Player Matchup

Loki
Loki
Silver II
Jaredfun01
Loki
Silver II
Level 148
God Stats
4W - 8L
1,395 SR
Queue Stats
59W - 61L
1,504 MMR
Solo
Tyr
Tyr
Gold III
Night-Raider-3
Tyr
Gold III
Level 118
God Stats
2W - 5L
1,323 SR
Queue Stats
259W - 254L
1,523 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Sinshex
Kukulkan
Gold IV
Level 141
God Stats
68W - 67L
1,596 SR
Queue Stats
131W - 144L
1,490 MMR
Solo
Heimdallr
Heimdallr
Gold I
cF FLUX
Heimdallr
Gold I
Level 160
God Stats
39W - 61L
1,465 SR
Queue Stats
334W - 313L
1,659 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
cFMurkzz
Kumbhakarna
Silver I
Level 124
God Stats
0W - 2L
1,647 SR
Queue Stats
19W - 22L
1,355 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,485 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,582 SR
1,497 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold I
OnyxV0id454_
Anubis
Gold I
Level 127
God Stats
32W - 30L
1,378 SR
Queue Stats
329W - 342L
1,471 MMR
Solo
Bellona
Bellona
Bronze III
TiredChunk19374
Bellona
Bronze III
Level 84
God Stats
2W - 0L
1,847 SR
Queue Stats
3W - 4L
1,482 MMR
Solo
Ganesha
Ganesha
Silver I
dany12472
Ganesha
Silver I
Level 105
God Stats
2W - 2L
1,687 SR
Queue Stats
8W - 8L
1,545 MMR
Party 2
Bakasura
Bakasura
Silver II
snubdragon96170
Bakasura
Silver II
Level 96
God Stats
8W - 2L
1,500 SR
Queue Stats
62W - 57L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
14,188
525
12,968
24,572
8,927
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 6 / 5
13,739
509
17,095
30,558
28,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Sinshex
Kukulkan
20
3 / 6 / 7
13,893
515
14,901
19,018
7,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
cF FLUX
Heimdallr
20
12 / 6 / 8
14,676
544
22,585
23,014
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
cFMurkzz
Kumbhakarna
18
3 / 6 / 6
11,814
438
6,610
18,503
13,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshTsukuyomiOdinDanzaburou

VS

Bans
TiamatThe MorriganKing ArthurMerlinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 6 / 7
16,504
611
21,021
14,512
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
20
5 / 7 / 5
15,542
576
17,663
19,397
10,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 7
14,734
546
12,974
23,569
26,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
dany12472
Ganesha
20
0 / 5 / 19
13,714
508
8,801
23,519
34,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
20
13 / 7 / 4
17,289
640
23,045
25,757
16,039
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
32
Kills
30
31
Deaths
32
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
6
7
1.92
L
8
7
6
1.57
L
6
6
5
1.42
W
Anubis
5
7
5
1.07
L
Kukulkan
Sinshex
Kukulkan
3
6
7
1.08
W
4
7
7
1.07
L
Heimdallr
cF FLUX
Heimdallr
12
6
8
2.67
L
Kumbhakarna
cFMurkzz
Kumbhakarna
3
6
6
1
W
Ganesha
dany12472
Ganesha
0
5
19
1.9
W
Bakasura
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,159
Damage
83,504
115,665
Taken
106,754
67,264
Mitigated
95,488
24,671
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,021
12,078
0
1,667
14,512
7,381
8,738
2,150
12,362
0
152,585
L
12,968
1,985
0
6,413
24,572
8,927
182
6,715
17,476
0
111,959
L
17,095
2,871
0
5,275
30,558
28,309
500
8,599
21,324
0
79,146
W
Anubis
17,663
699
0
6,616
19,397
10,916
2,978
5,652
13,665
109,307
0
L
Kukulkan
Sinshex
Kukulkan
14,901
1,447
0
2,362
19,018
7,268
422
8,790
9,778
119,391
0
W
12,974
4,745
0
3,254
23,569
26,871
0
2,480
21,085
9,763
69,664
L
Heimdallr
cF FLUX
Heimdallr
22,585
14,008
358
5,916
23,014
9,159
1,379
7,014
15,410
0
96,872
L
Kumbhakarna
cFMurkzz
Kumbhakarna
6,610
681
0
4,347
18,503
13,601
139
2,340
15,877
46,760
0
W
Ganesha
dany12472
Ganesha
8,801
813
0
3,387
23,519
34,281
594
6,363
17,156
30,615
0
W
Bakasura
23,045
15,449
0
8,253
25,757
16,039
171
4,998
20,759
0
142,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,310
Gold Earned
77,783
694
Minions Killed
779
0
Camps Cleared
0
2,312,641
Distance Traveled
2,514,786
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,504
611
238
9
0
517,808
5
L
Loki
14,188
525
146
5
0
523,624
2
L
Tyr
13,739
509
130
5
0
491,914
2
W
Anubis
15,542
576
176
7
0
387,957
6
L
Kukulkan
13,893
515
209
8
0
458,219
3
W
Bellona
14,734
546
155
6
0
552,975
9
L
Heimdallr
14,676
544
135
5
0
449,393
3
L
Kumbhakarna
11,814
438
74
3
0
389,491
2
W
Ganesha
13,714
508
11
0
0
518,641
13
W
Bakasura
17,289
640
199
7
0
537,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role