Player Matchup

Da Ji
Da Ji
LonelyGuy696969
Da Ji
Level 28
God Stats
0W - 2L
1,430 SR
Queue Stats
17W - 16L
1,428 Elo+
Party 2
Bellona
Bellona
Minjuki
Bellona
Level 68
God Stats
11W - 13L
1,127 SR
Queue Stats
100W - 125L
1,378 Elo+
Party 3
Izanami
Izanami
PapaBrice
Izanami
Level 27
God Stats
4W - 5L
1,397 SR
Queue Stats
31W - 44L
1,401 Elo+
Party 2
Anubis
Anubis
Xx_Ice-Klone_xX
Anubis
Level 41
God Stats
4W - 10L
1,625 SR
Queue Stats
94W - 120L
1,370 Elo+
Party 3
Kumbhakarna
Kumbhakarna
budward42069
Kumbhakarna
Level 41
God Stats
16W - 23L
1,444 SR
Queue Stats
59W - 84L
1,382 Elo+
Party 2
Team Averages
Level 41
1,405 SR
1,392 Elo+

VS

Team Averages
Level 44
1,510 SR
1,486 Elo+
Rama
Rama
HENTAlDALWAVE
Rama
Level 45
God Stats
6W - 6L
1,311 SR
Queue Stats
137W - 124L
1,550 Elo+
Party 4
Geb
Geb
Hovertron
Geb
Level 46
God Stats
25W - 18L
1,557 SR
Queue Stats
51W - 47L
1,498 Elo+
Party 4
Osiris
Osiris
JJshaqattack
Osiris
Level 29
God Stats
21W - 20L
1,545 SR
Queue Stats
369W - 466L
1,427 Elo+
Party 1
Anubis
Anubis
JNROPS
Anubis
Level 33
God Stats
68W - 45L
1,539 SR
Queue Stats
359W - 438L
1,426 Elo+
Party 1
Da Ji
Da Ji
Khanmando
Da Ji
Level 66
God Stats
2W - 2L
1,599 SR
Queue Stats
146W - 137L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
9,161
436
6,783
14,779
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Minjuki
Bellona
17
12 / 6 / 4
11,930
568
13,650
21,646
22,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
PapaBrice
Izanami
14
2 / 11 / 3
8,933
425
10,872
15,674
4,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 11 / 3
10,160
484
12,788
19,113
7,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
budward42069
Kumbhakarna
13
2 / 6 / 3
9,266
441
2,705
18,045
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 9
14,151
674
28,706
11,790
4,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 21
11,047
526
5,488
16,477
15,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
18
4 / 7 / 8
12,285
585
9,653
17,852
17,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
JNROPS
Anubis
19
13 / 5 / 6
12,551
598
19,530
14,933
6,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Khanmando
Da Ji
17
4 / 7 / 13
11,531
549
8,665
14,540
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
23
Kills
41
41
Deaths
24
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
18
0
9
22.5
W
2
5
21
2.5
W
Osiris
4
7
8
1.14
W
Anubis
JNROPS
Anubis
13
5
6
3.2
W
Da Ji
Khanmando
Da Ji
4
7
13
1.5
L
2
7
5
0.64
L
Bellona
Minjuki
Bellona
12
6
4
2.33
L
Izanami
PapaBrice
Izanami
2
11
3
0.32
L
5
11
3
0.59
L
Kumbhakarna
budward42069
Kumbhakarna
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
72,042
89,257
Taken
75,592
58,379
Mitigated
49,941
9,681
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,706
20,881
0
4,915
11,790
4,782
4,890
2,084
9,706
0
119,487
W
5,488
658
0
540
16,477
15,187
501
3,424
13,053
18,309
0
W
Osiris
9,653
3,409
0
3,118
17,852
17,797
365
2,876
14,976
14,704
50,674
W
Anubis
JNROPS
Anubis
19,530
1,125
0
6,814
14,933
6,788
1,893
5,612
9,321
67,869
0
W
Da Ji
Khanmando
Da Ji
8,665
2,748
0
664
14,540
5,387
1,244
1,497
13,043
0
76,375
L
6,783
1,482
0
185
14,779
5,102
2,439
4,214
10,420
0
50,539
L
Bellona
Minjuki
Bellona
13,650
6,076
0
2,568
21,646
22,119
2,454
7,605
13,385
0
56,509
L
Izanami
PapaBrice
Izanami
10,872
7,522
345
1,453
15,674
4,808
1,987
2,442
13,179
0
67,489
L
12,788
746
0
4,259
19,113
7,852
177
10,071
8,888
53,273
0
L
Kumbhakarna
budward42069
Kumbhakarna
2,705
368
0
871
18,045
18,498
646
2,551
15,443
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
61,565
425
Minions Killed
546
0
Camps Cleared
0
1,689,407
Distance Traveled
1,951,454
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,151
674
196
9
0
404,295
2
W
Geb
11,047
526
6
0
0
388,865
8
W
Osiris
12,285
585
137
7
0
382,149
1
W
Anubis
12,551
598
108
5
0
352,684
1
W
Da Ji
11,531
549
99
5
0
423,461
4
L
Da Ji
9,161
436
89
4
0
365,634
1
L
Bellona
11,930
568
99
5
0
352,764
1
L
Izanami
8,933
425
128
6
0
335,973
1
L
Anubis
10,160
484
86
4
0
288,681
4
L
Kumbhakarna
9,266
441
23
1
0
346,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role