Player Matchup

Zeus
Zeus
FREAKwindsea930
Zeus
Level 12
God Stats
9W - 8L
1,378 SR
Queue Stats
9W - 14L
1,059 Elo+
Solo
Ymir
Ymir
SpiritDemonDrake
Ymir
Level 11
God Stats
40W - 39L
1,355 SR
Queue Stats
126W - 170L
1,131 Elo+
Party 1
Scylla
Scylla
ixscoobyix
Scylla
Level 9
God Stats
25W - 27L
1,439 SR
Queue Stats
214W - 274L
1,160 Elo+
Party 1
Team Averages
Level 11
1,391 SR
1,117 Elo+

VS

Team Averages
Level 22
1,596 SR
1,123 Elo+
Zeus
Zeus
Mz Hyde5459
Zeus
Level 17
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 9L
1,062 Elo+
Solo
Nox
Nox
chrisway2010
Nox
Level 24
God Stats
5W - 3L
1,677 SR
Queue Stats
78W - 113L
1,190 Elo+
Solo
Danzaburou
Danzaburou
wolveshowl77
Danzaburou
Level 26
God Stats
2W - 3L
1,445 SR
Queue Stats
14W - 33L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 5
8,460
940
5,294
10,195
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 8 / 5
7,213
801
2,195
15,424
7,591
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ixscoobyix
Scylla
10
3 / 8 / 4
6,942
771
3,382
9,689
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 5 / 9
8,614
957
10,516
6,799
2,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 3 / 16
8,762
974
11,295
4,448
1,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
wolveshowl77
Danzaburou
12
8 / 1 / 13
8,714
968
7,229
6,239
2,332
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
24
24
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
9
5
9
2.7
L
2
8
5
0.56
W
7
3
16
5
L
Scylla
ixscoobyix
Scylla
3
8
4
0.63
W
Danzaburou
wolveshowl77
Danzaburou
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
29,040
35,308
Taken
17,486
14,535
Mitigated
6,197
2,068
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
774
0
467
10,195
3,948
0
7,181
3,014
11,796
0
W
10,516
2,548
0
1,050
6,799
2,299
669
4,280
2,412
21,553
0
L
2,195
243
0
834
15,424
7,591
120
7,845
7,579
10,759
0
W
11,295
1,588
0
0
4,448
1,566
849
2,665
1,605
23,520
0
L
Scylla
ixscoobyix
Scylla
3,382
869
158
609
9,689
2,996
296
6,785
2,904
15,808
0
W
Danzaburou
wolveshowl77
Danzaburou
7,229
3,451
61
2,049
6,239
2,332
1,098
3,455
2,598
0
25,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
26,090
47
Minions Killed
94
0
Camps Cleared
0
337,680
Distance Traveled
447,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,460
940
11
1
0
88,489
4
W
Zeus
8,614
957
22
2
0
135,156
0
L
Ymir
7,213
801
5
1
0
128,940
0
W
Nox
8,762
974
24
3
0
160,983
1
L
Scylla
6,942
771
31
3
0
120,251
0
W
Danzaburou
8,714
968
48
5
0
151,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role