Player Matchup

Cerberus
Cerberus
GIeerious
Cerberus
Level 115
God Stats
1W - 3L
1,067 SR
Queue Stats
45W - 37L
1,447 Elo+
Party 1
Nemesis
Nemesis
Hitzen0608
Nemesis
Level 83
God Stats
2W - 2L
1,738 SR
Queue Stats
358W - 396L
1,382 Elo+
Solo
Sol
Sol
SHANEMAD13B
Sol
Level 76
God Stats
4W - 0L
1,665 SR
Queue Stats
71W - 66L
1,413 Elo+
Solo
Nu Wa
Nu Wa
StoloTJ
Nu Wa
Level 102
God Stats
1W - 0L
1,246 SR
Queue Stats
10W - 11L
1,274 Elo+
Party 1
King Arthur
King Arthur
caras43xd
King Arthur
Level 89
God Stats
4W - 5L
1,392 SR
Queue Stats
124W - 150L
1,369 Elo+
Solo
Team Averages
Level 93
1,421 SR
1,377 Elo+

VS

Team Averages
Level 73
1,505 SR
1,382 Elo+
Apollo
Apollo
CHRONNOS7754
Apollo
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,365 Elo+
Solo
Nemesis
Nemesis
IGetMeatSuck
Nemesis
Level 63
God Stats
8W - 13L
1,578 SR
Queue Stats
339W - 330L
1,400 Elo+
Solo
King Arthur
King Arthur
Jornat
King Arthur
Level 88
God Stats
5W - 4L
1,426 SR
Queue Stats
156W - 164L
1,385 Elo+
Solo
Fafnir
Fafnir
garbagesauce66
Fafnir
Level 98
God Stats
5W - 3L
1,559 SR
Queue Stats
168W - 206L
1,389 Elo+
Solo
Eset
Eset
xBallrMcPenguin
Eset
Level 68
God Stats
6W - 6L
1,461 SR
Queue Stats
461W - 458L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIeerious
Cerberus
6
0 / 0 / 1
3,781
756
948
2,240
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Hitzen0608
Nemesis
6
1 / 0 / 0
3,730
746
1,458
1,605
355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
1 / 1 / 0
3,436
687
889
3,005
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
StoloTJ
Nu Wa
6
0 / 1 / 1
3,316
663
604
1,639
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
caras43xd
King Arthur
6
0 / 1 / 0
3,566
713
1,047
3,610
993
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
1
0 / 0 / 0
1,041
208
0
0
0
Nemesis
IGetMeatSuck
Nemesis
6
1 / 0 / 1
3,781
756
1,338
2,330
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Jornat
King Arthur
7
1 / 0 / 0
3,838
768
1,530
3,457
1,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
0 / 1 / 0
3,075
615
543
2,404
1,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 1 / 1
4,048
810
973
2,755
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
0
0
0
W
Cerberus
GIeerious
Cerberus
0
0
1
0.5
W
Nemesis
Hitzen0608
Nemesis
1
0
0
1
L
Nemesis
IGetMeatSuck
Nemesis
1
0
1
1.5
L
King Arthur
Jornat
King Arthur
1
0
0
1
W
1
1
0
1
W
Nu Wa
StoloTJ
Nu Wa
0
1
1
0.5
W
King Arthur
caras43xd
King Arthur
0
1
0
0
L
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,946
Damage
4,384
12,099
Taken
10,946
3,036
Mitigated
3,734
3,223
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
GIeerious
Cerberus
948
67
0
638
2,240
838
149
597
1,643
9,335
0
W
Nemesis
Hitzen0608
Nemesis
1,458
663
192
325
1,605
355
0
95
1,510
0
13,781
L
Nemesis
IGetMeatSuck
Nemesis
1,338
609
0
779
2,330
782
0
449
1,881
0
12,917
L
King Arthur
Jornat
King Arthur
1,530
110
0
762
3,457
1,029
0
0
3,457
0
16,665
W
889
208
0
1,542
3,005
539
1,217
610
2,395
13,531
0
W
Nu Wa
StoloTJ
Nu Wa
604
228
0
86
1,639
311
0
214
1,425
9,764
0
W
King Arthur
caras43xd
King Arthur
1,047
415
0
440
3,610
993
0
0
3,610
0
13,373
L
543
128
0
47
2,404
1,322
0
1,328
1,076
5,262
0
L
973
0
0
750
2,755
601
0
664
2,091
19,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
15,783
127
Minions Killed
109
0
Camps Cleared
0
506,599
Distance Traveled
410,450
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
1,041
208
0
0
0
0
0
W
Cerberus
3,781
756
15
3
0
104,145
0
W
Nemesis
3,730
746
33
7
0
107,010
0
L
Nemesis
3,781
756
28
6
0
112,581
1
L
King Arthur
3,838
768
38
8
0
110,186
0
W
Sol
3,436
687
30
6
0
85,213
0
W
Nu Wa
3,316
663
14
3
0
99,674
2
W
King Arthur
3,566
713
35
7
0
110,557
0
L
Fafnir
3,075
615
10
2
0
87,268
0
L
Eset
4,048
810
33
7
0
100,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role