenbo
8,849
1,106
40
5
0
172,250
0
L
Ymir
7,677
960
14
2
0
70,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role