Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Agrasi
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 2
Cabrakan
Cabrakan
Etwan
Cabrakan
Level 57
God Stats
3W - 4L
1,635 SR
Queue Stats
83W - 87L
1,509 Elo+
Party 2
Artemis
Artemis
Goozum
Artemis
Level 47
God Stats
21W - 15L
1,672 SR
Queue Stats
64W - 80L
1,521 Elo+
Party 2
Thanatos
Thanatos
YabaBagaYabaBaga
Thanatos
Level 29
God Stats
6W - 4L
1,730 SR
Queue Stats
127W - 102L
1,609 Elo+
Party 2
Team Averages
Level 42
1,607 SR
1,466 Elo+

VS

Team Averages
Level 79
1,593 SR
1,584 Elo+
Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Camilo_Colonnas
Athena
Level 96
God Stats
15W - 29L
1,447 SR
Queue Stats
145W - 156L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoseFernandezs
Cu Chulainn
Level 22
God Stats
4W - 2L
1,568 SR
Queue Stats
107W - 73L
1,718 Elo+
Party 1
Danzaburou
Danzaburou
Kingpumpkin17
Danzaburou
Level 87
God Stats
8W - 5L
1,939 SR
Queue Stats
77W - 73L
1,517 Elo+
Solo
Agni
Agni
MrBiGCashh01
Agni
Level 89
God Stats
3W - 2L
1,512 SR
Queue Stats
232W - 264L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 4
6,126
557
1,864
5,319
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Agrasi
Yemoja
6
0 / 3 / 0
4,481
407
781
6,314
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
Etwan
Cabrakan
8
0 / 2 / 0
4,761
433
3,258
6,678
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Goozum
Artemis
6
0 / 3 / 1
4,452
405
3,662
4,806
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
7 / 5 / 0
6,942
631
5,730
8,811
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 6
7,321
666
6,057
8,062
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 5
5,530
503
2,489
6,072
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
JoseFernandezs
Cu Chulainn
13
2 / 0 / 1
7,042
640
4,371
5,556
2,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Kingpumpkin17
Danzaburou
10
2 / 1 / 2
6,266
570
3,254
3,585
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
6 / 4 / 2
6,861
624
5,067
5,235
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
15
16
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
W
Bakasura
 
Bakasura
5
1
6
8
L
Yemoja
Agrasi
Yemoja
0
3
0
0
W
0
2
5
1.25
L
Cabrakan
Etwan
Cabrakan
0
2
0
0
L
Artemis
Goozum
Artemis
0
3
1
0.17
W
Cu Chulainn
JoseFernandezs
Cu Chulainn
2
0
1
2.5
W
Danzaburou
Kingpumpkin17
Danzaburou
2
1
2
3
W
6
4
2
1.75
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
21,238
31,928
Taken
28,510
11,762
Mitigated
11,086
10,254
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,864
475
0
430
5,319
1,644
0
2,870
2,144
33,457
0
W
Bakasura
 
Bakasura
6,057
4,195
0
2,344
8,062
3,025
0
593
7,469
0
41,254
L
Yemoja
Agrasi
Yemoja
781
412
298
713
6,314
2,593
0
1,600
4,364
4,679
0
W
2,489
597
0
1,604
6,072
2,703
0
1,092
4,968
13,359
0
L
Cabrakan
Etwan
Cabrakan
3,258
654
0
2,337
6,678
3,608
0
729
5,949
18,446
0
L
Artemis
Goozum
Artemis
3,662
1,837
0
332
4,806
1,206
0
1,089
3,507
0
21,158
W
Cu Chulainn
JoseFernandezs
Cu Chulainn
4,371
742
0
2,027
5,556
2,957
0
2,820
2,478
478
37,345
W
Danzaburou
Kingpumpkin17
Danzaburou
3,254
1,628
0
1,732
3,585
898
716
378
3,207
0
35,330
W
5,067
562
0
1,238
5,235
1,503
114
905
4,330
29,925
0
L
5,730
1,631
0
6,144
8,811
2,711
0
1,531
6,696
0
27,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
33,020
229
Minions Killed
332
0
Camps Cleared
0
912,892
Distance Traveled
1,063,759
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,126
557
78
7
0
209,151
2
W
Bakasura
7,321
666
90
8
0
263,216
5
L
Yemoja
4,481
407
8
1
0
151,764
0
W
Athena
5,530
503
22
2
0
215,399
2
L
Cabrakan
4,761
433
44
4
0
182,733
2
L
Artemis
4,452
405
44
4
0
162,574
3
W
Cu Chulainn
7,042
640
93
8
0
201,962
3
W
Danzaburou
6,266
570
66
6
0
190,882
1
W
Agni
6,861
624
61
6
0
192,300
3
L
Thanatos
6,942
631
55
5
0
206,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role