Player Matchup

Mulan
Mulan
Axis of Bri
Mulan
Level 104
God Stats
13W - 10L
1,526 SR
Queue Stats
179W - 174L
1,449 Elo+
Party 3
Arachne
Arachne
BR02D2
Arachne
Level 4
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 2L
1,449 Elo+
Solo
Hel
Hel
CbKRicanYT
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 129L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
J2XA_Crete
Cthulhu
Level 22
God Stats
8W - 7L
1,707 SR
Queue Stats
93W - 74L
1,475 Elo+
Party 2
Scylla
Scylla
WW1 Funny
Scylla
Level 7
God Stats
2W - 2L
1,277 SR
Queue Stats
33W - 16L
1,648 Elo+
Party 3
Team Averages
Level 33
1,461 SR
1,491 Elo+

VS

Team Averages
Level 41
1,654 SR
1,550 Elo+
Anhur
Anhur
LoaderBot-001
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 1
Thor
Thor
SKETNAS919
Thor
Level 21
God Stats
11W - 13L
1,784 SR
Queue Stats
35W - 32L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Xbox_Criminal006
Cabrakan
Level 111
God Stats
9W - 7L
1,704 SR
Queue Stats
685W - 564L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
durbanp
Aphrodite
Level 25
God Stats
1W - 1L
1,755 SR
Queue Stats
20W - 34L
1,458 Elo+
Party 4
Janus
Janus
suicidal1warrior
Janus
Level 31
God Stats
2W - 4L
1,525 SR
Queue Stats
17W - 31L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,460
466
2,993
10,012
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BR02D2
Arachne
16
5 / 1 / 0
9,466
592
7,166
13,112
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
7,567
473
4,887
6,953
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
J2XA_Crete
Cthulhu
12
3 / 0 / 3
7,525
470
10,014
16,423
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
WW1 Funny
Scylla
17
10 / 0 / 2
10,729
671
9,137
6,503
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,943
434
11,166
11,038
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 2
7,360
460
2,528
10,021
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 0
9,669
604
10,692
11,620
17,965
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
durbanp
Aphrodite
9
0 / 3 / 2
6,035
377
3,881
8,006
5,702
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
7,482
468
3,191
7,078
2,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
7
7
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Arachne
BR02D2
Arachne
5
1
0
5
W
2
3
3
1.17
W
Cthulhu
J2XA_Crete
Cthulhu
3
0
3
4.5
L
3
3
0
1
L
0
3
2
0.33
W
Scylla
WW1 Funny
Scylla
10
0
2
11
L
4
4
0
1
L
Aphrodite
durbanp
Aphrodite
0
3
2
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
31,458
53,003
Taken
47,763
25,738
Mitigated
32,129
26,086
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,993
515
46
2,738
10,012
7,581
300
5,600
4,412
0
29,293
W
Arachne
BR02D2
Arachne
7,166
5,136
0
7,302
13,112
5,841
0
5,930
7,182
0
74,621
W
4,887
928
1,596
2,588
6,953
1,788
1,271
1,411
5,542
34,721
0
W
Cthulhu
J2XA_Crete
Cthulhu
10,014
432
98
8,732
16,423
7,378
773
2,440
13,983
36,498
0
L
11,166
7,279
125
4,114
11,038
3,088
1,093
6,922
3,030
0
37,476
L
2,528
840
0
4,344
10,021
3,128
0
2,982
6,994
0
41,386
W
Scylla
WW1 Funny
Scylla
9,137
1,383
0
2,986
6,503
3,150
1,111
2,383
4,120
79,747
0
L
10,692
1,629
0
3,149
11,620
17,965
22
1,126
10,494
56,688
0
L
Aphrodite
durbanp
Aphrodite
3,881
1,147
1,248
1,693
8,006
5,702
46
6,513
1,058
14,563
0
L
3,191
0
0
849
7,078
2,246
444
4,992
2,086
40,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
37,489
458
Minions Killed
366
0
Camps Cleared
0
1,483,015
Distance Traveled
1,352,756
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,460
466
49
3
0
282,987
4
W
Arachne
9,466
592
129
8
0
315,477
2
W
Hel
7,567
473
73
5
0
260,973
1
W
Cthulhu
7,525
470
52
3
0
322,051
0
L
Anhur
6,943
434
54
3
0
245,778
2
L
Thor
7,360
460
90
6
0
273,824
0
W
Scylla
10,729
671
155
10
0
301,527
1
L
Cabrakan
9,669
604
122
8
0
260,065
0
L
Aphrodite
6,035
377
20
1
0
285,826
6
L
Janus
7,482
468
80
5
0
287,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role