Player Matchup

Medusa
Medusa
Platinum I
Gawdiator
Medusa
Platinum I
Level 59
God Stats
4W - 3L
1,665 SR
Queue Stats
48W - 21L
2,107 MMR
Party 2
Chaac
Chaac
Platinum I
hobowithcash
Chaac
Platinum I
Level 85
God Stats
22W - 10L
1,783 SR
Queue Stats
48W - 21L
2,107 MMR
Party 2
Scylla
Scylla
Platinum I
rain896
Scylla
Platinum I
Level 118
God Stats
8W - 5L
1,763 SR
Queue Stats
48W - 21L
2,107 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 87
1,737 SR
2,107 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,683 SR
1,930 MMR
Pele
Pele
Diamond V
BaronDlaB33R
Pele
Diamond V
Level 160
God Stats
36W - 22L
1,630 SR
Queue Stats
131W - 93L
1,713 MMR
Party 1
Vulcan
Vulcan
Masters
Qc Tu TROLL
Vulcan
Masters
Level 155
God Stats
49W - 29L
1,669 SR
Queue Stats
213W - 153L
1,939 MMR
Party 1
Xing Tian
Xing Tian
Masters
lGhumbi
Xing Tian
Masters
Level 154
God Stats
20W - 11L
1,750 SR
Queue Stats
423W - 439L
2,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gawdiator
Medusa
14
3 / 7 / 3
10,363
691
10,223
12,596
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 6 / 5
9,322
621
8,878
16,377
11,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
rain896
Scylla
15
3 / 5 / 3
10,396
693
9,688
9,282
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaMorgan Le FayTiamatGilgameshDanzaburou

VS

Bans
CerberusAwilixNeithHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
11,395
760
11,818
15,240
6,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
16
5 / 3 / 10
11,057
737
12,873
7,969
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
lGhumbi
Xing Tian
14
3 / 2 / 12
10,698
713
6,853
15,530
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
Medusa
Gawdiator
Medusa
3
7
3
0.64
W
Vulcan
5
3
10
3.33
L
1
6
5
0.58
W
Xing Tian
lGhumbi
Xing Tian
3
2
12
4.5
L
Scylla
rain896
Scylla
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
31,544
38,255
Taken
38,739
19,059
Mitigated
26,919
6,556
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,818
3,235
0
4,726
15,240
6,572
1,528
4,657
10,278
0
53,462
L
Medusa
Gawdiator
Medusa
10,223
4,602
0
1,021
12,596
4,650
1,373
5,407
6,894
0
41,303
W
Vulcan
12,873
4,185
0
1,891
7,969
3,152
443
108
7,561
61,359
0
L
8,878
1,103
140
4,357
16,377
11,426
83
10,274
5,653
0
15,408
W
Xing Tian
lGhumbi
Xing Tian
6,853
223
0
2,878
15,530
17,195
574
4,923
10,274
16,228
0
L
Scylla
rain896
Scylla
9,688
829
97
941
9,282
2,983
480
3,094
5,982
46,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
33,150
166
Minions Killed
179
0
Camps Cleared
0
759,950
Distance Traveled
857,255
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,395
760
68
5
0
308,607
2
L
Medusa
10,363
691
72
5
0
239,847
3
W
Vulcan
11,057
737
94
6
0
277,389
5
L
Chaac
9,322
621
17
1
0
251,854
3
W
Xing Tian
10,698
713
17
1
0
271,259
2
L
Scylla
10,396
693
77
5
0
268,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role