Player Matchup

Terra
Terra
And4ya115
Terra
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 343L
1,367 Elo+
Party 3
Olorun
Olorun
FKC109
Olorun
Level 22
God Stats
20W - 24L
1,606 SR
Queue Stats
24W - 33L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Killer00701
Cthulhu
Level 21
God Stats
5W - 7L
1,450 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Sol
Sol
Z7Faber
Sol
Level 26
God Stats
9W - 13L
1,474 SR
Queue Stats
31W - 39L
1,483 Elo+
Party 1
Artemis
Artemis
carlosxv15
Artemis
Level 8
God Stats
1W - 5L
1,271 SR
Queue Stats
118W - 233L
1,288 Elo+
Party 3
Team Averages
Level 20
1,460 SR
1,403 Elo+

VS

Team Averages
Level 10
1,523 SR
1,518 Elo+
Fenrir
Fenrir
CASABRANCA
Fenrir
Level 5
God Stats
13W - 3L
1,614 SR
Queue Stats
16W - 13L
1,268 Elo+
Solo
Poseidon
Poseidon
ChisanaChan
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 110L
1,533 Elo+
Solo
Horus
Horus
DIO_yyYYYyYYYyYY
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Party 2
Chaac
Chaac
Jfzz-exe
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
RicardoKayn
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
And4ya115
Terra
17
1 / 6 / 1
12,059
416
9,196
28,218
27,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
FKC109
Olorun
19
4 / 10 / 5
12,534
432
10,854
24,826
9,900
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Killer00701
Cthulhu
15
1 / 9 / 3
10,022
346
19,093
31,886
34,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
19
3 / 9 / 2
11,999
414
17,285
25,877
11,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
carlosxv15
Artemis
17
0 / 13 / 2
10,607
366
8,977
20,556
9,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CASABRANCA
Fenrir
19
13 / 1 / 5
14,593
503
17,742
22,852
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
ChisanaChan
Poseidon
20
22 / 0 / 5
20,620
711
39,578
23,478
11,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 0 / 18
13,802
476
15,271
19,492
11,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Jfzz-exe
Chaac
19
4 / 4 / 14
14,271
492
22,523
28,503
29,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RicardoKayn
Danzaburou
15
3 / 4 / 7
12,394
427
6,782
15,790
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
47
47
Deaths
9
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
And4ya115
Terra
1
6
1
0.25
W
Fenrir
CASABRANCA
Fenrir
13
1
5
15.5
W
Poseidon
ChisanaChan
Poseidon
22
0
5
24.5
W
5
0
18
14
L
Olorun
FKC109
Olorun
4
10
5
0.65
W
Chaac
Jfzz-exe
Chaac
4
4
14
2.75
L
Cthulhu
Killer00701
Cthulhu
1
9
3
0.28
W
Danzaburou
RicardoKayn
Danzaburou
3
4
7
1.63
L
Sol
3
9
2
0.44
L
Artemis
carlosxv15
Artemis
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,405
Damage
101,896
131,363
Taken
110,115
92,203
Mitigated
67,676
32,312
Healing
51,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
And4ya115
Terra
9,196
2,714
1,962
5,377
28,218
27,111
78
4,807
23,370
51,240
0
W
Fenrir
CASABRANCA
Fenrir
17,742
8,328
0
9,782
22,852
9,924
85
9,543
13,309
0
78,674
W
Poseidon
ChisanaChan
Poseidon
39,578
5,404
396
11,757
23,478
11,123
11,439
8,132
15,346
240,167
0
W
15,271
7,109
4,285
8,099
19,492
11,591
992
10,638
8,854
0
49,169
L
Olorun
FKC109
Olorun
10,854
4,382
2,128
6,854
24,826
9,900
1,679
8,288
16,538
84,619
0
W
Chaac
Jfzz-exe
Chaac
22,523
2,835
0
12,981
28,503
29,423
627
16,620
11,883
0
89,846
L
Cthulhu
Killer00701
Cthulhu
19,093
1,810
412
2,106
31,886
34,110
405
8,528
23,358
55,791
0
W
Danzaburou
RicardoKayn
Danzaburou
6,782
2,913
0
4,681
15,790
5,615
1,517
11,495
4,295
0
31,629
L
Sol
17,285
3,168
0
10,553
25,877
11,224
1,195
11,862
14,015
84,614
0
L
Artemis
carlosxv15
Artemis
8,977
5,408
0
2,920
20,556
9,858
568
6,383
14,173
0
63,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,221
Gold Earned
75,680
510
Minions Killed
675
0
Camps Cleared
0
2,521,346
Distance Traveled
2,706,253
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,059
416
64
2
0
505,826
1
W
Fenrir
14,593
503
102
4
0
528,637
0
W
Poseidon
20,620
711
346
12
0
601,068
3
W
Horus
13,802
476
53
2
0
586,517
1
L
Olorun
12,534
432
149
5
0
494,334
1
W
Chaac
14,271
492
120
4
0
514,019
1
L
Cthulhu
10,022
346
76
3
0
519,638
0
W
Danzaburou
12,394
427
54
2
0
476,012
0
L
Sol
11,999
414
128
4
0
528,685
1
L
Artemis
10,607
366
93
3
0
472,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role