Player Matchup

Hachiman
Hachiman
FlowerBoi5827
Hachiman
Level 68
God Stats
16W - 21L
1,431 SR
Queue Stats
548W - 503L
1,451 Elo+
Solo
Arachne
Arachne
Foefoefoefoe
Arachne
Level 63
God Stats
161W - 164L
1,556 SR
Queue Stats
257W - 261L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
ItZ_MilleR_ThYME
Zhong Kui
Level 119
God Stats
19W - 16L
1,553 SR
Queue Stats
126W - 122L
1,485 Elo+
Solo
Merlin
Merlin
Mimicnova25
Merlin
Level 81
God Stats
39W - 24L
1,429 SR
Queue Stats
415W - 370L
1,417 Elo+
Solo
Yemoja
Yemoja
NewKoopa
Yemoja
Level 67
God Stats
40W - 34L
1,592 SR
Queue Stats
427W - 418L
1,448 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,449 Elo+

VS

Team Averages
Level 93
1,624 SR
1,444 Elo+
Cerberus
Cerberus
Dollypupu
Cerberus
Level 79
God Stats
25W - 14L
1,671 SR
Queue Stats
206W - 185L
1,437 Elo+
Solo
Apollo
Apollo
SaVaGe Ninja v
Apollo
Level 91
God Stats
4W - 3L
1,467 SR
Queue Stats
94W - 106L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
SweetBunny51091
Nu Wa
Level 89
God Stats
3W - 4L
1,533 SR
Queue Stats
62W - 77L
1,428 Elo+
Party 1
Chaac
Chaac
TheCrazyJoker72
Chaac
Level 67
God Stats
39W - 32L
1,619 SR
Queue Stats
100W - 95L
1,487 Elo+
Solo
Nemesis
Nemesis
jordantech29
Nemesis
Level 139
God Stats
3W - 0L
1,833 SR
Queue Stats
230W - 256L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlowerBoi5827
Hachiman
15
3 / 5 / 4
8,902
495
8,942
12,635
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Foefoefoefoe
Arachne
12
2 / 7 / 4
8,494
472
5,525
14,091
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
15
7 / 1 / 1
9,943
552
12,736
14,726
11,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
3 / 5 / 3
8,635
480
10,929
9,335
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NewKoopa
Yemoja
13
4 / 3 / 4
8,287
460
6,859
12,047
6,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dollypupu
Cerberus
13
2 / 3 / 8
8,677
482
7,528
13,783
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 3 / 5
10,632
591
10,831
14,578
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 6
8,569
476
9,196
9,713
3,169
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 3
8,969
498
4,663
12,070
9,324
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
jordantech29
Nemesis
14
7 / 4 / 4
9,209
512
10,991
12,313
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
19
Kills
21
21
Deaths
19
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dollypupu
Cerberus
2
3
8
2
L
Hachiman
FlowerBoi5827
Hachiman
3
5
4
1
L
Arachne
Foefoefoefoe
Arachne
2
7
4
0.57
L
Zhong Kui
7
1
1
7.5
L
Merlin
3
5
3
0.9
L
Yemoja
NewKoopa
Yemoja
4
3
4
2
W
9
3
5
3.83
W
3
5
6
1.2
W
0
4
3
0.38
W
Nemesis
jordantech29
Nemesis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
43,209
62,834
Taken
62,457
26,515
Mitigated
34,489
18,634
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dollypupu
Cerberus
7,528
684
830
2,445
13,783
11,653
207
5,855
7,607
22,944
0
L
Hachiman
FlowerBoi5827
Hachiman
8,942
4,544
0
3,345
12,635
2,987
191
3,594
9,041
0
57,231
L
Arachne
Foefoefoefoe
Arachne
5,525
4,434
0
2,683
14,091
3,560
0
3,011
11,080
0
49,949
L
Zhong Kui
12,736
1,551
0
8,723
14,726
11,096
190
3,005
11,721
62,802
0
L
Merlin
10,929
374
0
1,178
9,335
2,254
193
2,518
6,817
54,034
0
L
Yemoja
NewKoopa
Yemoja
6,859
663
1,309
1,396
12,047
6,618
52
4,596
7,451
23,934
0
W
10,831
7,672
0
4,435
14,578
5,216
2,826
6,551
8,027
0
67,537
W
9,196
1,816
0
303
9,713
3,169
36
7,733
1,980
46,331
0
W
4,663
612
0
4,705
12,070
9,324
566
5,489
6,581
0
51,761
W
Nemesis
jordantech29
Nemesis
10,991
2,849
0
2,678
12,313
5,127
32
4,803
7,510
0
57,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
46,056
456
Minions Killed
406
0
Camps Cleared
0
1,451,972
Distance Traveled
1,639,808
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,677
482
26
1
0
345,136
7
L
Hachiman
8,902
495
113
6
0
303,285
2
L
Arachne
8,494
472
81
5
0
300,421
6
L
Zhong Kui
9,943
552
129
7
0
277,783
4
L
Merlin
8,635
480
102
6
0
255,769
2
L
Yemoja
8,287
460
31
2
0
314,714
1
W
Apollo
10,632
591
115
6
0
307,531
1
W
Nu Wa
8,569
476
76
4
0
290,538
6
W
Chaac
8,969
498
109
6
0
312,100
2
W
Nemesis
9,209
512
80
4
0
384,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role