Player Matchup

Artemis
Artemis
ElMataPerro
Artemis
Level 64
God Stats
1W - 3L
1,238 SR
Queue Stats
7W - 13L
1,258 Elo+
Party 1
Ymir
Ymir
ObamaKlaoWeno
Ymir
Level 69
God Stats
3W - 5L
1,302 SR
Queue Stats
44W - 68L
1,270 Elo+
Party 1
Pele
Pele
The_V-L_
Pele
Level 46
God Stats
14W - 21L
1,383 SR
Queue Stats
123W - 149L
1,307 Elo+
Party 1
Raijin
Raijin
asarrock
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
paillalef
Cabrakan
Level 159
God Stats
103W - 58L
1,621 SR
Queue Stats
565W - 549L
1,480 Elo+
Party 1
Team Averages
Level 81
1,409 SR
1,363 Elo+

VS

Team Averages
Level 95
1,357 SR
1,368 Elo+
Sol
Sol
BackupMarlin
Sol
Level 106
God Stats
4W - 10L
1,336 SR
Queue Stats
362W - 440L
1,352 Elo+
Solo
Anhur
Anhur
ExudoSax
Anhur
Level 97
God Stats
1W - 6L
1,068 SR
Queue Stats
608W - 714L
1,370 Elo+
Solo
Bakasura
Bakasura
PTLs_Pink
Bakasura
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 396L
1,362 Elo+
Party 2
Ra
Ra
Vinimatos20
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 112L
1,382 Elo+
Solo
Chaac
Chaac
mimpucca19
Chaac
Level 63
God Stats
23W - 32L
1,382 SR
Queue Stats
260W - 354L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElMataPerro
Artemis
14
1 / 1 / 3
8,531
406
8,865
11,403
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 9
10,083
480
10,335
13,701
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
14
2 / 5 / 5
9,281
442
7,486
16,207
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
asarrock
Raijin
13
2 / 3 / 6
8,783
418
8,793
10,235
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
paillalef
Cabrakan
19
16 / 0 / 4
12,917
615
21,099
12,217
8,909
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
10,215
486
9,281
16,098
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
ExudoSax
Anhur
12
2 / 7 / 3
7,967
379
8,134
16,121
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
PTLs_Pink
Bakasura
15
2 / 2 / 3
9,278
442
7,258
16,286
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 4
9,418
448
7,493
13,054
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
0 / 5 / 7
7,644
364
10,608
18,502
15,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
10
11
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Artemis
ElMataPerro
Artemis
1
1
3
2.5
L
Anhur
ExudoSax
Anhur
2
7
3
0.5
W
4
2
9
4.25
L
Bakasura
PTLs_Pink
Bakasura
2
2
3
1.75
W
Pele
2
5
5
0.9
L
3
5
4
1
W
Raijin
asarrock
Raijin
2
3
6
1.67
L
Chaac
0
5
7
0.7
W
Cabrakan
paillalef
Cabrakan
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,578
Damage
42,774
63,763
Taken
80,061
35,356
Mitigated
37,730
14,049
Healing
30,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,281
1,982
0
6,790
16,098
5,729
0
9,853
6,245
75,570
0
W
Artemis
ElMataPerro
Artemis
8,865
3,032
0
442
11,403
3,607
1,314
947
10,409
0
47,043
L
Anhur
ExudoSax
Anhur
8,134
3,292
178
4,067
16,121
4,983
352
7,453
8,668
0
39,142
W
10,335
771
778
1,778
13,701
12,822
208
2,623
10,857
30,689
0
L
Bakasura
PTLs_Pink
Bakasura
7,258
4,834
0
8,103
16,286
5,878
152
5,934
10,352
0
52,247
W
Pele
7,486
767
0
5,433
16,207
5,804
27
4,789
11,313
0
55,094
L
7,493
575
504
4,616
13,054
5,553
348
9,403
3,651
57,918
0
W
Raijin
asarrock
Raijin
8,793
1,080
0
1,805
10,235
4,214
609
3,284
6,731
43,536
0
L
Chaac
10,608
504
313
5,632
18,502
15,587
0
7,584
10,918
0
43,640
W
Cabrakan
paillalef
Cabrakan
21,099
1,641
0
3,813
12,217
8,909
1,940
5,301
6,343
82,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
44,522
450
Minions Killed
457
0
Camps Cleared
0
1,943,599
Distance Traveled
1,836,510
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,215
486
156
7
0
358,502
7
W
Artemis
8,531
406
76
4
0
405,201
2
L
Anhur
7,967
379
61
3
0
318,092
5
W
Ymir
10,083
480
47
2
0
384,196
3
L
Bakasura
9,278
442
110
5
0
424,707
2
W
Pele
9,281
442
90
4
0
407,036
0
L
Ra
9,418
448
87
4
0
350,691
5
W
Raijin
8,783
418
78
4
0
359,054
1
L
Chaac
7,644
364
43
2
0
384,518
6
W
Cabrakan
12,917
615
159
8
0
388,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role