Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
APÓTEOSICO
Kumbhakarna
Level 15
God Stats
4W - 0L
1,676 SR
Queue Stats
20W - 17L
1,584 Elo+
Party 2
Izanami
Izanami
coolyo400
Izanami
Level 77
God Stats
3W - 3L
1,540 SR
Queue Stats
42W - 41L
1,513 Elo+
Solo
Anubis
Anubis
nepine
Anubis
Level 154
God Stats
1W - 1L
1,806 SR
Queue Stats
66W - 73L
1,413 Elo+
Solo
Team Averages
Level 111
1,604 SR
1,502 Elo+

VS

Team Averages
Level 62
1,382 SR
1,365 Elo+
Neith
Neith
CaptMoxie
Neith
Level 68
God Stats
1W - 3L
1,296 SR
Queue Stats
16W - 27L
1,434 Elo+
Party 1
Chaac
Chaac
OSTONG
Chaac
Level 67
God Stats
0W - 5L
1,250 SR
Queue Stats
9W - 25L
1,323 Elo+
Party 1
Ravana
Ravana
Osteelio
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,333 Elo+
Party 1
Tiamat
Tiamat
Z1LT01D
Tiamat
Level 145
God Stats
2W - 1L
1,353 SR
Queue Stats
23W - 49L
1,328 Elo+
Party 1
Fafnir
Fafnir
xWarborn
Fafnir
Level 18
God Stats
0W - 2L
1,509 SR
Queue Stats
10W - 17L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
17 / 0 / 24
14,493
1,318
35,776
9,994
3,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
 
Serqet
19
9 / 4 / 23
12,407
1,128
10,432
13,138
4,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
APÓTEOSICO
Kumbhakarna
19
2 / 1 / 35
11,598
1,054
7,187
11,487
13,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
coolyo400
Izanami
19
8 / 3 / 25
12,440
1,131
18,478
11,087
4,683
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
nepine
Anubis
19
10 / 3 / 22
12,468
1,133
18,213
12,567
6,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CaptMoxie
Neith
17
3 / 10 / 4
11,182
1,017
10,829
14,629
4,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
OSTONG
Chaac
18
1 / 8 / 6
10,617
965
15,445
23,873
19,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Osteelio
Ravana
17
1 / 9 / 6
10,602
964
2,940
17,449
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Z1LT01D
Tiamat
17
2 / 10 / 5
10,681
971
14,175
18,404
9,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
xWarborn
Fafnir
17
3 / 9 / 5
10,950
995
9,225
21,900
16,761
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
36
46
Kills
10
11
Deaths
46
129
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
17
0
24
29
W
Serqet
 
Serqet
9
4
23
5.13
W
Kumbhakarna
APÓTEOSICO
Kumbhakarna
2
1
35
19.5
L
Neith
CaptMoxie
Neith
3
10
4
0.5
L
Chaac
OSTONG
Chaac
1
8
6
0.5
L
Ravana
Osteelio
Ravana
1
9
6
0.44
L
Tiamat
Z1LT01D
Tiamat
2
10
5
0.45
W
Izanami
coolyo400
Izanami
8
3
25
6.83
W
Anubis
nepine
Anubis
10
3
22
7
L
Fafnir
xWarborn
Fafnir
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,086
Damage
52,614
58,273
Taken
96,255
32,817
Mitigated
58,862
12,311
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
35,776
4,698
0
2,942
9,994
3,743
0
5,712
4,282
65,223
0
W
Serqet
 
Serqet
10,432
2,813
0
2,143
13,138
4,598
0
6,848
6,290
0
18,271
W
Kumbhakarna
APÓTEOSICO
Kumbhakarna
7,187
800
530
862
11,487
13,086
0
3,206
8,281
10,790
0
L
Neith
CaptMoxie
Neith
10,829
4,816
0
560
14,629
4,673
0
7,312
6,999
0
36,053
L
Chaac
OSTONG
Chaac
15,445
1,770
0
4,983
23,873
19,545
0
14,850
8,990
0
41,195
L
Ravana
Osteelio
Ravana
2,940
97
0
244
17,449
8,058
0
13,329
3,929
0
16,317
L
Tiamat
Z1LT01D
Tiamat
14,175
518
0
1,725
18,404
9,825
0
12,054
6,350
41,568
0
W
Izanami
coolyo400
Izanami
18,478
12,498
0
985
11,087
4,683
0
2,884
8,203
0
52,012
W
Anubis
nepine
Anubis
18,213
1,025
1,208
3,641
12,567
6,707
0
4,750
7,817
35,739
0
L
Fafnir
xWarborn
Fafnir
9,225
2,732
0
2,905
21,900
16,761
0
13,631
8,269
17,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,406
Gold Earned
54,032
218
Minions Killed
200
7
Camps Cleared
5
1,038,960
Distance Traveled
902,244
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,493
1,318
67
6
2
227,445
2
W
Serqet
12,407
1,128
16
1
3
184,124
0
W
Kumbhakarna
11,598
1,054
7
1
0
258,908
1
L
Neith
11,182
1,017
36
3
0
158,270
0
L
Chaac
10,617
965
45
4
0
186,903
1
L
Ravana
10,602
964
28
3
2
199,307
0
L
Tiamat
10,681
971
69
6
3
192,264
1
W
Izanami
12,440
1,131
78
7
2
185,867
2
W
Anubis
12,468
1,133
50
5
0
182,616
0
L
Fafnir
10,950
995
22
2
0
165,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role