Player Matchup

Fenrir
Fenrir
ApathyTheatre
Fenrir
Level 159
God Stats
2W - 0L
1,442 SR
Queue Stats
207W - 97L
1,809 Elo+
Party 1
Ah Puch
Ah Puch
Dylboonk
Ah Puch
Level 18
God Stats
3W - 1L
1,505 SR
Queue Stats
68W - 21L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
RosDubh
Sun Wukong
Level 6
God Stats
5W - 2L
1,381 SR
Queue Stats
10W - 7L
1,361 Elo+
Party 1
Team Averages
Level 61
1,442 SR
1,605 Elo+

VS

Team Averages
Level 29
1,388 SR
1,397 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EpischerDude
Olorun
Level 15
God Stats
0W - 4L
1,143 SR
Queue Stats
4W - 18L
1,192 Elo+
Solo
Danzaburou
Danzaburou
GentlemanABS
Danzaburou
Level 15
God Stats
0W - 1L
1,521 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 10
10,651
888
15,214
10,061
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Dylboonk
Ah Puch
15
11 / 0 / 9
10,452
871
15,653
5,233
2,082
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RosDubh
Sun Wukong
12
1 / 0 / 12
8,347
696
2,121
6,497
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 7 / 1
7,150
596
4,395
15,234
11,174
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
1 / 8 / 0
7,538
628
4,333
11,146
3,002
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
GentlemanABS
Danzaburou
12
1 / 8 / 0
8,101
675
4,654
10,598
2,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
23
Kills
2
2
Deaths
23
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
1
0.07
W
11
2
10
8
W
Ah Puch
Dylboonk
Ah Puch
11
0
9
15.5
L
Olorun
1
8
0
0.13
L
Danzaburou
GentlemanABS
Danzaburou
1
8
0
0.13
W
Sun Wukong
RosDubh
Sun Wukong
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
13,382
21,791
Taken
36,978
14,108
Mitigated
16,929
4,152
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,395
1,274
1,093
1,981
15,234
11,174
0
8,913
6,023
12,050
0
W
15,214
3,846
0
2,176
10,061
6,202
0
4,113
5,948
0
39,328
W
Ah Puch
Dylboonk
Ah Puch
15,653
975
0
1,179
5,233
2,082
520
2,070
3,163
40,077
0
L
Olorun
4,333
1,662
20
766
11,146
3,002
0
3,677
7,422
16,556
0
L
Danzaburou
GentlemanABS
Danzaburou
4,654
2,093
0
1,280
10,598
2,753
0
3,063
7,409
0
26,146
W
Sun Wukong
RosDubh
Sun Wukong
2,121
228
0
797
6,497
5,824
566
2,545
3,952
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
22,789
158
Minions Killed
111
0
Camps Cleared
0
701,826
Distance Traveled
555,127
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,150
596
20
2
0
179,082
5
W
Fenrir
10,651
888
47
4
0
234,538
0
W
Ah Puch
10,452
871
69
6
0
245,488
0
L
Olorun
7,538
628
28
2
0
190,737
1
L
Danzaburou
8,101
675
63
5
0
185,308
2
W
Sun Wukong
8,347
696
42
4
0
221,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role