Player Matchup

Nike
Nike
Damoskinos
Nike
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 1
Chaac
Chaac
GekyumeWRLD69
Chaac
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 38L
1,420 Elo+
Party 2
Yemoja
Yemoja
HumblemanJay
Yemoja
Level 158
God Stats
3W - 0L
1,503 SR
Queue Stats
74W - 77L
1,414 Elo+
Party 2
Hera
Hera
Ibeastboi94
Hera
Level 157
God Stats
1W - 0L
1,253 SR
Queue Stats
28W - 52L
1,403 Elo+
Party 2
Artio
Artio
ItsMrBaklava
Artio
Level 124
God Stats
1W - 0L
1,330 SR
Queue Stats
11W - 6L
1,706 Elo+
Party 1
Team Averages
Level 104
1,417 SR
1,541 Elo+

VS

Team Averages
Level 72
1,511 SR
1,486 Elo+
Nemesis
Nemesis
BDog9499
Nemesis
Level 46
God Stats
4W - 6L
1,695 SR
Queue Stats
210W - 229L
1,461 Elo+
Solo
Thoth
Thoth
CampingOutClan
Thoth
Level 80
God Stats
0W - 1L
1,359 SR
Queue Stats
33W - 49L
1,317 Elo+
Party 3
Fenrir
Fenrir
Dr-Avenged2212
Fenrir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,571 Elo+
Party 3
Hel
Hel
The_R3D_Goobler_
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,775 Elo+
Party 3
Chiron
Chiron
thecrazykeebler
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 15
14,422
848
23,069
19,387
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 6 / 21
11,745
691
15,992
24,981
30,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
19
5 / 2 / 27
13,201
777
9,042
18,284
18,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
13 / 4 / 22
14,123
831
25,492
14,505
5,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 24
12,163
715
16,254
29,766
33,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BDog9499
Nemesis
16
2 / 10 / 11
10,234
602
15,192
21,799
11,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 7 / 12
11,838
696
22,199
17,875
7,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 11 / 7
11,467
675
13,950
20,980
11,849
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 4 / 13
10,869
639
15,139
22,273
10,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 11
12,492
735
20,671
19,845
7,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
40
Kills
21
21
Deaths
40
109
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BDog9499
Nemesis
2
10
11
0.75
L
4
7
12
1.43
W
16
1
15
23.5
L
9
11
7
1.14
W
3
6
21
2.25
W
Yemoja
5
2
27
9.25
W
13
4
22
6
W
3
8
24
1.88
L
3
4
13
2.38
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,849
Damage
87,151
106,923
Taken
102,772
105,930
Mitigated
49,311
53,415
Healing
41,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BDog9499
Nemesis
15,192
4,104
1,641
4,030
21,799
11,719
388
11,491
9,872
0
23,869
L
22,199
1,025
706
1,077
17,875
7,405
0
9,659
7,919
39,407
0
W
23,069
1,490
2,203
4,060
19,387
18,012
800
7,590
11,415
13,768
31,756
L
13,950
4,008
952
1,796
20,980
11,849
538
10,851
9,592
0
19,970
W
15,992
1,481
1,140
7,218
24,981
30,111
880
7,774
16,810
0
29,344
W
Yemoja
9,042
2,160
11,216
5,171
18,284
18,665
2,158
4,022
14,092
18,283
0
W
25,492
3,933
4,809
2,358
14,505
5,200
1,395
6,553
7,742
48,686
0
W
16,254
2,107
6,031
9,209
29,766
33,942
502
9,844
19,526
30,408
0
L
15,139
1,296
12,827
11,470
22,273
10,388
189
12,821
9,146
22,497
0
L
20,671
9,799
2,344
4,578
19,845
7,950
400
10,307
9,089
0
65,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,654
Gold Earned
56,900
144
Minions Killed
147
0
Camps Cleared
0
1,584,018
Distance Traveled
1,442,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,234
602
12
1
0
292,408
0
L
Thoth
11,838
696
26
2
0
272,847
0
W
Nike
14,422
848
49
3
0
331,275
0
L
Fenrir
11,467
675
10
1
0
268,938
0
W
Chaac
11,745
691
22
1
0
337,319
0
W
Yemoja
13,201
777
15
1
0
276,483
1
W
Hera
14,123
831
41
2
0
319,614
0
W
Artio
12,163
715
17
1
0
319,327
0
L
Hel
10,869
639
14
1
0
331,656
0
L
Chiron
12,492
735
85
5
0
276,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role