Player Matchup

Camazotz
Camazotz
Bronze III
MetalMattingly
Camazotz
Bronze III
Level 115
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 5L
1,446 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
ShadeThedra
Kumbhakarna
Bronze III
Level 128
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 5L
1,446 MMR
Party 2
Discordia
Discordia
Gold V
Zindol
Discordia
Gold V
Level 97
God Stats
55W - 57L
1,599 SR
Queue Stats
177W - 217L
1,471 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,423 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,574 SR
1,380 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
Essu Bon 7
Zeus
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Itz Magneto8638
Gilgamesh
Silver II
Level 146
God Stats
2W - 0L
1,723 SR
Queue Stats
111W - 136L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
4 / 7 / 3
9,160
705
9,704
17,285
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
ShadeThedra
Kumbhakarna
12
0 / 5 / 10
9,178
706
4,265
14,110
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Zindol
Discordia
14
7 / 5 / 4
10,138
780
12,796
10,230
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaThorMorgan Le FayAphroditeTiamat

VS

Bans
Baron SamediAresRamaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 4 / 13
9,921
763
7,982
10,012
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 5 / 8
10,167
782
13,463
10,796
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Itz Magneto8638
Gilgamesh
15
8 / 3 / 8
11,206
862
12,143
17,399
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
17
17
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
4
13
2.38
W
6
5
8
2
W
Gilgamesh
Itz Magneto8638
Gilgamesh
8
3
8
4
L
Camazotz
4
7
3
0.79
L
Kumbhakarna
ShadeThedra
Kumbhakarna
0
5
10
1
L
Discordia
Zindol
Discordia
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
33,588
41,625
Taken
38,207
21,344
Mitigated
30,371
9,200
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,982
4,069
0
801
10,012
3,548
1,345
4,906
4,790
0
29,335
W
13,463
2,140
0
3,121
10,796
3,797
645
4,682
5,668
39,186
0
W
Gilgamesh
Itz Magneto8638
Gilgamesh
12,143
2,301
496
1,894
17,399
23,026
617
6,143
10,688
0
29,148
L
Camazotz
9,704
3,026
231
5,235
17,285
6,911
0
5,729
11,288
0
30,087
L
Kumbhakarna
ShadeThedra
Kumbhakarna
4,265
91
283
1,504
14,110
10,823
0
4,943
8,847
14,104
0
L
Discordia
Zindol
Discordia
12,796
291
0
1,947
10,230
3,610
45
2,065
8,027
37,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
31,294
97
Minions Killed
141
0
Camps Cleared
0
741,132
Distance Traveled
636,472
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,921
763
46
4
0
196,318
1
W
Zeus
10,167
782
72
6
0
202,041
4
W
Gilgamesh
11,206
862
23
2
0
238,113
0
L
Camazotz
9,160
705
30
2
0
233,040
0
L
Kumbhakarna
9,178
706
17
1
0
261,470
3
L
Discordia
10,138
780
50
4
0
246,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role