Player Matchup

Chiron
Chiron
DrdyWhor
Chiron
Level 17
God Stats
0W - 2L
1,150 SR
Queue Stats
30W - 34L
1,594 Elo+
Solo
Olorun
Olorun
InfamousPred701
Olorun
Level 25
God Stats
3W - 3L
1,584 SR
Queue Stats
64W - 56L
1,656 Elo+
Solo
Bellona
Bellona
Justin455238
Bellona
Level 27
God Stats
6W - 10L
1,436 SR
Queue Stats
129W - 140L
1,556 Elo+
Solo
Cerberus
Cerberus
KingGuut
Cerberus
Level 22
God Stats
11W - 3L
1,861 SR
Queue Stats
112W - 93L
1,580 Elo+
Solo
Thanatos
Thanatos
PapaSchoolBus
Thanatos
Level 27
God Stats
5W - 4L
1,895 SR
Queue Stats
177W - 184L
1,644 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,606 Elo+

VS

Team Averages
Level 18
1,615 SR
1,604 Elo+
Heimdallr
Heimdallr
FindTheLightInU
Heimdallr
Level 25
God Stats
5W - 2L
1,743 SR
Queue Stats
47W - 43L
1,508 Elo+
Solo
Agni
Agni
KittenLick
Agni
Level 16
God Stats
16W - 10L
1,710 SR
Queue Stats
53W - 36L
1,651 Elo+
Solo
Thanatos
Thanatos
Perceptionn
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,688 Elo+
Solo
Fafnir
Fafnir
UbetShesWet
Fafnir
Level 24
God Stats
11W - 12L
1,550 SR
Queue Stats
585W - 615L
1,642 Elo+
Solo
Bellona
Bellona
susanadistancia
Bellona
Level 18
God Stats
6W - 4L
1,575 SR
Queue Stats
114W - 103L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrdyWhor
Chiron
8
1 / 3 / 1
4,828
483
4,484
6,016
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 2
5,522
552
2,994
8,461
3,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Justin455238
Bellona
10
2 / 3 / 2
5,725
573
7,229
8,810
6,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
KingGuut
Cerberus
7
0 / 2 / 1
4,486
449
966
6,932
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
PapaSchoolBus
Thanatos
9
2 / 5 / 2
5,428
543
3,303
8,589
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FindTheLightInU
Heimdallr
11
3 / 1 / 2
5,995
600
4,825
4,811
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 7
6,565
657
6,807
4,875
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Perceptionn
Thanatos
13
12 / 0 / 1
7,882
788
7,796
5,646
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
8
0 / 1 / 3
5,109
511
2,361
5,943
3,125
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 2
5,526
553
4,152
9,140
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
17
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
DrdyWhor
Chiron
1
3
1
0.5
W
Heimdallr
FindTheLightInU
Heimdallr
3
1
2
4
L
2
4
2
0.75
L
Bellona
Justin455238
Bellona
2
3
2
1
L
Cerberus
KingGuut
Cerberus
0
2
1
0.25
W
1
2
7
2.25
L
Thanatos
PapaSchoolBus
Thanatos
2
5
2
0.6
W
Thanatos
Perceptionn
Thanatos
12
0
1
12.5
W
Fafnir
0
1
3
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
25,941
38,808
Taken
30,415
16,522
Mitigated
13,648
14,493
Healing
17,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DrdyWhor
Chiron
4,484
1,703
179
1,627
6,016
1,351
0
851
5,160
0
24,613
W
Heimdallr
FindTheLightInU
Heimdallr
4,825
1,562
0
2,053
4,811
1,412
632
224
4,587
0
36,207
L
2,994
1,455
86
3,407
8,461
3,164
0
4,016
4,445
24,972
0
L
Bellona
Justin455238
Bellona
7,229
4,097
0
2,742
8,810
6,884
0
377
8,433
0
27,940
L
Cerberus
KingGuut
Cerberus
966
123
0
1,426
6,932
2,586
0
1,614
5,318
13,763
0
W
6,807
295
170
1,928
4,875
1,562
513
1,846
3,029
38,440
0
L
Thanatos
PapaSchoolBus
Thanatos
3,303
799
0
5,026
8,589
2,537
0
2,694
5,895
0
20,152
W
Thanatos
Perceptionn
Thanatos
7,796
2,432
0
7,981
5,646
2,306
0
792
4,854
0
41,418
W
Fafnir
2,361
680
0
1,502
5,943
3,125
150
742
5,201
10,034
0
W
4,152
2,327
0
3,612
9,140
5,243
0
356
8,784
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
31,077
228
Minions Killed
305
0
Camps Cleared
0
902,848
Distance Traveled
933,916
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,828
483
43
4
0
178,467
1
W
Heimdallr
5,995
600
70
7
0
163,144
4
L
Olorun
5,522
552
51
5
0
183,551
2
L
Bellona
5,725
573
55
6
0
171,648
0
L
Cerberus
4,486
449
30
3
0
178,974
0
W
Agni
6,565
657
80
8
0
196,379
2
L
Thanatos
5,428
543
49
5
0
190,208
0
W
Thanatos
7,882
788
79
8
0
215,820
1
W
Fafnir
5,109
511
18
2
0
185,923
4
W
Bellona
5,526
553
58
6
0
172,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role