Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neon_Topaz_Light
Ah Muzen Cab
Level 108
God Stats
8W - 4L
1,723 SR
Queue Stats
152W - 157L
1,524 Elo+
Party 1
Olorun
Olorun
SwampDonkeySix
Olorun
Level 157
God Stats
2W - 4L
1,521 SR
Queue Stats
74W - 84L
1,458 Elo+
Solo
Fenrir
Fenrir
UginPR
Fenrir
Level 87
God Stats
35W - 48L
1,423 SR
Queue Stats
219W - 248L
1,443 Elo+
Solo
Khepri
Khepri
pianoman1236
Khepri
Level 123
God Stats
1W - 0L
1,495 SR
Queue Stats
129W - 138L
1,487 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,482 Elo+

VS

Team Averages
Level 93
1,588 SR
1,438 Elo+
Cerberus
Cerberus
BeanWaterGJ
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,493 Elo+
Solo
Artemis
Artemis
Benja78
Artemis
Level 67
God Stats
7W - 9L
1,635 SR
Queue Stats
244W - 252L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melmac909
Morgan Le Fay
Level 129
God Stats
6W - 9L
1,425 SR
Queue Stats
904W - 843L
1,493 Elo+
Party 2
Osiris
Osiris
PanchoBarraza69
Osiris
Level 98
God Stats
1W - 2L
1,612 SR
Queue Stats
66W - 89L
1,341 Elo+
Party 2
Bakasura
Bakasura
PegasusBlack100
Bakasura
Level 85
God Stats
5W - 3L
1,771 SR
Queue Stats
200W - 180L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 0 / 1
8,172
681
4,465
4,566
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Neon_Topaz_Light
Ah Muzen Cab
13
6 / 0 / 2
7,979
665
8,131
6,699
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 1
7,879
657
9,338
8,890
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
UginPR
Fenrir
11
4 / 2 / 4
7,170
598
3,803
6,719
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
11
3 / 0 / 6
7,034
586
5,160
8,983
6,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanWaterGJ
Cerberus
8
0 / 4 / 0
5,395
450
2,188
8,869
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Benja78
Artemis
8
0 / 4 / 0
5,097
425
3,217
6,458
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Melmac909
Morgan Le Fay
11
1 / 4 / 1
6,326
527
5,675
8,639
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 1
6,533
544
5,338
10,911
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
9
0 / 4 / 0
5,666
472
4,975
9,163
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
L
Cerberus
BeanWaterGJ
Cerberus
0
4
0
0
L
Artemis
Benja78
Artemis
0
4
0
0
L
Morgan Le Fay
Melmac909
Morgan Le Fay
1
4
1
0.38
W
Ah Muzen Cab
Neon_Topaz_Light
Ah Muzen Cab
6
0
2
7
L
1
3
1
0.5
L
Bakasura
0
4
0
0
W
3
1
1
3.5
W
Fenrir
UginPR
Fenrir
4
2
4
3
W
Khepri
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
21,393
35,857
Taken
44,040
15,916
Mitigated
18,194
12,183
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,465
551
0
2,321
4,566
1,332
184
1,532
2,851
62,858
0
L
Cerberus
BeanWaterGJ
Cerberus
2,188
304
0
2,335
8,869
4,771
0
1,859
7,010
18,984
0
L
Artemis
Benja78
Artemis
3,217
2,013
0
1,647
6,458
1,444
0
1,152
5,306
0
22,046
L
Morgan Le Fay
Melmac909
Morgan Le Fay
5,675
545
0
1,130
8,639
2,697
0
3,928
4,711
37,451
0
W
Ah Muzen Cab
Neon_Topaz_Light
Ah Muzen Cab
8,131
3,120
0
3,671
6,699
2,016
756
1,716
4,922
0
58,679
L
5,338
2,928
0
3,463
10,911
5,868
0
7,934
2,977
0
36,176
L
Bakasura
4,975
3,934
0
2,083
9,163
3,414
0
4,090
5,073
0
27,474
W
9,338
5,204
373
4,842
8,890
3,177
2,575
476
8,362
51,097
0
W
Fenrir
UginPR
Fenrir
3,803
568
0
242
6,719
2,475
24
1,878
4,645
0
31,693
W
Khepri
5,160
1,122
0
734
8,983
6,916
672
1,880
6,958
23,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
29,017
419
Minions Killed
318
0
Camps Cleared
0
1,212,442
Distance Traveled
1,087,170
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,172
681
123
10
0
269,319
4
L
Cerberus
5,395
450
51
4
0
198,052
0
L
Artemis
5,097
425
44
4
0
209,147
4
L
Morgan Le Fay
6,326
527
83
7
0
230,695
2
W
Ah Muzen Cab
7,979
665
111
9
0
241,486
0
L
Osiris
6,533
544
77
6
0
231,834
2
L
Bakasura
5,666
472
63
5
0
217,442
2
W
Olorun
7,879
657
94
8
0
201,810
0
W
Fenrir
7,170
598
57
5
0
257,094
0
W
Khepri
7,034
586
34
3
0
242,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role