Player Matchup

Cthulhu
Cthulhu
DoomsdayJesus25
Cthulhu
Level 17
God Stats
17W - 17L
1,510 SR
Queue Stats
26W - 21L
1,562 Elo+
Party 1
Sol
Sol
JDotHoncho
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,486 Elo+
Party 1
Anubis
Anubis
JDotHoncho480
Anubis
Level 29
God Stats
8W - 12L
1,373 SR
Queue Stats
90W - 83L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
OriginalRule
Xing Tian
Level 26
God Stats
5W - 7L
1,431 SR
Queue Stats
98W - 105L
1,610 Elo+
Solo
Fenrir
Fenrir
psddtgb77
Fenrir
Level 20
God Stats
0W - 4L
1,192 SR
Queue Stats
73W - 56L
1,526 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,553 Elo+

VS

Team Averages
Level 27
1,430 SR
1,444 Elo+
Hachiman
Hachiman
IC3YY
Hachiman
Level 27
God Stats
7W - 4L
1,455 SR
Queue Stats
35W - 39L
1,388 Elo+
Party 2
Ymir
Ymir
JewkLightning
Ymir
Level 42
God Stats
5W - 12L
1,471 SR
Queue Stats
38W - 43L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
JewkRedlineTTV
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,378 Elo+
Party 2
Amaterasu
Amaterasu
Konnek0
Amaterasu
Level 26
God Stats
2W - 0L
1,224 SR
Queue Stats
40W - 43L
1,403 Elo+
Party 2
Raijin
Raijin
clownmar
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 11
13,013
465
20,288
39,094
27,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 11 / 17
11,002
393
11,904
20,210
8,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
23 / 10 / 4
15,078
539
34,082
34,559
15,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
OriginalRule
Xing Tian
18
5 / 3 / 6
12,024
429
14,227
25,581
33,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
psddtgb77
Fenrir
7
4 / 2 / 1
8,727
312
2,384
5,793
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IC3YY
Hachiman
17
6 / 13 / 8
12,391
443
14,326
21,055
4,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 9
12,970
463
20,084
25,530
19,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
18
2 / 7 / 5
11,778
421
13,944
27,027
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Konnek0
Amaterasu
16
1 / 7 / 8
11,189
400
10,502
26,996
24,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
clownmar
Raijin
20
17 / 9 / 7
17,567
627
38,970
27,158
9,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
39
Kills
32
32
Deaths
42
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
6
11
2.08
W
Hachiman
IC3YY
Hachiman
6
13
8
0.77
L
0
11
17
0.77
L
23
10
4
2.5
W
6
6
9
1.75
W
Ao Kuang
2
7
5
0.64
W
Amaterasu
Konnek0
Amaterasu
1
7
8
0.71
L
Xing Tian
OriginalRule
Xing Tian
5
3
6
2.67
W
Raijin
clownmar
Raijin
17
9
7
2.28
L
Fenrir
psddtgb77
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,885
Damage
97,826
125,237
Taken
127,766
87,360
Mitigated
67,212
30,559
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,288
636
188
10,002
39,094
27,544
0
20,514
17,943
69,202
0
W
Hachiman
IC3YY
Hachiman
14,326
9,754
0
810
21,055
4,883
2,962
13,159
6,008
0
44,937
L
11,904
2,083
0
4,216
20,210
8,244
421
12,699
7,088
48,455
0
L
34,082
1,979
0
14,758
34,559
15,859
699
23,203
10,500
101,958
0
W
20,084
4,401
0
4,194
25,530
19,671
888
13,787
10,792
76,944
0
W
Ao Kuang
13,944
3,085
0
3,523
27,027
8,180
266
16,847
9,970
90,827
0
W
Amaterasu
Konnek0
Amaterasu
10,502
2,998
0
3,071
26,996
24,613
311
17,909
8,947
0
35,436
L
Xing Tian
OriginalRule
Xing Tian
14,227
1,079
0
734
25,581
33,589
0
12,082
13,211
54,374
0
W
Raijin
clownmar
Raijin
38,970
5,078
622
8,331
27,158
9,865
2,425
16,619
10,096
146,427
0
L
Fenrir
psddtgb77
Fenrir
2,384
716
0
661
5,793
2,124
0
2,188
3,497
0
12,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
65,895
415
Minions Killed
546
0
Camps Cleared
0
1,833,925
Distance Traveled
2,590,183
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,013
465
85
3
0
506,482
0
W
Hachiman
12,391
443
61
2
0
471,330
0
L
Sol
11,002
393
73
3
0
406,461
1
L
Anubis
15,078
539
161
6
0
401,548
3
W
Ymir
12,970
463
107
4
0
518,012
2
W
Ao Kuang
11,778
421
101
4
0
574,393
1
W
Amaterasu
11,189
400
52
2
0
562,207
2
L
Xing Tian
12,024
429
70
3
0
416,865
2
W
Raijin
17,567
627
225
8
0
464,241
4
L
Fenrir
8,727
312
26
1
0
102,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role