Player Matchup

Nemesis
Nemesis
Diamond IV
DKHUSTLA2
Nemesis
Diamond IV
Level 160
God Stats
42W - 21L
1,731 SR
Queue Stats
395W - 390L
1,996 MMR
Solo
Nike
Nike
Diamond V
Doxmas
Nike
Diamond V
Level 155
God Stats
4W - 6L
1,538 SR
Queue Stats
590W - 598L
1,991 MMR
Solo
Hel
Hel
Platinum IV
Mariahs Lamb
Hel
Platinum IV
Level 45
God Stats
6W - 5L
1,659 SR
Queue Stats
17W - 9L
2,032 MMR
Party 2
Fafnir
Fafnir
Platinum III
Okami64
Fafnir
Platinum III
Level 142
God Stats
5W - 4L
1,619 SR
Queue Stats
103W - 86L
2,004 MMR
Solo
Neith
Neith
Platinum V
xSherb
Neith
Platinum V
Level 38
God Stats
2W - 3L
1,552 SR
Queue Stats
17W - 9L
1,966 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,620 SR
1,998 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,624 SR
1,995 MMR
Kali
Kali
Platinum IV
GENERA1 HOW3
Kali
Platinum IV
Level 126
God Stats
1W - 5L
1,233 SR
Queue Stats
398W - 385L
1,905 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
Seann_SL
Zhong Kui
Platinum II
Level 112
God Stats
29W - 26L
1,675 SR
Queue Stats
490W - 495L
1,954 MMR
Solo
Olorun
Olorun
Platinum I
Trips11393
Olorun
Platinum I
Level 147
God Stats
4W - 4L
1,590 SR
Queue Stats
167W - 160L
2,145 MMR
Party 1
Artemis
Artemis
Diamond V
ericthered2003
Artemis
Diamond V
Level 129
God Stats
9W - 5L
1,867 SR
Queue Stats
208W - 193L
2,009 MMR
Party 3
Cerberus
Cerberus
Diamond V
flyn-monkie
Cerberus
Diamond V
Level 132
God Stats
6W - 2L
1,756 SR
Queue Stats
206W - 193L
1,964 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DKHUSTLA2
Nemesis
20
14 / 1 / 7
14,494
659
25,497
22,068
14,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Doxmas
Nike
18
0 / 3 / 15
12,144
552
12,499
20,870
20,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 5 / 9
11,977
544
17,404
15,075
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Okami64
Fafnir
17
1 / 0 / 12
11,579
526
9,003
16,501
23,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xSherb
Neith
20
7 / 2 / 3
13,281
604
21,101
17,091
6,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaGilgameshMorgan Le FayKing ArthurArachne

VS

Bans
DanzaburouSetYemojaCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,237
511
6,793
20,602
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Seann_SL
Zhong Kui
16
1 / 8 / 1
10,339
470
8,167
23,355
24,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Trips11393
Olorun
18
2 / 4 / 3
11,196
509
13,929
19,755
8,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 6 / 1
11,113
505
13,826
15,925
6,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
flyn-monkie
Cerberus
13
0 / 4 / 4
8,840
402
9,555
27,583
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
27
Kills
11
11
Deaths
27
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DKHUSTLA2
Nemesis
14
1
7
17.5
W
Nike
Doxmas
Nike
0
3
15
2.5
L
4
5
2
1
W
5
5
9
1.9
W
Fafnir
Okami64
Fafnir
1
0
12
7
L
Zhong Kui
Seann_SL
Zhong Kui
1
8
1
0.19
L
Olorun
Trips11393
Olorun
2
4
3
0.88
L
4
6
1
0.75
L
Cerberus
flyn-monkie
Cerberus
0
4
4
0.5
W
Neith
xSherb
Neith
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,504
Damage
52,270
91,605
Taken
107,220
71,986
Mitigated
73,800
41,832
Healing
37,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DKHUSTLA2
Nemesis
25,497
11,230
0
5,855
22,068
14,062
3,443
8,866
13,202
0
129,642
W
Nike
Doxmas
Nike
12,499
1,170
0
1,337
20,870
20,415
1,357
5,336
15,481
0
72,107
L
6,793
1,853
0
7,349
20,602
9,888
0
6,355
14,247
0
81,724
W
17,404
674
15,865
7,874
15,075
7,049
1,247
6,849
8,226
79,696
0
W
Fafnir
Okami64
Fafnir
9,003
2,277
0
2,997
16,501
23,880
495
5,822
10,307
27,656
0
L
Zhong Kui
Seann_SL
Zhong Kui
8,167
538
0
7,854
23,355
24,822
153
1,914
21,441
65,426
0
L
Olorun
Trips11393
Olorun
13,929
7,726
830
8,804
19,755
8,889
2,021
8,289
11,466
90,540
9,515
L
13,826
6,721
0
3,314
15,925
6,293
0
4,198
11,727
0
88,721
L
Cerberus
flyn-monkie
Cerberus
9,555
764
0
9,048
27,583
23,908
0
5,953
21,630
28,845
0
W
Neith
xSherb
Neith
21,101
11,433
0
7,904
17,091
6,580
6,303
4,224
12,790
0
116,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
52,725
616
Minions Killed
656
0
Camps Cleared
0
2,254,417
Distance Traveled
2,035,548
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,494
659
134
6
0
504,180
2
W
Nike
12,144
552
139
6
0
437,066
6
L
Kali
11,237
511
133
6
0
491,584
7
W
Hel
11,977
544
142
6
0
436,327
5
W
Fafnir
11,579
526
19
1
0
459,845
5
L
Zhong Kui
10,339
470
146
7
0
359,959
8
L
Olorun
11,196
509
167
8
0
409,523
1
L
Artemis
11,113
505
149
7
0
386,337
7
L
Cerberus
8,840
402
61
3
0
388,145
5
W
Neith
13,281
604
182
8
0
416,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role