Player Matchup

Ao Kuang
Ao Kuang
CGS CHAOTIC
Ao Kuang
Level 42
God Stats
27W - 35L
1,499 SR
Queue Stats
29W - 41L
1,474 Elo+
Party 4
Medusa
Medusa
CGS WICKED
Medusa
Level 99
God Stats
32W - 24L
1,642 SR
Queue Stats
364W - 372L
1,506 Elo+
Party 4
Hades
Hades
Litney_Houston_
Hades
Level 89
God Stats
19W - 11L
1,691 SR
Queue Stats
255W - 235L
1,491 Elo+
Party 3
Izanami
Izanami
RageGage5962
Izanami
Level 31
God Stats
2W - 1L
1,711 SR
Queue Stats
29W - 35L
1,473 Elo+
Solo
Ymir
Ymir
sirpdr
Ymir
Level 35
God Stats
40W - 33L
1,580 SR
Queue Stats
76W - 79L
1,492 Elo+
Party 3
Team Averages
Level 59
1,624 SR
1,487 Elo+

VS

Team Averages
Level 73
1,628 SR
1,502 Elo+
Osiris
Osiris
AVI8R2454
Osiris
Level 50
God Stats
4W - 7L
1,524 SR
Queue Stats
305W - 319L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Dreadful-Enigma
Nu Wa
Level 142
God Stats
4W - 3L
1,629 SR
Queue Stats
154W - 128L
1,500 Elo+
Party 2
Eset
Eset
SilentHak
Eset
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
368W - 335L
1,485 Elo+
Party 1
Artemis
Artemis
SniperGangKeem
Artemis
Level 109
God Stats
2W - 0L
1,924 SR
Queue Stats
78W - 49L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
WalkingGuitar
Gilgamesh
Level 18
God Stats
13W - 9L
1,562 SR
Queue Stats
99W - 72L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CGS CHAOTIC
Ao Kuang
17
5 / 8 / 4
10,668
970
6,491
22,200
6,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
CGS WICKED
Medusa
17
5 / 7 / 5
11,444
1,040
12,588
17,974
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 9 / 9
11,993
1,090
18,356
26,019
19,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RageGage5962
Izanami
17
0 / 8 / 8
10,319
938
8,155
18,351
5,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
sirpdr
Ymir
18
3 / 6 / 11
11,625
1,057
5,713
23,757
26,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

69

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AVI8R2454
Osiris
19
3 / 1 / 19
11,413
1,038
9,714
10,670
5,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 23
12,929
1,175
29,393
9,234
3,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
19
7 / 3 / 22
12,309
1,119
21,605
6,007
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 6 / 17
13,115
1,192
28,819
14,579
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
WalkingGuitar
Gilgamesh
18
8 / 7 / 20
11,980
1,089
13,501
15,597
12,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
139
17
Kills
38
38
Deaths
17
37
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Osiris
AVI8R2454
Osiris
3
1
19
12.5
L
Ao Kuang
CGS CHAOTIC
Ao Kuang
5
8
4
0.88
L
Medusa
CGS WICKED
Medusa
5
7
5
1.07
W
10
0
23
21.5
L
4
9
9
0.94
L
Izanami
RageGage5962
Izanami
0
8
8
0.5
W
Eset
7
3
22
6
W
10
6
17
3.08
W
Gilgamesh
WalkingGuitar
Gilgamesh
8
7
20
2.57
L
Ymir
sirpdr
Ymir
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,303
Damage
103,032
108,301
Taken
56,087
63,622
Mitigated
30,386
20,088
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AVI8R2454
Osiris
9,714
3,033
0
392
10,670
5,978
0
4,813
5,857
0
29,110
L
Ao Kuang
CGS CHAOTIC
Ao Kuang
6,491
1,926
645
3,005
22,200
6,835
0
9,365
12,835
19,425
0
L
Medusa
CGS WICKED
Medusa
12,588
4,358
122
417
17,974
5,771
0
8,608
9,366
0
52,014
W
29,393
5,622
86
1,749
9,234
3,986
0
5,299
3,935
50,922
0
L
18,356
1,937
1,544
8,726
26,019
19,285
0
12,705
13,314
44,500
0
L
Izanami
RageGage5962
Izanami
8,155
5,097
0
1,920
18,351
5,689
0
9,001
9,350
0
35,814
W
Eset
21,605
1,349
343
703
6,007
2,399
0
2,592
3,415
30,882
0
W
28,819
14,300
0
3,462
14,579
5,798
0
10,928
3,651
0
55,556
W
Gilgamesh
WalkingGuitar
Gilgamesh
13,501
4,487
0
197
15,597
12,225
0
6,928
8,669
0
22,693
L
Ymir
sirpdr
Ymir
5,713
332
230
3,479
23,757
26,042
0
11,319
12,438
10,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,049
Gold Earned
61,746
197
Minions Killed
193
11
Camps Cleared
6
934,889
Distance Traveled
1,022,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,413
1,038
36
3
2
246,345
2
L
Ao Kuang
10,668
970
13
1
1
203,512
1
L
Medusa
11,444
1,040
66
6
3
183,474
1
W
Nu Wa
12,929
1,175
66
6
2
220,183
0
L
Hades
11,993
1,090
56
5
0
187,997
0
L
Izanami
10,319
938
48
4
6
176,370
0
W
Eset
12,309
1,119
19
2
1
186,949
1
W
Artemis
13,115
1,192
61
6
1
160,014
0
W
Gilgamesh
11,980
1,089
11
1
0
209,335
0
L
Ymir
11,625
1,057
14
1
1
183,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role