Player Matchup

Merlin
Merlin
Akaripotni
Merlin
Level 22
God Stats
31W - 18L
1,678 SR
Queue Stats
104W - 101L
1,451 Elo+
Solo
Artemis
Artemis
Captaindilligaf
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,165 Elo+
Party 1
Zeus
Zeus
DockingChamp1992
Zeus
Level 17
God Stats
0W - 1L
1,349 SR
Queue Stats
7W - 20L
1,086 Elo+
Party 1
Loki
Loki
Syndrom3917
Loki
Level 7
God Stats
1W - 4L
1,087 SR
Queue Stats
49W - 66L
1,374 Elo+
Solo
Medusa
Medusa
ctherainbow
Medusa
Level 24
God Stats
10W - 9L
1,772 SR
Queue Stats
78W - 60L
1,259 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,267 Elo+

VS

Team Averages
Level 22
1,397 SR
1,397 Elo+
Raijin
Raijin
 
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AustinBeatU
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,311 Elo+
Party 2
Medusa
Medusa
Elwushu
Medusa
Level 28
God Stats
5W - 4L
1,253 SR
Queue Stats
41W - 43L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Exu7Encruzilhada
Kukulkan
Level 24
God Stats
38W - 25L
1,547 SR
Queue Stats
162W - 182L
1,371 Elo+
Party 2
Neith
Neith
Nokio
Neith
Level 21
God Stats
7W - 8L
1,188 SR
Queue Stats
79W - 59L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akaripotni
Merlin
13
1 / 9 / 1
7,747
968
4,606
15,135
4,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 1
7,335
917
6,278
10,602
2,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 9 / 1
7,311
914
4,986
12,238
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 13 / 2
7,519
940
2,290
15,632
4,581
Medusa
14
3 / 5 / 1
8,807
1,101
7,895
15,806
9,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
14 / 0 / 20
11,098
1,387
22,140
5,488
2,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AustinBeatU
Bacchus
16
2 / 2 / 22
9,111
1,139
4,904
7,571
8,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Elwushu
Medusa
16
8 / 2 / 18
9,933
1,242
11,190
6,283
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 21
10,659
1,332
11,348
5,428
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nokio
Neith
17
11 / 0 / 15
9,953
1,244
15,179
6,183
2,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
140
5
Kills
44
45
Deaths
5
6
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
14
0
20
24
L
Merlin
Akaripotni
Merlin
1
9
1
0.17
W
Bacchus
AustinBeatU
Bacchus
2
2
22
6.5
L
0
9
1
0.06
L
0
9
1
0.06
W
Medusa
Elwushu
Medusa
8
2
18
8.5
W
9
1
21
19.5
W
Neith
Nokio
Neith
11
0
15
18.5
L
1
13
2
0.15
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
64,761
69,413
Taken
30,953
29,796
Mitigated
17,968
711
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,140
1,229
0
1,674
5,488
2,221
0
1,552
3,936
43,567
0
L
Merlin
Akaripotni
Merlin
4,606
288
0
327
15,135
4,981
0
8,574
6,561
18,467
0
W
Bacchus
AustinBeatU
Bacchus
4,904
290
0
92
7,571
8,624
0
2,558
5,013
10,545
0
L
6,278
2,617
0
0
10,602
2,919
0
8,807
1,795
0
18,478
L
4,986
530
222
106
12,238
7,568
0
5,272
6,966
17,673
0
W
Medusa
Elwushu
Medusa
11,190
5,489
0
1,369
6,283
2,458
0
1,137
5,146
0
22,799
W
11,348
1,804
0
115
5,428
2,197
0
1,675
3,753
24,280
0
W
Neith
Nokio
Neith
15,179
7,123
0
2,577
6,183
2,468
0
2,670
3,513
0
30,509
L
2,290
529
0
0
15,632
4,581
0
8,176
7,456
0
2,818
L
Medusa
7,895
3,420
0
56
15,806
9,747
0
7,563
8,243
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
50,754
90
Minions Killed
170
2
Camps Cleared
7
588,022
Distance Traveled
798,675
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,098
1,387
63
8
4
173,464
3
L
Merlin
7,747
968
25
3
0
110,473
0
W
Bacchus
9,111
1,139
9
1
0
148,308
0
L
Artemis
7,335
917
22
3
1
107,733
1
L
Zeus
7,311
914
30
4
0
114,857
0
W
Medusa
9,933
1,242
24
3
1
139,616
2
W
Kukulkan
10,659
1,332
29
4
1
175,910
0
W
Neith
9,953
1,244
45
6
1
161,377
2
L
Loki
7,519
940
1
0
0
109,367
0
L
Medusa
8,807
1,101
12
2
1
145,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role