Player Matchup

Sol
Sol
HamOffASick1
Sol
Level 7
God Stats
1W - 0L
1,687 SR
Queue Stats
4W - 0L
1,826 Elo+
Party 1
Izanami
Izanami
OTP Kicks18
Izanami
Level 23
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 4L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
b0otay Dr0pp
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 1
Team Averages
Level 15
1,638 SR
1,751 Elo+

VS

Team Averages
Level 86
1,594 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HaisesWrath
Morgan Le Fay
Level 129
God Stats
11W - 10L
1,610 SR
Queue Stats
158W - 174L
1,542 Elo+
Party 2
Chaac
Chaac
Joeshow97
Chaac
Level 102
God Stats
3W - 1L
1,672 SR
Queue Stats
36W - 39L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,291
686
17,764
17,308
8,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
OTP Kicks18
Izanami
13
3 / 6 / 4
9,863
658
10,103
10,258
3,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
b0otay Dr0pp
Cthulhu
14
3 / 2 / 6
10,735
716
13,415
20,496
24,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 6
9,376
625
6,355
15,692
8,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
HaisesWrath
Morgan Le Fay
14
4 / 5 / 3
9,908
661
17,379
18,023
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Joeshow97
Chaac
13
5 / 3 / 4
10,252
683
17,025
17,455
15,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
10
10
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
6
2
L
Morgan Le Fay
HaisesWrath
Morgan Le Fay
4
5
3
1.1
W
4
2
6
3.5
L
Chaac
Joeshow97
Chaac
5
3
4
2.33
W
Izanami
OTP Kicks18
Izanami
3
6
4
0.83
W
Cthulhu
b0otay Dr0pp
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
40,759
48,062
Taken
51,170
35,963
Mitigated
29,597
17,209
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,355
877
819
6,803
15,692
8,411
0
8,472
7,220
0
23,667
L
Morgan Le Fay
HaisesWrath
Morgan Le Fay
17,379
1,396
46
4,451
18,023
6,050
159
11,548
6,475
50,009
0
W
17,764
5,585
419
9,724
17,308
8,012
1,863
5,239
12,069
52,544
0
L
Chaac
Joeshow97
Chaac
17,025
1,629
584
5,435
17,455
15,136
195
11,159
6,296
25
36,858
W
Izanami
OTP Kicks18
Izanami
10,103
5,325
0
876
10,258
3,820
936
3,283
6,975
0
42,438
W
Cthulhu
b0otay Dr0pp
Cthulhu
13,415
1,074
1,154
5,036
20,496
24,131
86
8,870
11,626
29,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
29,536
165
Minions Killed
131
0
Camps Cleared
0
800,050
Distance Traveled
864,776
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,376
625
35
2
0
295,998
4
L
Morgan Le Fay
9,908
661
55
4
0
256,087
6
W
Sol
10,291
686
74
5
0
244,353
0
L
Chaac
10,252
683
41
3
0
312,691
0
W
Izanami
9,863
658
68
5
0
258,603
3
W
Cthulhu
10,735
716
23
2
0
297,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role