Player Matchup

Tsukuyomi
Tsukuyomi
EmilianoFM
Tsukuyomi
Level 68
God Stats
17W - 9L
1,644 SR
Queue Stats
84W - 72L
1,517 Elo+
Party 1
Ymir
Ymir
HercMainer
Ymir
Level 49
God Stats
1W - 2L
1,119 SR
Queue Stats
10W - 13L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
KrisKun_
Zhong Kui
Level 124
God Stats
1W - 0L
1,294 SR
Queue Stats
14W - 23L
1,387 Elo+
Party 2
Ullr
Ullr
KyBlast-
Ullr
Level 91
God Stats
1W - 2L
1,125 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
ismu28
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,529 Elo+
Party 1
Team Averages
Level 72
1,336 SR
1,448 Elo+

VS

Team Averages
Level 48
1,393 SR
1,410 Elo+
Bellona
Bellona
Asphalt Shade
Bellona
Level 28
God Stats
7W - 6L
1,528 SR
Queue Stats
28W - 31L
1,385 Elo+
Party 3
Ares
Ares
Death_Wish119
Ares
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 99L
1,355 Elo+
Party 4
Sol
Sol
OutrageousPage3
Sol
Level 124
God Stats
2W - 4L
1,537 SR
Queue Stats
137W - 147L
1,488 Elo+
Party 3
Jing Wei
Jing Wei
UnrulyD
Jing Wei
Level 37
God Stats
14W - 13L
1,269 SR
Queue Stats
366W - 418L
1,403 Elo+
Party 4
Nemesis
Nemesis
herondale23
Nemesis
Level 22
God Stats
0W - 1L
1,347 SR
Queue Stats
15W - 14L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmilianoFM
Tsukuyomi
11
5 / 0 / 3
7,203
600
5,668
7,964
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 11
6,545
545
4,256
8,773
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KrisKun_
Zhong Kui
11
2 / 0 / 1
6,450
538
6,031
7,220
4,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
10 / 2 / 2
7,298
608
9,777
7,686
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ismu28
Gilgamesh
12
4 / 0 / 5
7,417
618
6,753
7,091
4,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 7 / 0
5,502
459
3,459
11,024
5,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,398
450
3,304
9,582
4,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 1
7,045
587
6,334
8,411
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
UnrulyD
Jing Wei
10
1 / 6 / 2
6,275
523
3,447
9,051
3,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
herondale23
Nemesis
9
1 / 2 / 1
5,922
494
1,865
8,017
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
3
3
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
7
0
0
L
0
5
0
0
W
Tsukuyomi
EmilianoFM
Tsukuyomi
5
0
3
6.5
W
1
1
11
6.5
W
Zhong Kui
KrisKun_
Zhong Kui
2
0
1
2.5
W
Ullr
10
2
2
5.5
L
1
2
1
0.75
L
Jing Wei
UnrulyD
Jing Wei
1
6
2
0.33
L
Nemesis
herondale23
Nemesis
1
2
1
0.75
W
Gilgamesh
ismu28
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
18,409
38,734
Taken
46,085
18,871
Mitigated
20,002
13,141
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,459
870
0
2,096
11,024
5,985
0
0
11,024
0
19,881
L
3,304
885
0
1,064
9,582
4,560
94
2,471
7,111
14,589
0
W
Tsukuyomi
EmilianoFM
Tsukuyomi
5,668
1,122
0
2,634
7,964
2,540
0
913
7,003
0
35,677
W
4,256
1,737
511
1,761
8,773
4,745
595
2,812
5,839
18,338
0
W
Zhong Kui
KrisKun_
Zhong Kui
6,031
805
0
4,835
7,220
4,828
1,324
4,052
2,858
28,670
0
W
Ullr
9,777
5,843
545
2,286
7,686
2,393
886
1,596
6,076
0
31,300
L
6,334
1,338
0
4,591
8,411
2,832
1,228
3,968
4,443
47,403
0
L
Jing Wei
UnrulyD
Jing Wei
3,447
2,362
0
2,351
9,051
3,553
520
2,705
6,346
0
26,000
L
Nemesis
herondale23
Nemesis
1,865
745
0
2,481
8,017
3,072
0
1,143
6,874
0
26,343
W
Gilgamesh
ismu28
Gilgamesh
6,753
1,785
0
569
7,091
4,365
526
0
7,091
0
32,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
30,142
264
Minions Killed
261
0
Camps Cleared
0
1,090,754
Distance Traveled
1,146,886
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,502
459
41
3
0
223,191
1
L
Ares
5,398
450
26
2
0
215,908
0
W
Tsukuyomi
7,203
600
73
6
0
251,667
0
W
Ymir
6,545
545
26
2
0
213,888
0
W
Zhong Kui
6,450
538
44
4
0
186,078
0
W
Ullr
7,298
608
47
4
0
192,530
0
L
Sol
7,045
587
93
8
0
231,985
2
L
Jing Wei
6,275
523
46
4
0
187,363
0
L
Nemesis
5,922
494
55
5
0
288,439
3
W
Gilgamesh
7,417
618
74
6
0
246,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role