Player Matchup

Neith
Neith
Jmac007
Neith
Level 11
God Stats
9W - 3L
1,478 SR
Queue Stats
12W - 7L
1,532 Elo+
Party 2
Ares
Ares
SotaCity
Ares
Level 11
God Stats
1W - 2L
1,088 SR
Queue Stats
10W - 6L
1,507 Elo+
Party 2
Bellona
Bellona
ToAru_Gamer420
Bellona
Level 100
God Stats
22W - 27L
1,557 SR
Queue Stats
190W - 216L
1,384 Elo+
Party 1
Artemis
Artemis
perfect_corner
Artemis
Level 6
God Stats
2W - 0L
1,890 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1
Ra
Ra
xMrOwlx
Ra
Level 4
God Stats
2W - 1L
1,229 SR
Queue Stats
2W - 5L
1,181 Elo+
Party 2
Team Averages
Level 26
1,449 SR
1,458 Elo+

VS

Team Averages
Level 14
1,525 SR
1,449 Elo+
Hel
Hel
Dark51768
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,357 Elo+
Party 3
Thor
Thor
Frosty874054
Thor
Level 6
God Stats
6W - 2L
1,664 SR
Queue Stats
12W - 15L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
Lord_Iron_Maiden
Danzaburou
Level 21
God Stats
4W - 4L
1,435 SR
Queue Stats
29W - 31L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Ur Senpai7118
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,486 Elo+
Party 3
Geb
Geb
XPR Zero
Geb
Level 29
God Stats
20W - 23L
1,524 SR
Queue Stats
271W - 274L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jmac007
Neith
18
15 / 0 / 15
11,765
1,307
26,749
5,140
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
5 / 2 / 20
10,315
1,146
6,665
11,112
14,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 3 / 13
10,753
1,195
12,884
12,511
10,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 16
10,804
1,200
19,825
9,852
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 17
9,687
1,076
10,749
5,891
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 5
8,361
929
6,241
19,531
7,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 14 / 2
8,774
975
9,550
18,093
7,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Lord_Iron_Maiden
Danzaburou
14
3 / 8 / 5
9,385
1,043
13,165
15,229
6,260
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ur Senpai7118
Sylvanus
14
1 / 5 / 3
8,191
910
3,757
20,332
11,080
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 7
8,922
991
6,477
13,008
15,405
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
44
Kills
9
9
Deaths
44
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
15
5
0.23
L
3
14
2
0.29
W
Neith
Jmac007
Neith
15
0
15
22.5
L
Danzaburou
Lord_Iron_Maiden
Danzaburou
3
8
5
0.69
W
Ares
5
2
20
7.5
W
9
3
13
5.17
L
Sylvanus
Ur Senpai7118
Sylvanus
1
5
3
0.5
L
1
2
7
2.25
W
9
2
16
8.5
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,872
Damage
39,190
44,506
Taken
86,193
33,907
Mitigated
47,302
6,740
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,241
1,620
1,208
1,737
19,531
7,326
0
4,365
15,166
14,487
0
L
9,550
5,095
0
0
18,093
7,231
0
5,596
12,497
0
21,669
W
Neith
Jmac007
Neith
26,749
19,582
0
2,499
5,140
2,625
0
1,660
3,480
0
50,841
L
Danzaburou
Lord_Iron_Maiden
Danzaburou
13,165
6,180
0
1,071
15,229
6,260
0
2,185
13,044
0
27,408
W
Ares
6,665
1,236
0
0
11,112
14,121
0
2,557
8,555
9,850
0
W
12,884
6,900
0
1,365
12,511
10,739
0
5,351
7,160
0
27,832
L
Sylvanus
Ur Senpai7118
Sylvanus
3,757
1,216
734
1,428
20,332
11,080
0
971
19,361
5,490
0
L
6,477
916
0
0
13,008
15,405
0
4,297
8,711
8,319
0
W
19,825
11,367
0
1,563
9,852
3,773
0
4,913
4,939
0
28,112
W
10,749
3,098
316
997
5,891
2,649
0
1,994
3,897
17,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
43,633
151
Minions Killed
67
5
Camps Cleared
1
729,942
Distance Traveled
698,406
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,361
929
15
2
0
118,159
0
L
Thor
8,774
975
19
2
1
136,350
0
W
Neith
11,765
1,307
60
7
1
163,055
0
L
Danzaburou
9,385
1,043
30
3
0
135,588
1
W
Ares
10,315
1,146
2
0
1
156,106
0
W
Bellona
10,753
1,195
43
5
0
149,166
0
L
Sylvanus
8,191
910
1
0
0
134,729
0
L
Geb
8,922
991
2
0
0
173,580
0
W
Artemis
10,804
1,200
21
2
2
134,330
2
W
Ra
9,687
1,076
25
3
1
127,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role