Player Matchup

Cthulhu
Cthulhu
AnxiousVir
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,610 Elo+
Solo
Danzaburou
Danzaburou
GilbertMontgomry
Danzaburou
Level 15
God Stats
12W - 16L
1,384 SR
Queue Stats
37W - 53L
1,647 Elo+
Party 1
Janus
Janus
Night Kard
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,480 Elo+
Solo
Artemis
Artemis
SlickroW
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
TrxshChild
Set
Level 14
God Stats
4W - 4L
1,654 SR
Queue Stats
119W - 149L
1,657 Elo+
Party 1
Team Averages
Level 16
1,508 SR
1,579 Elo+

VS

Team Averages
Level 22
1,490 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
BoxterS1
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,466 SR
Queue Stats
7W - 9L
1,559 Elo+
Solo
Heimdallr
Heimdallr
FindTheLightInU
Heimdallr
Level 25
God Stats
5W - 2L
1,691 SR
Queue Stats
47W - 43L
1,497 Elo+
Solo
Da Ji
Da Ji
SenatorLorgana
Da Ji
Level 28
God Stats
15W - 7L
1,574 SR
Queue Stats
177W - 174L
1,500 Elo+
Solo
Tiamat
Tiamat
Some-how_I_YT
Tiamat
Level 28
God Stats
7W - 15L
1,220 SR
Queue Stats
187W - 171L
1,577 Elo+
Solo
Thor
Thor
Xislax8833
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnxiousVir
Cthulhu
2
0 / 1 / 0
4,947
275
177
1,154
226
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GilbertMontgomry
Danzaburou
15
2 / 5 / 0
8,936
496
5,297
10,740
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
6 / 6 / 0
9,857
548
7,727
11,964
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SlickroW
Artemis
13
2 / 10 / 1
8,078
449
3,206
11,878
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 8 / 3
7,683
427
4,823
16,254
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxterS1
Morgan Le Fay
13
2 / 5 / 0
8,325
463
2,227
8,719
3,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FindTheLightInU
Heimdallr
18
8 / 2 / 2
11,201
622
12,632
12,139
4,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 4 / 4
11,074
615
11,497
13,738
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 7
11,032
613
10,617
7,542
4,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 1 / 0
5,390
299
0
1,020
253
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
10
Kills
30
30
Deaths
13
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnxiousVir
Cthulhu
0
1
0
0
W
Morgan Le Fay
BoxterS1
Morgan Le Fay
2
5
0
0.4
W
Heimdallr
FindTheLightInU
Heimdallr
8
2
2
4.5
L
Danzaburou
GilbertMontgomry
Danzaburou
2
5
0
0.4
L
Janus
6
6
0
1
W
14
4
4
4
L
Artemis
SlickroW
Artemis
2
10
1
0.25
W
6
1
7
9.5
L
0
8
3
0.19
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
36,973
51,990
Taken
43,158
16,016
Mitigated
19,079
7,060
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnxiousVir
Cthulhu
177
34
0
170
1,154
226
0
320
834
1,500
0
W
Morgan Le Fay
BoxterS1
Morgan Le Fay
2,227
386
0
1,432
8,719
3,325
1,458
2,007
6,712
37,864
0
W
Heimdallr
FindTheLightInU
Heimdallr
12,632
5,877
0
5,279
12,139
4,440
0
458
11,681
0
81,708
L
Danzaburou
GilbertMontgomry
Danzaburou
5,297
1,145
0
364
10,740
3,472
0
471
10,269
0
51,101
L
Janus
7,727
1,618
0
1,272
11,964
3,602
498
3,971
7,993
71,283
0
W
11,497
2,700
0
2,577
13,738
6,219
1,264
2,649
11,089
0
58,315
L
Artemis
SlickroW
Artemis
3,206
1,442
0
521
11,878
3,398
751
4,161
7,717
0
32,694
W
10,617
1,601
0
3,247
7,542
4,842
1,603
2,582
4,960
65,246
0
L
4,823
2,161
0
4,733
16,254
5,318
0
3,921
12,326
0
50,959
W
0
0
0
370
1,020
253
0
436
584
0
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
47,022
387
Minions Killed
440
0
Camps Cleared
0
1,326,727
Distance Traveled
1,215,686
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,947
275
2
0
0
40,825
0
W
Morgan Le Fay
8,325
463
72
4
0
205,832
0
W
Heimdallr
11,201
622
148
8
0
304,776
5
L
Danzaburou
8,936
496
97
5
0
324,566
0
L
Janus
9,857
548
131
7
0
310,655
3
W
Da Ji
11,074
615
86
5
0
359,444
1
L
Artemis
8,078
449
59
3
0
253,968
0
W
Tiamat
11,032
613
134
7
0
319,386
2
L
Set
7,683
427
98
5
0
396,713
1
W
Thor
5,390
299
0
0
0
26,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role