Player Matchup

Tiamat
Tiamat
Asastrungel
Tiamat
Level 23
God Stats
6W - 3L
1,547 SR
Queue Stats
91W - 122L
1,415 Elo+
Solo
Xbalanque
Xbalanque
DISCUSTINGUSTIN
Xbalanque
Level 23
God Stats
0W - 5L
1,244 SR
Queue Stats
84W - 65L
1,557 Elo+
Party 3
Cabrakan
Cabrakan
Fr0zenT0aster
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,914 Elo+
Solo
Kukulkan
Kukulkan
JessePiinkman
Kukulkan
Level 18
God Stats
41W - 34L
1,570 SR
Queue Stats
165W - 136L
1,544 Elo+
Party 3
Mercury
Mercury
garharticus
Mercury
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,281 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,542 Elo+

VS

Team Averages
Level 17
1,602 SR
1,606 Elo+
Chaac
Chaac
Npfordacarry
Chaac
Level 19
God Stats
15W - 5L
1,695 SR
Queue Stats
103W - 37L
1,722 Elo+
Party 1
Ne Zha
Ne Zha
Pixck
Ne Zha
Level 18
God Stats
12W - 9L
1,483 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
SLENDYPOO
Kukulkan
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 2
Janus
Janus
Smurforsmite
Janus
Level 18
God Stats
2W - 0L
1,620 SR
Queue Stats
76W - 38L
1,618 Elo+
Party 1
Nemesis
Nemesis
Undecim Duo
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 10 / 20
13,751
982
16,090
25,979
20,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
DISCUSTINGUSTIN
Xbalanque
20
12 / 6 / 13
16,264
1,162
28,292
25,000
10,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Fr0zenT0aster
Cabrakan
20
2 / 10 / 14
12,900
921
11,254
33,340
44,010
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
JessePiinkman
Kukulkan
20
8 / 7 / 15
15,774
1,127
27,323
17,844
8,636
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
garharticus
Mercury
20
6 / 12 / 16
14,685
1,049
15,916
28,556
18,327
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 17
19,129
1,366
45,770
28,214
21,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Pixck
Ne Zha
20
2 / 10 / 15
13,657
976
8,695
21,301
9,187
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SLENDYPOO
Kukulkan
20
2 / 4 / 20
13,770
984
10,345
17,452
13,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
9 / 2 / 20
16,832
1,202
35,609
13,060
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Undecim Duo
Nemesis
20
13 / 10 / 14
15,651
1,118
23,778
25,580
10,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
131
30
Kills
45
45
Deaths
30
78
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
10
20
1.2
L
Xbalanque
DISCUSTINGUSTIN
Xbalanque
12
6
13
3.08
L
Cabrakan
Fr0zenT0aster
Cabrakan
2
10
14
0.9
L
Kukulkan
JessePiinkman
Kukulkan
8
7
15
2.21
W
19
4
17
6.88
W
Ne Zha
Pixck
Ne Zha
2
10
15
0.95
W
Kukulkan
SLENDYPOO
Kukulkan
2
4
20
3
W
9
2
20
9.5
W
Nemesis
Undecim Duo
Nemesis
13
10
14
2
L
Mercury
garharticus
Mercury
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,875
Damage
124,197
130,719
Taken
105,607
101,664
Mitigated
59,621
10,804
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,090
2,002
32
2,964
25,979
20,080
0
10,222
15,757
36,819
0
L
Xbalanque
DISCUSTINGUSTIN
Xbalanque
28,292
16,262
0
5,243
25,000
10,611
0
9,812
15,188
0
53,659
L
Cabrakan
Fr0zenT0aster
Cabrakan
11,254
826
0
902
33,340
44,010
0
13,874
19,466
25,492
0
L
Kukulkan
JessePiinkman
Kukulkan
27,323
2,244
0
605
17,844
8,636
0
5,934
11,910
64,962
0
W
45,770
19,623
0
9,320
28,214
21,166
0
16,000
11,889
0
75,289
W
Ne Zha
Pixck
Ne Zha
8,695
3,438
0
639
21,301
9,187
0
10,256
10,847
0
38,308
W
Kukulkan
SLENDYPOO
Kukulkan
10,345
2,474
0
1,174
17,452
13,761
0
7,096
10,304
27,400
0
W
35,609
1,067
149
3,453
13,060
4,770
0
6,179
6,776
75,495
0
W
Nemesis
Undecim Duo
Nemesis
23,778
19,039
0
1,838
25,580
10,737
0
14,306
11,124
0
30,274
L
Mercury
garharticus
Mercury
15,916
8,178
0
1,058
28,556
18,327
0
6,112
22,444
0
46,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,374
Gold Earned
79,039
279
Minions Killed
283
6
Camps Cleared
11
1,359,918
Distance Traveled
1,332,937
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,751
982
43
3
1
272,290
0
L
Xbalanque
16,264
1,162
46
3
2
262,724
0
L
Cabrakan
12,900
921
34
2
0
227,207
2
L
Kukulkan
15,774
1,127
93
7
2
271,935
0
W
Chaac
19,129
1,366
72
5
7
311,189
2
W
Ne Zha
13,657
976
69
5
0
248,018
1
W
Kukulkan
13,770
984
36
3
0
222,761
0
W
Janus
16,832
1,202
96
7
3
292,030
2
W
Nemesis
15,651
1,118
10
1
1
258,939
0
L
Mercury
14,685
1,049
63
5
1
325,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role