Player Matchup

Ganesha
Ganesha
Diamond III
YeahImNutty
Ganesha
Diamond III
Level 113
God Stats
1W - 3L
1,350 SR
Queue Stats
111W - 71L
1,992 MMR
Party 2
Rama
Rama
Diamond III
iCharlizard
Rama
Diamond III
Level 114
God Stats
30W - 16L
1,733 SR
Queue Stats
111W - 71L
2,041 MMR
Party 2
Sol
Sol
Diamond III
iForeword
Sol
Diamond III
Level 109
God Stats
45W - 17L
1,811 SR
Queue Stats
112W - 71L
2,041 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,631 SR
2,024 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 87
1,700 SR
2,007 MMR
Ne Zha
Ne Zha
Platinum I
Gawdiator
Ne Zha
Platinum I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 21L
2,007 MMR
Party 1
Cerberus
Cerberus
Platinum I
hobowithcash
Cerberus
Platinum I
Level 85
God Stats
15W - 6L
1,884 SR
Queue Stats
48W - 21L
2,007 MMR
Party 1
Scylla
Scylla
Platinum I
rain896
Scylla
Platinum I
Level 118
God Stats
8W - 5L
1,717 SR
Queue Stats
48W - 21L
2,007 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
YeahImNutty
Ganesha
13
0 / 2 / 9
10,251
683
6,278
15,666
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 3
10,988
733
12,977
9,554
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 5
10,825
722
11,000
13,338
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaTiamatOdinGilgameshCthulhu

VS

Bans
Morgan Le FayAh Muzen CabCabrakanArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gawdiator
Ne Zha
14
1 / 6 / 6
9,888
659
7,133
10,835
6,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
hobowithcash
Cerberus
14
0 / 2 / 7
10,081
672
5,800
14,530
17,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
rain896
Scylla
16
8 / 1 / 1
11,355
757
15,242
10,065
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
9
9
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Gawdiator
Ne Zha
1
6
6
0.67
W
Ganesha
YeahImNutty
Ganesha
0
2
9
2.25
L
Cerberus
hobowithcash
Cerberus
0
2
7
1.75
W
5
3
3
2.17
W
4
4
5
1.63
L
Scylla
rain896
Scylla
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
28,175
38,558
Taken
35,430
23,469
Mitigated
27,663
10,096
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Gawdiator
Ne Zha
7,133
1,389
0
541
10,835
6,009
0
4,643
6,106
0
29,103
W
Ganesha
YeahImNutty
Ganesha
6,278
491
0
2,109
15,666
15,697
14
7,276
8,390
22,815
0
L
Cerberus
hobowithcash
Cerberus
5,800
366
0
2,553
14,530
17,631
0
7,148
7,189
17,284
0
W
12,977
7,490
0
1,961
9,554
3,229
1,381
5,537
4,017
0
47,646
W
11,000
2,880
0
6,026
13,338
4,543
1,816
8,229
5,109
57,807
3,775
L
Scylla
rain896
Scylla
15,242
1,515
0
1,358
10,065
4,023
0
4,551
5,514
70,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
31,324
203
Minions Killed
183
0
Camps Cleared
0
838,100
Distance Traveled
872,531
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,888
659
36
2
0
287,562
3
W
Ganesha
10,251
683
8
1
0
292,279
2
L
Cerberus
10,081
672
35
2
0
299,917
2
W
Rama
10,988
733
102
7
0
264,661
6
W
Sol
10,825
722
93
6
0
281,160
3
L
Scylla
11,355
757
112
7
0
285,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role