Player Matchup

Gilgamesh
Gilgamesh
jjaxxer
Gilgamesh
Level 106
God Stats
4W - 6L
1,648 SR
Queue Stats
32W - 33L
1,398 Elo+
Party 1
Discordia
Discordia
kiporone
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,560 Elo+
Party 1
Scylla
Scylla
mimichacha768
Scylla
Level 106
God Stats
12W - 7L
1,559 SR
Queue Stats
122W - 102L
1,555 Elo+
Party 1
Arachne
Arachne
the1bop
Arachne
Level 104
God Stats
3W - 0L
1,318 SR
Queue Stats
16W - 4L
1,652 Elo+
Solo
Tyr
Tyr
ziwigael
Tyr
Level 129
God Stats
2W - 4L
1,475 SR
Queue Stats
62W - 47L
1,509 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,535 Elo+

VS

Team Averages
Level 82
1,526 SR
1,440 Elo+
Tiamat
Tiamat
Craftily_God
Tiamat
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
9W - 8L
1,369 Elo+
Solo
Danzaburou
Danzaburou
DavidLhypnos
Danzaburou
Level 24
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
zl Anemia lz
Bastet
Level 127
God Stats
0W - 2L
1,536 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
zl LePRa lz
Kukulkan
Level 111
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 8L
1,439 Elo+
Party 2
Bellona
Bellona
zl SiDA lz
Bellona
Level 129
God Stats
0W - 1L
1,564 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
jjaxxer
Gilgamesh
15
4 / 0 / 11
9,066
824
7,455
8,508
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
kiporone
Discordia
16
4 / 4 / 13
9,226
839
7,941
8,354
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 10
9,375
852
7,671
7,432
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
the1bop
Arachne
17
12 / 1 / 9
11,046
1,004
13,986
9,133
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 12
10,281
935
8,629
15,447
13,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 5 / 0
8,001
727
5,660
7,383
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DavidLhypnos
Danzaburou
13
0 / 7 / 3
7,201
655
3,167
10,219
4,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
2 / 10 / 2
8,145
740
5,693
13,764
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zl LePRa lz
Kukulkan
14
0 / 3 / 3
7,257
660
8,870
6,923
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zl SiDA lz
Bellona
13
3 / 7 / 1
8,485
771
10,107
14,770
11,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
32
Kills
7
7
Deaths
32
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
0
0.4
L
Danzaburou
DavidLhypnos
Danzaburou
0
7
3
0.21
W
Gilgamesh
jjaxxer
Gilgamesh
4
0
11
9.5
W
Discordia
kiporone
Discordia
4
4
13
2.63
W
3
0
10
8
W
Arachne
the1bop
Arachne
12
1
9
16.5
W
9
2
12
7.5
L
Bastet
2
10
2
0.3
L
Kukulkan
zl LePRa lz
Kukulkan
0
3
3
0.5
L
Bellona
zl SiDA lz
Bellona
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
33,497
48,874
Taken
53,059
30,945
Mitigated
28,196
9,843
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,660
561
98
982
7,383
4,537
0
1,338
5,980
13,897
0
L
Danzaburou
DavidLhypnos
Danzaburou
3,167
1,222
126
623
10,219
4,029
0
2,989
7,138
0
19,087
W
Gilgamesh
jjaxxer
Gilgamesh
7,455
1,703
0
257
8,508
6,169
168
2,106
6,244
0
20,631
W
Discordia
kiporone
Discordia
7,941
241
0
653
8,354
3,471
280
1,494
6,818
36,931
0
W
7,671
90
333
2,339
7,432
2,648
264
3,177
4,189
27,124
0
W
Arachne
the1bop
Arachne
13,986
10,490
0
2,469
9,133
4,892
489
2,920
5,963
0
24,431
W
8,629
1,569
0
3,792
15,447
13,765
351
4,444
10,603
0
21,728
L
Bastet
5,693
1,824
0
1,237
13,764
5,018
0
3,930
9,682
0
16,218
L
Kukulkan
zl LePRa lz
Kukulkan
8,870
294
0
780
6,923
2,755
1
2,757
4,050
34,032
0
L
Bellona
zl SiDA lz
Bellona
10,107
1,777
0
340
14,770
11,857
0
4,111
10,461
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
39,089
222
Minions Killed
201
11
Camps Cleared
5
1,163,705
Distance Traveled
979,057
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,001
727
33
3
0
198,659
1
L
Danzaburou
7,201
655
51
5
1
171,924
0
W
Gilgamesh
9,066
824
31
3
2
223,124
2
W
Discordia
9,226
839
71
6
2
211,209
5
W
Scylla
9,375
852
61
6
3
233,049
3
W
Arachne
11,046
1,004
33
3
1
243,507
2
W
Tyr
10,281
935
26
2
3
252,816
0
L
Bastet
8,145
740
24
2
3
180,811
1
L
Kukulkan
7,257
660
77
7
1
222,824
4
L
Bellona
8,485
771
16
1
0
204,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role