Player Matchup

Chaac
Chaac
KindaTable42251
Chaac
Level 17
God Stats
3W - 3L
1,734 SR
Queue Stats
14W - 25L
1,233 Elo+
Solo
Neith
Neith
Lincoln_Log223
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,086 Elo+
Party 1
Fenrir
Fenrir
MayXday11
Fenrir
Level 23
God Stats
15W - 1L
1,894 SR
Queue Stats
121W - 90L
1,315 Elo+
Solo
Bellona
Bellona
bom175ber
Bellona
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 131L
1,382 Elo+
Party 1
Bakasura
Bakasura
greydragoncandy
Bakasura
Level 26
God Stats
44W - 29L
1,612 SR
Queue Stats
112W - 76L
1,314 Elo+
Solo
Team Averages
Level 23
1,648 SR
1,266 Elo+

VS

Team Averages
Level 18
1,424 SR
1,178 Elo+
Fenrir
Fenrir
AW_Wolfc
Fenrir
Level 18
God Stats
9W - 6L
1,375 SR
Queue Stats
55W - 70L
1,239 Elo+
Solo
Da Ji
Da Ji
AmirKat2185
Da Ji
Level 20
God Stats
4W - 3L
1,309 SR
Queue Stats
29W - 40L
1,155 Elo+
Solo
Cthulhu
Cthulhu
DEMORTALIX
Cthulhu
Level 17
God Stats
5W - 8L
1,514 SR
Queue Stats
6W - 9L
1,159 Elo+
Solo
Sol
Sol
MeatyOmnivore14
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,163 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pascu_84
Cu Chulainn
Level 29
God Stats
1W - 1L
1,422 SR
Queue Stats
11W - 23L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
14,774
528
21,356
29,865
29,439
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 11 / 4
12,473
445
10,730
16,409
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MayXday11
Fenrir
17
4 / 7 / 12
12,446
445
8,025
18,950
20,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
bom175ber
Bellona
20
12 / 3 / 9
14,932
533
17,899
20,062
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
20
10 / 3 / 9
17,215
615
22,408
28,732
16,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AW_Wolfc
Fenrir
19
7 / 9 / 5
12,403
443
11,991
27,942
14,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 8 / 9
12,708
454
16,354
18,955
8,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
DEMORTALIX
Cthulhu
20
7 / 2 / 16
13,371
478
19,987
24,719
32,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 14 / 2
10,665
381
6,206
22,873
8,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Pascu_84
Cu Chulainn
14
1 / 5 / 5
9,542
341
7,619
16,240
15,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
61
38
Kills
24
28
Deaths
38
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AW_Wolfc
Fenrir
7
9
5
1.06
L
8
8
9
1.56
L
Cthulhu
DEMORTALIX
Cthulhu
7
2
16
7.5
W
10
4
15
4.38
W
2
11
4
0.36
W
Fenrir
MayXday11
Fenrir
4
7
12
1.43
L
1
14
2
0.14
L
Cu Chulainn
Pascu_84
Cu Chulainn
1
5
5
0.7
W
Bellona
bom175ber
Bellona
12
3
9
5.5
W
Bakasura
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,418
Damage
62,157
114,018
Taken
110,729
85,341
Mitigated
80,164
35,510
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AW_Wolfc
Fenrir
11,991
2,344
125
6,280
27,942
14,597
0
82
27,014
0
69,368
L
16,354
2,789
0
0
18,955
8,823
809
0
18,442
0
50,913
L
Cthulhu
DEMORTALIX
Cthulhu
19,987
333
622
10,186
24,719
32,742
243
0
23,252
68,276
0
W
21,356
3,606
0
10,442
29,865
29,439
2,552
6,591
22,544
0
68,785
W
10,730
4,254
0
2,128
16,409
5,501
2,656
4,731
10,873
0
55,750
W
Fenrir
MayXday11
Fenrir
8,025
1,560
0
606
18,950
20,733
544
6,552
11,864
0
32,441
L
6,206
3,740
0
2,412
22,873
8,274
1,317
179
21,984
68,763
0
L
Cu Chulainn
Pascu_84
Cu Chulainn
7,619
1,073
0
0
16,240
15,728
0
0
15,960
14,526
27,258
W
Bellona
bom175ber
Bellona
17,899
6,708
379
5,259
20,062
12,941
5,074
7,989
11,975
0
69,401
W
Bakasura
22,408
19,454
0
16,696
28,732
16,727
10,116
7,074
21,460
0
149,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,840
Gold Earned
58,689
572
Minions Killed
436
0
Camps Cleared
0
2,606,727
Distance Traveled
2,305,240
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,403
443
120
4
0
559,818
4
L
Da Ji
12,708
454
61
2
0
434,957
3
L
Cthulhu
13,371
478
96
3
0
535,189
1
W
Chaac
14,774
528
94
3
0
540,597
1
W
Neith
12,473
445
93
3
0
463,176
0
W
Fenrir
12,446
445
51
2
0
540,000
0
L
Sol
10,665
381
107
4
0
410,506
0
L
Cu Chulainn
9,542
341
52
2
0
364,770
0
W
Bellona
14,932
533
97
3
0
550,325
2
W
Bakasura
17,215
615
237
8
0
512,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role