Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MattySlayer
Morgan Le Fay
Level 149
God Stats
9W - 10L
1,469 SR
Queue Stats
337W - 350L
1,570 Elo+
Solo
Poseidon
Poseidon
NoLUCKjuztSK1LL
Poseidon
Level 155
God Stats
2W - 4L
1,361 SR
Queue Stats
427W - 440L
1,634 Elo+
Solo
Yemoja
Yemoja
Re-Flection21
Yemoja
Level 128
God Stats
1W - 3L
1,119 SR
Queue Stats
179W - 183L
1,590 Elo+
Solo
Cupid
Cupid
ThorinOake
Cupid
Level 125
God Stats
2W - 1L
1,577 SR
Queue Stats
82W - 94L
1,604 Elo+
Solo
Team Averages
Level 140
1,405 SR
1,580 Elo+

VS

Team Averages
Level 146
1,596 SR
1,544 Elo+
Baron Samedi
Baron Samedi
Onkh
Baron Samedi
Level 158
God Stats
17W - 14L
1,661 SR
Queue Stats
918W - 904L
1,619 Elo+
Solo
Hachiman
Hachiman
PasTriste
Hachiman
Level 156
God Stats
0W - 2L
1,621 SR
Queue Stats
5W - 8L
1,507 Elo+
Solo
Bellona
Bellona
PepeHands501
Bellona
Level 158
God Stats
3W - 5L
1,439 SR
Queue Stats
235W - 234L
1,556 Elo+
Party 1
Eset
Eset
PogChamp501
Eset
Level 123
God Stats
1W - 2L
1,758 SR
Queue Stats
126W - 101L
1,629 Elo+
Party 1
Artio
Artio
jumpedAr0cket
Artio
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 13
10,226
852
14,936
16,455
22,859
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
MattySlayer
Morgan Le Fay
16
4 / 2 / 9
9,382
782
15,049
13,804
8,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
16
8 / 3 / 9
10,451
871
12,126
8,697
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 15
9,575
798
2,386
13,159
15,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
16
3 / 2 / 13
9,639
803
14,799
10,505
4,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Onkh
Baron Samedi
14
1 / 6 / 8
7,921
660
6,957
12,426
15,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
PasTriste
Hachiman
15
3 / 8 / 4
8,745
729
15,383
14,190
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
PepeHands501
Bellona
14
3 / 3 / 4
9,051
754
7,207
12,167
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 5 / 4
8,371
698
8,537
11,455
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 9
8,168
681
8,431
16,350
21,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
24
Kills
11
11
Deaths
24
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
13
6.75
W
Morgan Le Fay
MattySlayer
Morgan Le Fay
4
2
9
4.25
W
Poseidon
8
3
9
4.17
L
Baron Samedi
Onkh
Baron Samedi
1
6
8
0.83
L
Hachiman
PasTriste
Hachiman
3
8
4
0.63
L
Bellona
PepeHands501
Bellona
3
3
4
1.67
L
4
5
4
1.2
W
2
2
15
4.75
W
Cupid
3
2
13
4.75
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,296
Damage
46,515
62,620
Taken
66,588
55,225
Mitigated
55,923
32,965
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,936
1,198
377
5,016
16,455
22,859
446
4,044
12,206
0
32,015
W
Morgan Le Fay
MattySlayer
Morgan Le Fay
15,049
535
979
4,693
13,804
8,284
723
4,828
8,533
25,062
0
W
Poseidon
12,126
1,609
701
277
8,697
4,055
1,078
2,167
6,349
28,164
0
L
Baron Samedi
Onkh
Baron Samedi
6,957
541
3,472
3,040
12,426
15,792
0
6,350
6,076
13,699
0
L
Hachiman
PasTriste
Hachiman
15,383
7,354
984
3,094
14,190
5,709
52
6,278
7,912
0
34,495
L
Bellona
PepeHands501
Bellona
7,207
1,089
1,239
1,201
12,167
8,632
0
4,764
7,403
0
10,265
L
8,537
242
1,593
2,412
11,455
4,750
0
4,914
6,541
19,421
0
W
2,386
797
11,283
3,361
13,159
15,104
1,077
5,833
7,001
7,325
0
W
Cupid
14,799
8,479
3,867
2,411
10,505
4,923
1,742
5,625
4,606
0
28,098
L
8,431
544
1,109
4,877
16,350
21,040
0
7,255
9,095
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
42,256
128
Minions Killed
100
0
Camps Cleared
0
1,113,700
Distance Traveled
938,714
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,226
852
17
1
0
243,238
2
W
Morgan Le Fay
9,382
782
25
2
0
228,417
0
W
Poseidon
10,451
871
40
3
0
211,863
0
L
Baron Samedi
7,921
660
26
2
0
177,996
1
L
Hachiman
8,745
729
36
3
0
178,800
0
L
Bellona
9,051
754
6
1
0
179,293
1
L
Eset
8,371
698
17
1
0
186,563
0
W
Yemoja
9,575
798
9
1
0
204,472
1
W
Cupid
9,639
803
37
3
0
225,710
0
L
Artio
8,168
681
15
1
0
216,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role