Player Matchup

Neith
Neith
DaltyWooda
Neith
Level 14
God Stats
13W - 22L
1,385 SR
Queue Stats
18W - 27L
1,367 Elo+
Party 2
Scylla
Scylla
DrMantis575
Scylla
Level 69
God Stats
4W - 4L
1,286 SR
Queue Stats
76W - 126L
1,287 Elo+
Party 2
Agni
Agni
KickMasterJ v2
Agni
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
309W - 346L
1,349 Elo+
Solo
Chiron
Chiron
Loudmein
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 126L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
skullpunk47
Gilgamesh
Level 38
God Stats
0W - 2L
1,453 SR
Queue Stats
44W - 80L
1,298 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,330 Elo+

VS

Team Averages
Level 83
1,522 SR
1,443 Elo+
Khepri
Khepri
BlackHornet44
Khepri
Level 92
God Stats
5W - 6L
1,501 SR
Queue Stats
72W - 65L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
b ruthless
Zhong Kui
Level 64
God Stats
10W - 7L
1,502 SR
Queue Stats
268W - 246L
1,464 Elo+
Solo
Arachne
Arachne
deadkingdeath
Arachne
Level 95
God Stats
37W - 27L
1,660 SR
Queue Stats
396W - 426L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
giantmexican1013
Ao Kuang
Level 63
God Stats
14W - 11L
1,473 SR
Queue Stats
134W - 158L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
medville14
Ah Muzen Cab
Level 100
God Stats
40W - 39L
1,472 SR
Queue Stats
1,207W - 1,237L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 5 / 11
13,050
932
15,440
22,308
7,600
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
20
8 / 9 / 10
15,314
1,094
28,972
21,026
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 4 / 10
13,775
984
19,908
18,893
6,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Loudmein
Chiron
20
6 / 10 / 14
14,766
1,055
25,972
23,539
8,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
skullpunk47
Gilgamesh
20
0 / 9 / 11
12,237
874
9,836
29,243
20,146
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 26
14,676
1,048
7,529
19,852
36,020
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
b ruthless
Zhong Kui
20
10 / 5 / 20
15,097
1,078
40,509
31,275
25,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
5 / 2 / 10
13,830
988
11,144
20,874
7,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 6 / 10
15,304
1,093
26,672
22,274
9,408
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
medville14
Ah Muzen Cab
20
7 / 4 / 18
14,779
1,056
24,212
12,625
5,473
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
121
20
Kills
37
37
Deaths
20
56
Assists
84
Player
Kills
Deaths
Assists
KDA
W
1
3
26
4.67
L
Neith
2
5
11
1.5
L
Scylla
8
9
10
1.44
L
4
4
10
2.25
L
Chiron
Loudmein
Chiron
6
10
14
1.3
W
Zhong Kui
b ruthless
Zhong Kui
10
5
20
4
W
Arachne
5
2
10
5
W
14
6
10
3.17
W
Ah Muzen Cab
medville14
Ah Muzen Cab
7
4
18
4
L
Gilgamesh
skullpunk47
Gilgamesh
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,128
Damage
110,066
115,009
Taken
106,900
49,685
Mitigated
84,462
11,037
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,529
173
0
2,121
19,852
36,020
0
9,467
10,385
22,385
0
L
Neith
15,440
8,232
90
3,387
22,308
7,600
0
17,907
4,401
0
53,980
L
Scylla
28,972
1,957
0
750
21,026
7,207
0
12,993
8,033
49,232
0
L
19,908
176
0
556
18,893
6,458
0
10,920
7,973
41,876
0
L
Chiron
Loudmein
Chiron
25,972
10,289
1,358
3,667
23,539
8,274
0
14,133
9,406
0
51,380
W
Zhong Kui
b ruthless
Zhong Kui
40,509
3,652
360
11,023
31,275
25,604
0
15,505
15,770
69,594
0
W
Arachne
11,144
8,169
0
3,432
20,874
7,957
0
9,333
11,541
0
27,832
W
26,672
8,315
0
2,572
22,274
9,408
0
8,201
14,073
38,609
0
W
Ah Muzen Cab
medville14
Ah Muzen Cab
24,212
9,862
0
1,741
12,625
5,473
0
6,374
6,251
0
66,869
L
Gilgamesh
skullpunk47
Gilgamesh
9,836
3,018
285
944
29,243
20,146
0
18,757
10,486
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,142
Gold Earned
73,686
324
Minions Killed
272
5
Camps Cleared
10
1,314,828
Distance Traveled
1,400,736
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,676
1,048
29
2
0
282,822
0
L
Neith
13,050
932
89
6
1
261,989
0
L
Scylla
15,314
1,094
67
5
1
253,865
0
L
Agni
13,775
984
47
3
0
285,804
0
L
Chiron
14,766
1,055
73
5
1
233,323
0
W
Zhong Kui
15,097
1,078
81
6
1
262,582
1
W
Arachne
13,830
988
32
2
6
321,564
1
W
Ao Kuang
15,304
1,093
18
1
3
260,641
1
W
Ah Muzen Cab
14,779
1,056
112
8
0
273,127
1
L
Gilgamesh
12,237
874
48
3
2
279,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role