Player Matchup

Skadi
Skadi
Bohba
Skadi
Level 37
God Stats
20W - 15L
1,529 SR
Queue Stats
32W - 17L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
Nhecros
Hun Batz
Level 141
God Stats
7W - 2L
1,924 SR
Queue Stats
118W - 102L
1,641 Elo+
Party 3
Gilgamesh
Gilgamesh
Sol4rpl4typus
Gilgamesh
Level 65
God Stats
4W - 1L
1,823 SR
Queue Stats
16W - 13L
1,445 Elo+
Party 3
Khepri
Khepri
ThebesteverTJ
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,744 Elo+
Party 3
Hel
Hel
shtoic
Hel
Level 157
God Stats
7W - 0L
1,656 SR
Queue Stats
179W - 137L
1,615 Elo+
Party 3
Team Averages
Level 108
1,686 SR
1,596 Elo+

VS

Team Averages
Level 41
1,507 SR
1,272 Elo+
Artemis
Artemis
Charlie2501PR
Artemis
Level 18
God Stats
4W - 13L
1,160 SR
Queue Stats
62W - 116L
1,251 Elo+
Party 2
Izanami
Izanami
MagistrMortalis
Izanami
Level 85
God Stats
0W - 1L
1,746 SR
Queue Stats
13W - 32L
1,267 Elo+
Party 1
Cabrakan
Cabrakan
PM4LHeNrY
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XSilentRe4perX
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 13L
1,223 Elo+
Party 1
Cerberus
Cerberus
XxPsych0-jOnYxX
Cerberus
Level 48
God Stats
5W - 4L
1,455 SR
Queue Stats
79W - 135L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bohba
Skadi
19
4 / 1 / 26
11,145
1,013
14,884
7,450
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Nhecros
Hun Batz
20
12 / 1 / 25
13,472
1,225
26,221
11,282
5,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Sol4rpl4typus
Gilgamesh
20
13 / 1 / 26
13,162
1,197
13,965
10,339
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 1 / 35
11,635
1,058
9,320
16,837
24,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
shtoic
Hel
20
17 / 1 / 21
13,669
1,243
31,983
12,364
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

229

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 13 / 2
10,094
918
10,454
20,299
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 9 / 5
10,151
923
13,912
19,771
5,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
PM4LHeNrY
Cabrakan
17
0 / 13 / 4
9,944
904
5,685
24,512
20,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
XSilentRe4perX
Morgan Le Fay
17
1 / 7 / 2
10,385
944
14,009
16,511
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
17
3 / 8 / 1
10,852
987
8,904
23,368
21,563
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
19
50
Kills
5
5
Deaths
50
133
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bohba
Skadi
4
1
26
17
L
Artemis
1
13
2
0.15
L
0
9
5
0.28
W
Hun Batz
Nhecros
Hun Batz
12
1
25
24.5
L
Cabrakan
PM4LHeNrY
Cabrakan
0
13
4
0.15
W
Gilgamesh
Sol4rpl4typus
Gilgamesh
13
1
26
26
W
4
1
35
21.5
L
Morgan Le Fay
XSilentRe4perX
Morgan Le Fay
1
7
2
0.29
L
Cerberus
3
8
1
0.44
W
Hel
shtoic
Hel
17
1
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,373
Damage
52,964
58,272
Taken
104,461
49,880
Mitigated
57,494
15,151
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bohba
Skadi
14,884
9,412
0
69
7,450
3,251
0
5,086
2,364
0
23,973
L
Artemis
10,454
6,230
0
219
20,299
5,933
0
11,046
9,133
0
22,869
L
13,912
7,505
298
371
19,771
5,419
0
7,976
11,742
0
43,483
W
Hun Batz
Nhecros
Hun Batz
26,221
5,535
0
360
11,282
5,898
0
5,675
5,607
0
45,165
L
Cabrakan
PM4LHeNrY
Cabrakan
5,685
1,173
0
579
24,512
20,329
0
8,001
15,171
21,308
0
W
Gilgamesh
Sol4rpl4typus
Gilgamesh
13,965
3,921
0
945
10,339
9,362
0
6,084
4,255
0
36,471
W
9,320
1,396
0
164
16,837
24,991
0
7,755
9,082
14,765
0
L
Morgan Le Fay
XSilentRe4perX
Morgan Le Fay
14,009
329
324
947
16,511
4,250
0
9,586
6,797
47,508
0
L
Cerberus
8,904
547
0
2,504
23,368
21,563
0
4,694
18,248
36,634
0
W
Hel
shtoic
Hel
31,983
3,985
6,886
6,727
12,364
6,378
0
3,998
8,366
59,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,083
Gold Earned
51,426
185
Minions Killed
261
8
Camps Cleared
4
1,121,784
Distance Traveled
936,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,145
1,013
22
2
0
187,993
0
L
Artemis
10,094
918
17
2
0
143,355
0
L
Izanami
10,151
923
56
5
1
181,522
0
W
Hun Batz
13,472
1,225
41
4
1
245,156
3
L
Cabrakan
9,944
904
31
3
1
190,533
0
W
Gilgamesh
13,162
1,197
44
4
2
231,332
0
W
Khepri
11,635
1,058
15
1
3
218,764
0
L
Morgan Le Fay
10,385
944
80
7
1
214,130
0
L
Cerberus
10,852
987
77
7
1
206,618
0
W
Hel
13,669
1,243
63
6
2
238,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role