Player Matchup

Ymir
Ymir
DrummerDave666
Ymir
Level 3
God Stats
7W - 4L
1,768 SR
Queue Stats
14W - 13L
1,716 Elo+
Party 1
Susano
Susano
Johansom
Susano
Level 123
God Stats
3W - 1L
1,592 SR
Queue Stats
7W - 2L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Premosan
Danzaburou
Level 25
God Stats
6W - 2L
1,626 SR
Queue Stats
98W - 73L
1,506 Elo+
Party 1
King Arthur
King Arthur
SolaireOfEarth
King Arthur
Level 75
God Stats
1W - 0L
1,229 SR
Queue Stats
93W - 66L
1,481 Elo+
Party 1
Anubis
Anubis
TotallyDrunkRN
Anubis
Level 17
God Stats
2W - 0L
1,474 SR
Queue Stats
82W - 59L
1,359 Elo+
Party 1
Team Averages
Level 49
1,538 SR
1,531 Elo+

VS

Team Averages
Level 32
1,518 SR
1,359 Elo+
Gilgamesh
Gilgamesh
Devestati0n
Gilgamesh
Level 29
God Stats
20W - 23L
1,669 SR
Queue Stats
225W - 273L
1,420 Elo+
Solo
Khepri
Khepri
Fyrae
Khepri
Level 85
God Stats
3W - 6L
1,381 SR
Queue Stats
54W - 62L
1,295 Elo+
Party 2
Artemis
Artemis
KazumiSimp
Artemis
Level 8
God Stats
3W - 2L
1,665 SR
Queue Stats
8W - 9L
1,353 Elo+
Party 2
Persephone
Persephone
KazumiT
Persephone
Level 12
God Stats
3W - 4L
1,373 SR
Queue Stats
13W - 16L
1,350 Elo+
Party 2
Bakasura
Bakasura
jo7pedro
Bakasura
Level 26
God Stats
12W - 14L
1,501 SR
Queue Stats
93W - 111L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
9,911
451
6,828
16,546
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Johansom
Susano
18
11 / 3 / 6
12,398
564
13,785
11,243
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Premosan
Danzaburou
16
2 / 2 / 8
10,652
484
11,375
14,793
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SolaireOfEarth
King Arthur
18
8 / 3 / 9
11,818
537
14,145
21,828
18,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 3 / 4
12,369
562
15,609
13,884
6,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devestati0n
Gilgamesh
15
3 / 7 / 5
10,156
462
11,516
20,578
10,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Fyrae
Khepri
13
2 / 3 / 3
9,188
418
3,734
15,443
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
KazumiSimp
Artemis
16
3 / 5 / 4
9,701
441
15,879
12,258
4,596
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
KazumiT
Persephone
15
1 / 8 / 4
10,329
470
7,433
11,071
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jo7pedro
Bakasura
19
5 / 5 / 5
12,020
546
10,689
17,739
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
28
Kills
14
14
Deaths
28
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Devestati0n
Gilgamesh
3
7
5
0.79
W
0
3
10
1.67
L
Khepri
Fyrae
Khepri
2
3
3
1.17
W
Susano
Johansom
Susano
11
3
6
4.67
L
Artemis
KazumiSimp
Artemis
3
5
4
1
L
Persephone
KazumiT
Persephone
1
8
4
0.38
W
Danzaburou
Premosan
Danzaburou
2
2
8
3
W
King Arthur
SolaireOfEarth
King Arthur
8
3
9
4.17
W
7
3
4
3
L
Bakasura
jo7pedro
Bakasura
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,742
Damage
49,251
78,294
Taken
77,089
49,546
Mitigated
44,574
28,688
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Devestati0n
Gilgamesh
11,516
1,693
0
4,602
20,578
10,742
748
8,780
11,798
5,554
37,118
W
6,828
878
703
3,234
16,546
15,015
223
2,098
13,900
30,455
0
L
Khepri
Fyrae
Khepri
3,734
219
0
4,008
15,443
18,252
28
3,406
12,037
20,848
0
W
Susano
Johansom
Susano
13,785
2,929
0
325
11,243
4,466
45
514
10,619
0
75,051
L
Artemis
KazumiSimp
Artemis
15,879
6,692
0
1,693
12,258
4,596
698
1,581
10,677
0
81,636
L
Persephone
KazumiT
Persephone
7,433
994
0
669
11,071
3,595
879
4,048
7,015
47,552
0
W
Danzaburou
Premosan
Danzaburou
11,375
5,042
0
8,982
14,793
5,100
1,425
1,490
13,289
0
84,548
W
King Arthur
SolaireOfEarth
King Arthur
14,145
605
0
7,262
21,828
18,570
203
3,798
17,615
0
66,359
W
15,609
545
0
8,182
13,884
6,395
1,196
4,649
8,110
80,217
0
L
Bakasura
jo7pedro
Bakasura
10,689
7,735
0
3,480
17,739
7,389
0
4,620
13,119
0
81,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,148
Gold Earned
51,394
517
Minions Killed
481
0
Camps Cleared
0
1,963,055
Distance Traveled
2,072,524
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,156
462
61
3
0
403,374
6
W
Ymir
9,911
451
41
2
0
374,762
0
L
Khepri
9,188
418
20
1
0
420,469
9
W
Susano
12,398
564
107
5
0
454,402
2
L
Artemis
9,701
441
141
6
0
380,134
5
L
Persephone
10,329
470
116
5
0
391,596
10
W
Danzaburou
10,652
484
124
6
0
383,220
2
W
King Arthur
11,818
537
102
5
0
433,359
1
W
Anubis
12,369
562
143
7
0
317,312
0
L
Bakasura
12,020
546
143
7
0
476,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role