Player Matchup

Cu Chulainn
Cu Chulainn
ArnyEh
Cu Chulainn
Level 118
God Stats
45W - 28L
1,680 SR
Queue Stats
181W - 153L
1,523 Elo+
Party 2
Cupid
Cupid
Burial3395
Cupid
Level 29
God Stats
23W - 17L
1,617 SR
Queue Stats
25W - 18L
1,552 Elo+
Party 2
Athena
Athena
Im Tryggered
Athena
Level 27
God Stats
4W - 1L
1,900 SR
Queue Stats
12W - 9L
1,505 Elo+
Party 2
Mulan
Mulan
REMOTAYYS
Mulan
Level 50
God Stats
0W - 1L
1,297 SR
Queue Stats
61W - 61L
1,560 Elo+
Party 2
Raijin
Raijin
coezy
Raijin
Level 88
God Stats
1W - 2L
1,595 SR
Queue Stats
188W - 180L
1,512 Elo+
Party 2
Team Averages
Level 62
1,618 SR
1,530 Elo+

VS

Team Averages
Level 70
1,732 SR
1,515 Elo+
Pele
Pele
Bamabiskit
Pele
Level 78
God Stats
3W - 1L
1,887 SR
Queue Stats
482W - 414L
1,536 Elo+
Party 1
Neith
Neith
DatBoiSuggs
Neith
Level 117
God Stats
16W - 11L
1,677 SR
Queue Stats
450W - 412L
1,516 Elo+
Party 1
Rama
Rama
Im Krombopulos
Rama
Level 14
God Stats
3W - 0L
1,828 SR
Queue Stats
17W - 8L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
R17 POLAR
Morgan Le Fay
Level 113
God Stats
13W - 12L
1,549 SR
Queue Stats
276W - 235L
1,543 Elo+
Party 3
Ymir
Ymir
RoobIV
Ymir
Level 26
God Stats
17W - 14L
1,718 SR
Queue Stats
55W - 41L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArnyEh
Cu Chulainn
14
6 / 2 / 1
8,532
609
11,311
15,453
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
10
0 / 5 / 0
6,095
435
4,127
6,820
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
8
0 / 6 / 0
5,762
412
2,288
11,874
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
REMOTAYYS
Mulan
12
1 / 3 / 2
7,222
516
4,003
11,003
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
coezy
Raijin
12
1 / 6 / 1
6,981
499
5,127
10,719
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
8,001
572
9,097
10,759
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 0 / 4
8,334
595
13,599
7,187
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,352
525
1,580
7,732
2,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
R17 POLAR
Morgan Le Fay
13
4 / 3 / 3
7,814
558
11,860
10,611
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
RoobIV
Ymir
12
4 / 0 / 8
7,931
567
6,081
8,043
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
22
22
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArnyEh
Cu Chulainn
6
2
1
3.25
W
5
1
0
5
L
Cupid
0
5
0
0
W
8
0
4
10
W
1
4
1
0.38
L
Athena
0
6
0
0
W
Morgan Le Fay
R17 POLAR
Morgan Le Fay
4
3
3
1.83
L
Mulan
REMOTAYYS
Mulan
1
3
2
0.67
W
Ymir
RoobIV
Ymir
4
0
8
8
L
Raijin
coezy
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
42,217
55,869
Taken
44,332
26,415
Mitigated
20,705
13,537
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArnyEh
Cu Chulainn
11,311
1,748
0
4,815
15,453
11,842
638
4,432
11,021
9,926
42,860
W
9,097
2,094
0
3,697
10,759
3,940
0
2,046
8,643
0
49,990
L
Cupid
4,127
1,508
291
620
6,820
1,457
0
802
6,018
0
35,824
W
13,599
8,086
0
4,292
7,187
2,710
1,070
1,161
6,026
0
64,536
W
1,580
1,438
0
2,891
7,732
2,472
1,040
368
7,364
0
40,224
L
Athena
2,288
660
0
2,203
11,874
5,860
0
4,635
7,239
10,636
0
W
Morgan Le Fay
R17 POLAR
Morgan Le Fay
11,860
635
0
1,511
10,611
3,850
538
3,990
6,227
50,624
0
L
Mulan
REMOTAYYS
Mulan
4,003
677
0
3,748
11,003
4,314
0
2,145
8,858
0
42,690
W
Ymir
RoobIV
Ymir
6,081
1,385
203
2,661
8,043
7,733
123
1,947
6,094
23,318
0
L
Raijin
coezy
Raijin
5,127
505
0
1,860
10,719
2,942
0
5,927
4,792
38,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
39,432
355
Minions Killed
395
0
Camps Cleared
0
1,270,134
Distance Traveled
1,336,952
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,532
609
102
7
0
279,324
4
W
Pele
8,001
572
85
6
0
307,841
5
L
Cupid
6,095
435
74
5
0
235,666
3
W
Neith
8,334
595
104
7
0
258,457
4
W
Rama
7,352
525
93
7
0
245,827
2
L
Athena
5,762
412
15
1
0
248,082
0
W
Morgan Le Fay
7,814
558
86
6
0
265,553
0
L
Mulan
7,222
516
87
6
0
275,099
1
W
Ymir
7,931
567
27
2
0
259,274
2
L
Raijin
6,981
499
77
6
0
231,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role