Player Matchup

Nemesis
Nemesis
Gunning
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cupid
Cupid
Rocker45673
Cupid
Level 23
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 1
Erlang Shen
Erlang Shen
annoky1
Erlang Shen
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 13L
1,201 Elo+
Party 1
Team Averages
Level 12
1,431 SR
1,320 Elo+

VS

Team Averages
Level 68
1,472 SR
1,361 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Loathed
Thoth
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 49L
1,379 Elo+
Solo
Ymir
Ymir
thedopeman92
Ymir
Level 23
God Stats
2W - 3L
1,417 SR
Queue Stats
23W - 41L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gunning
Nemesis
8
0 / 8 / 2
6,442
586
3,888
10,940
3,000
Mace

Mace

+10
Physical Power

11
2 / 5 / 3
7,762
706
4,569
8,823
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
annoky1
Erlang Shen
11
4 / 2 / 2
8,456
769
7,878
13,000
11,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 11
8,840
804
7,165
7,972
2,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Loathed
Thoth
13
8 / 3 / 5
9,209
837
14,971
7,565
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 5
8,282
753
3,660
10,024
9,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
11
7.5
L
Nemesis
Gunning
Nemesis
0
8
2
0.13
W
Thoth
Loathed
Thoth
8
3
5
3.5
L
2
5
3
0.7
L
Erlang Shen
annoky1
Erlang Shen
4
2
2
2.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
25,796
32,763
Taken
25,561
16,558
Mitigated
14,788
2,961
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,165
4,119
0
3,171
7,972
2,953
1,840
0
7,972
0
29,391
L
Nemesis
Gunning
Nemesis
3,888
1,303
0
1,135
10,940
3,000
30
4,887
5,793
0
7,264
W
Thoth
Loathed
Thoth
14,971
1,283
94
2,228
7,565
2,193
397
0
7,565
40,833
0
L
4,569
3,059
534
283
8,823
2,196
513
4,304
4,073
0
26,178
L
Erlang Shen
annoky1
Erlang Shen
7,878
3,965
0
1,009
13,000
11,362
111
8,337
4,266
0
18,312
W
3,660
1,094
404
1,102
10,024
9,642
118
0
10,024
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
26,331
73
Minions Killed
123
0
Camps Cleared
0
587,700
Distance Traveled
568,338
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,840
804
49
4
0
198,052
0
L
Nemesis
6,442
586
6
1
0
199,342
1
W
Thoth
9,209
837
57
5
0
191,572
0
L
Cupid
7,762
706
44
4
0
161,929
1
L
Erlang Shen
8,456
769
23
2
0
226,429
3
W
Ymir
8,282
753
17
2
0
178,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role