Player Matchup

Cupid
Cupid
LyricCentaur185
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,165 Elo+
Solo
Raijin
Raijin
SmuckersTM
Raijin
Level 23
God Stats
2W - 3L
1,362 SR
Queue Stats
71W - 72L
1,407 Elo+
Solo
Neith
Neith
VIXXX BDUBZ
Neith
Level 27
God Stats
5W - 5L
1,590 SR
Queue Stats
6W - 7L
1,526 Elo+
Solo
Sylvanus
Sylvanus
danni907
Sylvanus
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
142W - 184L
1,331 Elo+
Solo
Arachne
Arachne
elbatiAKA
Arachne
Level 29
God Stats
7W - 8L
1,519 SR
Queue Stats
289W - 377L
1,387 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,363 Elo+

VS

Team Averages
Level 32
1,460 SR
1,390 Elo+
Ymir
Ymir
Katsuki-Shima
Ymir
Level 28
God Stats
2W - 9L
1,508 SR
Queue Stats
149W - 187L
1,308 Elo+
Solo
Bakasura
Bakasura
Nickgorilla7455
Bakasura
Level 23
God Stats
16W - 35L
1,280 SR
Queue Stats
65W - 104L
1,162 Elo+
Solo
Bacchus
Bacchus
NoticedTerror73
Bacchus
Level 79
God Stats
2W - 3L
1,515 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
RoyalSmiles
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 1
Thanatos
Thanatos
lonelygun86
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
10,779
490
6,144
14,895
5,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SmuckersTM
Raijin
18
14 / 3 / 12
13,282
604
18,085
16,858
8,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 7
10,636
483
8,325
11,176
4,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
danni907
Sylvanus
16
3 / 6 / 12
11,660
530
11,342
22,689
19,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
elbatiAKA
Arachne
20
20 / 1 / 7
15,343
697
24,571
15,891
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,502
432
7,359
23,995
17,415
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
9
1 / 12 / 1
7,252
330
1,743
11,100
2,691
16
14 / 9 / 4
11,976
544
27,407
23,058
12,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
RoyalSmiles
Cthulhu
13
3 / 9 / 7
9,244
420
9,819
20,347
19,041
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
lonelygun86
Thanatos
5
0 / 4 / 0
6,293
286
267
3,320
811
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
43
Kills
20
21
Deaths
43
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
3
8
4
0.63
L
Bakasura
1
12
1
0.13
L
14
9
4
1.78
L
Cthulhu
RoyalSmiles
Cthulhu
3
9
7
0.72
W
Raijin
SmuckersTM
Raijin
14
3
12
6.67
W
3
3
7
2.17
W
Sylvanus
danni907
Sylvanus
3
6
12
1.5
W
Arachne
elbatiAKA
Arachne
20
1
7
23.5
L
Thanatos
lonelygun86
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,467
Damage
46,595
81,509
Taken
81,820
47,593
Mitigated
52,700
28,954
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
1,476
0
0
23,995
17,415
115
5,292
18,703
45,647
0
W
6,144
3,656
307
3,856
14,895
5,677
1,675
7,158
7,607
0
56,173
L
Bakasura
1,743
1,030
0
204
11,100
2,691
0
5,505
5,595
0
4,085
L
27,407
4,452
172
1,785
23,058
12,742
0
9,740
13,318
60,563
0
L
Cthulhu
RoyalSmiles
Cthulhu
9,819
1,240
624
3,040
20,347
19,041
0
8,535
11,812
27,384
0
W
Raijin
SmuckersTM
Raijin
18,085
4,354
220
4,353
16,858
8,086
2,072
12,392
4,295
70,852
0
W
8,325
5,192
0
2,191
11,176
4,285
1,767
5,903
5,218
0
45,526
W
Sylvanus
danni907
Sylvanus
11,342
5,939
3,270
7,549
22,689
19,550
1,421
12,703
9,719
43,594
0
W
Arachne
elbatiAKA
Arachne
24,571
17,459
0
7,208
15,891
9,995
5,719
6,663
9,203
0
129,718
L
Thanatos
lonelygun86
Thanatos
267
137
0
913
3,320
811
0
355
2,965
0
8,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,700
Gold Earned
44,267
508
Minions Killed
219
0
Camps Cleared
0
1,878,726
Distance Traveled
1,342,053
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,502
432
84
4
0
348,749
2
W
Cupid
10,779
490
78
4
0
296,032
0
L
Bakasura
7,252
330
13
1
0
157,453
0
L
Bacchus
11,976
544
74
3
0
401,859
1
L
Cthulhu
9,244
420
31
1
0
338,739
0
W
Raijin
13,282
604
98
4
0
396,308
2
W
Neith
10,636
483
58
3
0
380,742
2
W
Sylvanus
11,660
530
57
3
0
302,932
4
W
Arachne
15,343
697
217
10
0
502,712
1
L
Thanatos
6,293
286
17
1
0
95,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role