Player Matchup

Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Acnología
Bellona
Gold II
Level 146
God Stats
1W - 0L
1,639 SR
Queue Stats
146W - 131L
1,486 MMR
Party 2
Bacchus
Bacchus
Silver I
opanka
Bacchus
Silver I
Level 127
God Stats
30W - 19L
1,633 SR
Queue Stats
193W - 201L
1,288 MMR
Solo
Tyr
Tyr
Gold IV
pibesibara
Tyr
Gold IV
Level 59
God Stats
3W - 1L
1,766 SR
Queue Stats
68W - 69L
1,328 MMR
Party 1
Merlin
Merlin
Gold II
Sibara
Merlin
Gold II
Level 45
God Stats
2W - 5L
1,811 SR
Queue Stats
63W - 57L
1,565 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,670 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,478 SR
1,430 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ECHIGOMEZ123
Kumbhakarna
Gold IV
Level 152
God Stats
5W - 8L
1,482 SR
Queue Stats
223W - 220L
1,374 MMR
Solo
Apollo
Apollo
Bronze IV
RaPIMoser
Apollo
Bronze IV
Level 79
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 10L
1,370 MMR
Solo
Chronos
Chronos
Gold III
superwolff
Chronos
Gold III
Level 89
God Stats
24W - 22L
1,523 SR
Queue Stats
268W - 270L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 2 / 4
8,320
594
5,349
7,712
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Acnología
Bellona
14
7 / 0 / 3
8,700
621
7,113
10,070
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
opanka
Bacchus
11
2 / 4 / 6
7,362
526
5,360
11,531
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 3 / 2
8,457
604
6,632
12,660
9,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 1 / 6
8,778
627
5,882
7,812
3,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
YemojaTsukuyomiSobekFenrirFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 3 / 2
7,987
571
6,208
9,035
4,163
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
13
2 / 4 / 2
7,517
537
5,562
9,089
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
ECHIGOMEZ123
Kumbhakarna
11
2 / 3 / 5
7,120
509
4,103
10,741
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
RaPIMoser
Apollo
9
0 / 4 / 4
6,337
453
1,194
8,761
3,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
superwolff
Chronos
14
3 / 1 / 0
8,611
615
5,662
7,281
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
10
10
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
4
2
L
Raijin
 
Raijin
3
3
2
1.33
L
Chiron
 
Chiron
2
4
2
0.75
W
Bellona
Acnología
Bellona
7
0
3
8.5
L
Kumbhakarna
ECHIGOMEZ123
Kumbhakarna
2
3
5
1.5
L
Apollo
RaPIMoser
Apollo
0
4
4
0.5
W
Bacchus
opanka
Bacchus
2
4
6
1.25
W
3
3
2
1.33
L
Chronos
superwolff
Chronos
3
1
0
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
22,729
49,785
Taken
44,907
32,646
Mitigated
22,859
14,406
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,349
2,531
0
2,312
7,712
2,437
2,277
1,819
5,893
0
55,764
L
Raijin
 
Raijin
6,208
405
99
2,248
9,035
4,163
0
4,114
4,921
58,773
0
L
Chiron
 
Chiron
5,562
2,377
367
2,964
9,089
2,916
384
2,329
6,730
0
53,257
W
Bellona
Acnología
Bellona
7,113
2,409
0
1,319
10,070
6,167
240
2,854
7,216
0
48,338
L
Kumbhakarna
ECHIGOMEZ123
Kumbhakarna
4,103
202
0
0
10,741
8,768
0
2,992
7,749
15,860
0
L
Apollo
RaPIMoser
Apollo
1,194
234
0
2,000
8,761
3,213
664
1,448
7,313
0
23,979
W
Bacchus
opanka
Bacchus
5,360
700
0
1,110
11,531
11,144
250
3,033
8,498
18,343
0
W
6,632
607
0
6,252
12,660
9,059
252
5,836
6,824
0
46,411
L
Chronos
superwolff
Chronos
5,662
1,784
0
2,134
7,281
3,799
844
359
6,922
54,779
0
W
5,882
537
297
3,116
7,812
3,839
251
2,588
5,224
74,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
37,572
476
Minions Killed
408
0
Camps Cleared
0
1,479,609
Distance Traveled
1,334,539
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,320
594
122
9
0
265,332
4
L
Raijin
7,987
571
100
7
0
254,614
4
L
Chiron
7,517
537
98
7
0
270,481
4
W
Bellona
8,700
621
80
6
0
339,582
3
L
Kumbhakarna
7,120
509
28
2
0
291,433
3
L
Apollo
6,337
453
67
5
0
268,320
0
W
Bacchus
7,362
526
16
1
0
290,768
6
W
Tyr
8,457
604
109
8
0
321,057
7
L
Chronos
8,611
615
115
8
0
249,691
2
W
Merlin
8,778
627
149
11
0
262,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role