Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Asura_World
Odin
Level 54
God Stats
25W - 27L
1,573 SR
Queue Stats
309W - 261L
1,543 Elo+
Party 2
Neith
Neith
FilthyMidget-
Neith
Level 22
God Stats
3W - 2L
1,808 SR
Queue Stats
52W - 64L
1,429 Elo+
Party 2
Ravana
Ravana
SpiderMonky2003
Ravana
Level 65
God Stats
7W - 11L
1,483 SR
Queue Stats
416W - 370L
1,496 Elo+
Party 2
Baba Yaga
Baba Yaga
tijverwest
Baba Yaga
Level 21
God Stats
1W - 2L
1,321 SR
Queue Stats
39W - 20L
1,571 Elo+
Party 2
Team Averages
Level 45
1,537 SR
1,508 Elo+

VS

Team Averages
Level 100
1,573 SR
1,515 Elo+
Odin
Odin
Cable3210
Odin
Level 125
God Stats
4W - 1L
1,744 SR
Queue Stats
121W - 118L
1,586 Elo+
Party 1
Bakasura
Bakasura
MONNSTERJR1
Bakasura
Level 39
God Stats
5W - 3L
1,521 SR
Queue Stats
333W - 302L
1,531 Elo+
Party 1
Chiron
Chiron
WhoeverIWantToB
Chiron
Level 109
God Stats
138W - 83L
1,548 SR
Queue Stats
1,211W - 1,228L
1,406 Elo+
Party 1
Cerberus
Cerberus
blue1323
Cerberus
Level 140
God Stats
5W - 1L
1,496 SR
Queue Stats
118W - 104L
1,480 Elo+
Solo
Ra
Ra
xxTheSurvivorxx
Ra
Level 85
God Stats
18W - 15L
1,556 SR
Queue Stats
242W - 234L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 6 / 0
4,023
402
782
8,858
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,792
479
2,558
7,388
3,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,255
426
2,291
5,502
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 1
4,778
478
2,489
5,282
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
tijverwest
Baba Yaga
9
0 / 1 / 0
4,935
494
2,313
5,543
2,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 0 / 2
5,894
589
4,019
5,871
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
MONNSTERJR1
Bakasura
11
3 / 1 / 3
6,219
622
3,344
5,237
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
7 / 0 / 6
6,562
656
7,017
5,010
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
blue1323
Cerberus
9
4 / 0 / 9
6,005
601
5,069
7,494
6,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
6,142
614
3,730
3,377
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
17
17
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
0
0
L
1
3
0
0.33
W
Odin
2
0
2
3
L
0
5
0
0
W
Bakasura
MONNSTERJR1
Bakasura
3
1
3
4.5
L
0
2
1
0.25
W
7
0
6
10
W
Cerberus
blue1323
Cerberus
4
0
9
8.5
L
Baba Yaga
tijverwest
Baba Yaga
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,433
Damage
23,179
32,573
Taken
26,989
10,722
Mitigated
14,397
7,097
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
782
449
760
1,360
8,858
2,945
0
1,913
6,945
0
8,444
L
2,558
538
0
1,040
7,388
3,027
0
1,533
5,133
1,621
15,232
W
Odin
4,019
993
0
1,529
5,871
3,007
634
270
5,601
0
27,262
L
2,291
1,382
0
875
5,502
1,060
297
1,186
4,316
0
16,359
W
Bakasura
MONNSTERJR1
Bakasura
3,344
2,648
0
2,529
5,237
2,329
0
401
4,836
0
34,492
L
2,489
1,046
0
621
5,282
1,381
0
1,584
3,559
0
26,339
W
7,017
3,335
381
3,290
5,010
1,404
789
373
4,637
0
32,462
W
Cerberus
blue1323
Cerberus
5,069
413
221
2,648
7,494
6,486
555
417
7,077
18,247
0
L
Baba Yaga
tijverwest
Baba Yaga
2,313
334
0
2,441
5,543
2,309
0
2,583
2,960
26,517
0
W
3,730
508
165
1,622
3,377
1,171
0
1,629
1,748
36,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
30,822
196
Minions Killed
321
0
Camps Cleared
0
897,715
Distance Traveled
993,745
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,023
402
14
1
0
168,952
2
L
Odin
4,792
479
41
4
0
200,759
2
W
Odin
5,894
589
58
6
0
186,132
0
L
Neith
4,255
426
28
3
0
157,892
1
W
Bakasura
6,219
622
84
8
0
238,469
3
L
Ravana
4,778
478
57
6
0
194,802
0
W
Chiron
6,562
656
54
5
0
167,925
0
W
Cerberus
6,005
601
41
4
0
198,466
0
L
Baba Yaga
4,935
494
56
6
0
175,310
0
W
Ra
6,142
614
84
8
0
202,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role