Player Matchup

Ravana
Ravana
Alpha Wolf27xx
Ravana
Level 68
God Stats
20W - 25L
1,398 SR
Queue Stats
619W - 789L
1,401 Elo+
Party 3
Cerberus
Cerberus
Chayseisawesome
Cerberus
Level 40
God Stats
30W - 59L
1,333 SR
Queue Stats
154W - 259L
1,261 Elo+
Party 3
Danzaburou
Danzaburou
KeithStone85
Danzaburou
Level 57
God Stats
3W - 30L
1,185 SR
Queue Stats
20W - 56L
1,203 Elo+
Party 2
Guan Yu
Guan Yu
LunaWolf27xx
Guan Yu
Level 46
God Stats
4W - 3L
1,809 SR
Queue Stats
378W - 548L
1,381 Elo+
Party 3
Hades
Hades
MaceKindu12
Hades
Level 28
God Stats
10W - 11L
1,296 SR
Queue Stats
29W - 67L
1,229 Elo+
Party 2
Team Averages
Level 48
1,404 SR
1,295 Elo+

VS

Team Averages
Level 67
1,415 SR
1,430 Elo+
Baron Samedi
Baron Samedi
CHUPAS WEY
Baron Samedi
Level 108
God Stats
26W - 20L
1,573 SR
Queue Stats
209W - 220L
1,458 Elo+
Solo
Artemis
Artemis
KOSHERXTRISCO
Artemis
Level 65
God Stats
2W - 1L
1,372 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 1
Bellona
Bellona
LilUziPinkyRing
Bellona
Level 81
God Stats
7W - 9L
1,152 SR
Queue Stats
29W - 37L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
ListlessThomas
Ratatoskr
Level 52
God Stats
26W - 18L
1,326 SR
Queue Stats
200W - 196L
1,486 Elo+
Party 1
Hera
Hera
haachuu
Hera
Level 29
God Stats
14W - 9L
1,650 SR
Queue Stats
234W - 233L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
8,975
898
11,156
15,267
7,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
0 / 5 / 8
9,256
926
8,015
26,002
18,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KeithStone85
Danzaburou
15
0 / 9 / 6
8,730
873
7,364
17,320
8,108
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
LunaWolf27xx
Guan Yu
16
5 / 4 / 5
10,502
1,050
9,356
21,440
23,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 5 / 5
10,196
1,020
9,999
18,899
10,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

123

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHUPAS WEY
Baron Samedi
18
6 / 0 / 18
10,843
1,084
18,966
2,606
1,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
5 / 5 / 17
10,338
1,034
21,078
11,643
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 21
10,598
1,060
17,505
17,739
19,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
ListlessThomas
Ratatoskr
17
10 / 2 / 15
11,553
1,155
14,676
14,121
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
haachuu
Hera
17
4 / 0 / 21
10,531
1,053
18,486
6,716
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
11
Kills
30
30
Deaths
11
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Baron Samedi
CHUPAS WEY
Baron Samedi
6
0
18
15
L
Cerberus
0
5
8
0.8
W
Artemis
5
5
17
2.7
L
Danzaburou
KeithStone85
Danzaburou
0
9
6
0.33
W
5
4
21
3.88
W
Ratatoskr
ListlessThomas
Ratatoskr
10
2
15
8.75
L
Guan Yu
LunaWolf27xx
Guan Yu
5
4
5
1.88
L
5
5
5
1.5
W
Hera
haachuu
Hera
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
90,711
98,928
Taken
52,825
68,095
Mitigated
39,210
17,063
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,156
2,614
58
993
15,267
7,849
0
5,367
9,389
0
24,632
W
Baron Samedi
CHUPAS WEY
Baron Samedi
18,966
1,550
5,711
1,895
2,606
1,205
0
889
1,717
32,840
0
L
Cerberus
8,015
740
0
3,699
26,002
18,271
0
11,725
13,546
28,223
0
W
Artemis
21,078
13,510
0
2,103
11,643
4,065
0
2,047
9,596
0
36,935
L
Danzaburou
KeithStone85
Danzaburou
7,364
3,464
0
1,471
17,320
8,108
0
5,228
11,560
0
26,590
W
17,505
5,223
131
2,954
17,739
19,682
0
6,513
11,226
0
25,447
W
Ratatoskr
ListlessThomas
Ratatoskr
14,676
4,065
0
2,989
14,121
12,190
0
5,897
8,224
76
27,398
L
Guan Yu
LunaWolf27xx
Guan Yu
9,356
1,553
4,391
3,195
21,440
23,586
0
8,065
12,741
0
19,966
L
9,999
571
1,400
1,856
18,899
10,281
0
6,203
12,521
22,842
0
W
Hera
haachuu
Hera
18,486
4,279
334
1,655
6,716
2,068
0
2,668
4,048
42,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
53,863
151
Minions Killed
171
2
Camps Cleared
5
785,145
Distance Traveled
898,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,975
898
32
3
0
149,466
1
W
Baron Samedi
10,843
1,084
41
4
0
193,962
0
L
Cerberus
9,256
926
42
4
0
161,950
0
W
Artemis
10,338
1,034
38
4
2
136,344
0
L
Danzaburou
8,730
873
40
4
1
118,401
0
W
Bellona
10,598
1,060
16
2
0
164,410
0
W
Ratatoskr
11,553
1,155
22
2
1
207,755
0
L
Guan Yu
10,502
1,050
10
1
0
186,272
3
L
Hades
10,196
1,020
27
3
1
169,056
0
W
Hera
10,531
1,053
54
5
2
196,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role