Player Matchup

Kukulkan
Kukulkan
Grimjomaneki
Kukulkan
Level 42
God Stats
7W - 8L
1,541 SR
Queue Stats
13W - 32L
1,334 Elo+
Solo
Loki
Loki
SweepyLewi
Loki
Level 47
God Stats
7W - 9L
1,649 SR
Queue Stats
169W - 169L
1,489 Elo+
Solo
Tyr
Tyr
vahuro
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,761 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,528 Elo+

VS

Team Averages
Level 110
1,640 SR
1,639 Elo+
Ra
Ra
ChoraAgora
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,491 Elo+
Party 1
Ganesha
Ganesha
HeadHunterZPT
Ganesha
Level 148
God Stats
3W - 0L
1,921 SR
Queue Stats
168W - 160L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
doublledude
Danzaburou
Level 154
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 19L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grimjomaneki
Kukulkan
18
1 / 6 / 1
13,082
595
11,193
14,137
5,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 6 / 2
12,334
561
9,438
15,691
9,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
vahuro
Tyr
17
2 / 5 / 1
12,617
574
7,060
24,332
29,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
12,690
577
4,641
11,086
9,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
18
1 / 1 / 14
13,515
614
8,627
11,656
10,559
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
doublledude
Danzaburou
20
15 / 2 / 1
16,455
748
31,843
14,935
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Kukulkan
Grimjomaneki
Kukulkan
1
6
1
0.25
W
Ganesha
1
1
14
8
L
2
6
2
0.5
W
Danzaburou
doublledude
Danzaburou
15
2
1
7.75
L
Tyr
vahuro
Tyr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
45,111
54,160
Taken
37,677
44,888
Mitigated
26,925
6,033
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
466
3,190
4,387
11,086
9,749
225
4,097
6,989
41,906
0
L
Kukulkan
Grimjomaneki
Kukulkan
11,193
450
509
1,763
14,137
5,105
34
3,497
10,640
85,732
0
W
Ganesha
8,627
1,274
0
0
11,656
10,559
45
3,192
8,464
48,542
0
L
9,438
1,154
0
430
15,691
9,833
194
4,146
11,545
0
48,106
W
Danzaburou
doublledude
Danzaburou
31,843
13,472
0
4,218
14,935
6,617
2,314
3,904
11,031
0
99,307
L
Tyr
vahuro
Tyr
7,060
451
0
3,331
24,332
29,950
30
5,625
18,707
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
42,660
242
Minions Killed
257
0
Camps Cleared
0
1,126,262
Distance Traveled
1,170,865
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,690
577
89
4
0
380,158
1
L
Kukulkan
13,082
595
166
8
0
345,366
4
W
Ganesha
13,515
614
22
1
0
422,918
4
L
Loki
12,334
561
35
2
0
401,606
3
W
Danzaburou
16,455
748
146
7
0
367,789
3
L
Tyr
12,617
574
41
2
0
379,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role