Player Matchup

Hercules
Hercules
LuckiRECRUIT
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
NoisyNinja0413
Gilgamesh
Level 64
God Stats
21W - 12L
1,619 SR
Queue Stats
306W - 292L
1,421 Elo+
Party 1
Sol
Sol
The Croginator
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,469 Elo+
Solo
Kukulkan
Kukulkan
borderhopper619
Kukulkan
Level 8
God Stats
19W - 16L
1,763 SR
Queue Stats
97W - 98L
1,494 Elo+
Solo
Jormungandr
Jormungandr
zoleth
Jormungandr
Level 23
God Stats
22W - 22L
1,569 SR
Queue Stats
188W - 214L
1,445 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,467 Elo+

VS

Team Averages
Level 23
1,576 SR
1,506 Elo+
Ymir
Ymir
Rikolas_G
Ymir
Level 26
God Stats
60W - 41L
1,574 SR
Queue Stats
60W - 45L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
blackham_7600
Cu Chulainn
Level 22
God Stats
2W - 6L
1,510 SR
Queue Stats
84W - 71L
1,418 Elo+
Solo
Ah Puch
Ah Puch
erior2Erick
Ah Puch
Level 25
God Stats
2W - 5L
1,418 SR
Queue Stats
54W - 37L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
jollywaffel
Tsukuyomi
Level 29
God Stats
38W - 23L
1,797 SR
Queue Stats
263W - 263L
1,507 Elo+
Solo
Izanami
Izanami
retiring_year4
Izanami
Level 13
God Stats
16W - 18L
1,580 SR
Queue Stats
22W - 20L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuckiRECRUIT
Hercules
8
3 / 2 / 4
5,552
617
4,354
5,602
3,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
NoisyNinja0413
Gilgamesh
8
1 / 1 / 2
5,017
557
1,910
7,142
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 3
5,858
651
5,053
5,665
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
7
0 / 3 / 0
4,406
490
1,471
2,810
798
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
zoleth
Jormungandr
8
2 / 2 / 0
4,808
534
2,010
5,456
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 3 / 1
3,610
401
363
2,602
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
blackham_7600
Cu Chulainn
9
2 / 3 / 1
5,231
581
3,093
8,374
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
erior2Erick
Ah Puch
11
4 / 0 / 0
5,684
632
4,080
3,419
991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
jollywaffel
Tsukuyomi
7
1 / 2 / 0
4,388
488
1,676
5,303
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
1 / 2 / 0
3,773
419
1,185
2,275
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
8
9
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
LuckiRECRUIT
Hercules
3
2
4
2.5
W
Gilgamesh
NoisyNinja0413
Gilgamesh
1
1
2
2
L
Ymir
0
3
1
0.17
W
4
1
3
5.5
L
Cu Chulainn
blackham_7600
Cu Chulainn
2
3
1
0.83
W
Kukulkan
0
3
0
0
L
Ah Puch
erior2Erick
Ah Puch
4
0
0
4
L
Tsukuyomi
jollywaffel
Tsukuyomi
1
2
0
0.5
L
1
2
0
0.5
W
Jormungandr
zoleth
Jormungandr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
10,397
26,675
Taken
21,973
12,209
Mitigated
8,386
11,337
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
LuckiRECRUIT
Hercules
4,354
1,937
159
1,519
5,602
3,705
0
510
5,092
0
17,905
W
Gilgamesh
NoisyNinja0413
Gilgamesh
1,910
466
0
4,809
7,142
2,028
0
1,345
5,797
0
24,320
L
Ymir
363
184
0
96
2,602
1,090
0
1,418
1,184
1,659
0
W
5,053
2,124
0
3,709
5,665
1,425
431
167
5,498
35,937
0
L
Cu Chulainn
blackham_7600
Cu Chulainn
3,093
839
0
2,593
8,374
4,485
0
3,639
4,418
0
19,596
W
Kukulkan
1,471
168
0
246
2,810
798
629
1,413
1,397
14,265
0
L
Ah Puch
erior2Erick
Ah Puch
4,080
79
0
1,498
3,419
991
369
888
2,488
28,970
0
L
Tsukuyomi
jollywaffel
Tsukuyomi
1,676
462
0
1,557
5,303
1,544
0
1,671
3,632
0
14,756
L
1,185
848
0
777
2,275
276
0
558
1,717
0
6,358
W
Jormungandr
zoleth
Jormungandr
2,010
580
0
895
5,456
4,253
108
1,008
4,448
17,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
22,686
230
Minions Killed
143
0
Camps Cleared
0
781,149
Distance Traveled
650,435
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,552
617
31
3
0
173,586
4
W
Gilgamesh
5,017
557
60
7
0
179,708
2
L
Ymir
3,610
401
2
0
0
70,011
0
W
Sol
5,858
651
79
9
0
153,395
0
L
Cu Chulainn
5,231
581
35
4
0
159,952
2
W
Kukulkan
4,406
490
28
3
0
150,451
2
L
Ah Puch
5,684
632
63
7
0
171,828
0
L
Tsukuyomi
4,388
488
33
4
0
180,638
2
L
Izanami
3,773
419
10
1
0
68,006
1
W
Jormungandr
4,808
534
32
4
0
124,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role