Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aka Dragonz1075
Cthulhu
Level 28
God Stats
1W - 0L
1,666 SR
Queue Stats
75W - 51L
1,495 Elo+
Party 1
Neith
Neith
AntonioSL13
Neith
Level 13
God Stats
5W - 5L
1,715 SR
Queue Stats
58W - 70L
1,468 Elo+
Party 1
Thanatos
Thanatos
ArathMorningstar
Thanatos
Level 64
God Stats
1W - 0L
1,206 SR
Queue Stats
17W - 6L
1,649 Elo+
Party 1
Zeus
Zeus
WizzN
Zeus
Level 16
God Stats
16W - 18L
1,426 SR
Queue Stats
37W - 49L
1,356 Elo+
Solo
Team Averages
Level 30
1,503 SR
1,494 Elo+

VS

Team Averages
Level 15
1,568 SR
1,421 Elo+
Izanami
Izanami
BUSHIDOBROWN124
Izanami
Level 27
God Stats
27W - 13L
1,760 SR
Queue Stats
407W - 425L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
EquinsuOcha19
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 224L
1,291 Elo+
Party 2
Set
Set
THEBEARJEW7998
Set
Level 8
God Stats
2W - 7L
1,293 SR
Queue Stats
20W - 23L
1,465 Elo+
Solo
Nemesis
Nemesis
ZiggyZaber
Nemesis
Level 13
God Stats
5W - 8L
1,818 SR
Queue Stats
130W - 135L
1,359 Elo+
Party 2
Discordia
Discordia
mcgurt
Discordia
Level 24
God Stats
19W - 28L
1,471 SR
Queue Stats
106W - 100L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 0 / 18
14,922
995
26,774
12,128
11,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 22
15,080
1,005
21,542
24,710
25,830
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 17
14,128
942
10,587
11,258
5,010
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 5 / 13
15,000
1,000
22,134
21,663
10,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
WizzN
Zeus
20
3 / 2 / 13
13,603
907
11,965
13,907
8,829
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 2
14,960
997
35,470
22,133
7,239
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
EquinsuOcha19
Xing Tian
19
0 / 12 / 3
12,035
802
3,191
26,012
19,513
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
0 / 5 / 6
12,598
840
5,582
18,337
6,234
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Nemesis
ZiggyZaber
Nemesis
19
3 / 8 / 2
12,978
865
7,920
22,848
8,262
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
mcgurt
Discordia
20
1 / 2 / 6
14,166
944
27,206
14,303
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
34
Kills
12
12
Deaths
35
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
18
18
W
5
2
22
8
W
5
3
17
4.5
W
12
5
13
3.7
L
8
8
2
1.13
L
Xing Tian
EquinsuOcha19
Xing Tian
0
12
3
0.13
L
0
5
6
0.6
W
Zeus
WizzN
Zeus
3
2
13
4.75
L
Nemesis
ZiggyZaber
Nemesis
3
8
2
0.5
L
Discordia
mcgurt
Discordia
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,002
Damage
79,369
83,666
Taken
103,633
62,440
Mitigated
45,776
23,592
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
26,774
138
0
3,542
12,128
11,782
0
5,271
6,857
54,376
0
W
21,542
438
1,621
1,354
24,710
25,830
0
8,154
16,315
45,803
0
W
10,587
5,723
0
1,707
11,258
5,010
0
4,445
6,813
0
29,150
W
22,134
5,472
0
12,300
21,663
10,989
0
6,733
14,930
0
50,481
L
35,470
25,875
0
779
22,133
7,239
0
13,058
9,075
0
81,821
L
Xing Tian
EquinsuOcha19
Xing Tian
3,191
164
0
0
26,012
19,513
0
16,775
9,237
12,567
0
L
5,582
1,129
0
51
18,337
6,234
0
10,730
7,607
0
17,046
W
Zeus
WizzN
Zeus
11,965
884
0
3,068
13,907
8,829
0
5,553
8,354
29,490
0
L
Nemesis
ZiggyZaber
Nemesis
7,920
6,372
0
3,686
22,848
8,262
0
9,660
12,856
0
21,967
L
Discordia
mcgurt
Discordia
27,206
848
212
661
14,303
4,528
0
10,058
4,245
71,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,733
Gold Earned
66,737
286
Minions Killed
263
6
Camps Cleared
6
1,370,507
Distance Traveled
1,336,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,922
995
67
4
2
307,268
0
W
Cthulhu
15,080
1,005
71
5
0
298,027
0
W
Neith
14,128
942
47
3
3
224,736
0
W
Thanatos
15,000
1,000
63
4
1
311,532
1
L
Izanami
14,960
997
111
7
2
254,613
0
L
Xing Tian
12,035
802
11
1
1
255,114
2
L
Set
12,598
840
16
1
1
317,619
0
W
Zeus
13,603
907
38
3
0
228,944
0
L
Nemesis
12,978
865
27
2
2
241,450
0
L
Discordia
14,166
944
98
7
0
268,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role