Player Matchup

Kuzenbo
Kuzenbo
CobaltWarden
Kuzenbo
Level 118
God Stats
11W - 12L
1,575 SR
Queue Stats
95W - 78L
1,611 Elo+
Party 1
Tiamat
Tiamat
Ewokmywewok
Tiamat
Level 144
God Stats
3W - 1L
1,684 SR
Queue Stats
171W - 150L
1,633 Elo+
Party 1
Hel
Hel
JulcedUp
Hel
Level 160
God Stats
4W - 7L
1,178 SR
Queue Stats
406W - 362L
1,649 Elo+
Party 1
Thor
Thor
ltsGoldzera
Thor
Level 157
God Stats
3W - 3L
1,420 SR
Queue Stats
244W - 204L
1,698 Elo+
Party 1
Artemis
Artemis
terminator62531
Artemis
Level 126
God Stats
3W - 0L
1,887 SR
Queue Stats
48W - 43L
1,639 Elo+
Party 1
Team Averages
Level 141
1,549 SR
1,646 Elo+

VS

Team Averages
Level 135
1,566 SR
1,637 Elo+
Raijin
Raijin
DankWash420
Raijin
Level 110
God Stats
1W - 6L
1,370 SR
Queue Stats
289W - 286L
1,661 Elo+
Solo
Chiron
Chiron
LUcK_07
Chiron
Level 160
God Stats
24W - 22L
1,607 SR
Queue Stats
542W - 528L
1,643 Elo+
Solo
Bakasura
Bakasura
VoidTuner
Bakasura
Level 123
God Stats
8W - 3L
1,500 SR
Queue Stats
843W - 757L
1,598 Elo+
Solo
Osiris
Osiris
sgxchaoz
Osiris
Level 152
God Stats
3W - 2L
1,707 SR
Queue Stats
331W - 312L
1,677 Elo+
Solo
Sylvanus
Sylvanus
xXl Rune lXx
Sylvanus
Level 129
God Stats
27W - 26L
1,645 SR
Queue Stats
127W - 122L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CobaltWarden
Kuzenbo
9
1 / 0 / 4
5,248
525
2,527
6,132
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
2 / 3 / 3
5,948
595
5,218
6,226
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 0
6,434
643
4,723
7,262
5,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 2
6,325
633
4,653
5,876
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,063
606
3,602
5,801
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 5 / 1
5,421
542
3,245
7,401
2,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
LUcK_07
Chiron
11
1 / 2 / 0
6,114
611
5,529
6,148
1,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
VoidTuner
Bakasura
11
1 / 0 / 0
6,022
602
2,010
5,500
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
sgxchaoz
Osiris
8
1 / 2 / 0
5,000
500
3,864
6,214
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
xXl Rune lXx
Sylvanus
9
2 / 3 / 0
5,409
541
5,331
7,189
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
6
6
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CobaltWarden
Kuzenbo
1
0
4
3
L
Raijin
1
5
1
0.3
W
Tiamat
2
3
3
1.17
W
3
1
0
3
L
Chiron
LUcK_07
Chiron
1
2
0
0.5
L
Bakasura
VoidTuner
Bakasura
1
0
0
1
W
4
0
2
5
L
Osiris
sgxchaoz
Osiris
1
2
0
0.5
W
2
2
0
1
L
Sylvanus
xXl Rune lXx
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
19,979
31,297
Taken
32,452
14,498
Mitigated
14,184
9,582
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CobaltWarden
Kuzenbo
2,527
1,204
0
1,116
6,132
2,665
0
1,744
4,354
10,531
0
L
Raijin
3,245
676
0
870
7,401
2,497
0
3,622
3,779
23,998
0
W
Tiamat
5,218
623
0
1,202
6,226
2,858
76
3,378
2,830
28,046
0
W
4,723
924
106
5,241
7,262
5,861
126
160
6,942
38,068
0
L
Chiron
LUcK_07
Chiron
5,529
2,394
116
2,579
6,148
1,733
445
600
5,488
0
45,044
L
Bakasura
VoidTuner
Bakasura
2,010
1,454
0
2,559
5,500
2,291
0
913
4,587
0
33,413
W
4,653
1,370
0
411
5,876
1,688
0
1,708
4,133
0
36,034
L
Osiris
sgxchaoz
Osiris
3,864
1,270
0
2,872
6,214
2,972
0
3,901
2,313
0
21,898
W
3,602
2,195
0
1,506
5,801
1,426
0
793
5,008
0
36,804
L
Sylvanus
xXl Rune lXx
Sylvanus
5,331
2,124
210
2,548
7,189
4,691
0
3,432
3,757
19,938
7,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
27,966
302
Minions Killed
307
0
Camps Cleared
0
1,024,871
Distance Traveled
890,732
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,248
525
8
1
0
213,708
2
L
Raijin
5,421
542
52
5
0
168,745
1
W
Tiamat
5,948
595
66
7
0
197,881
3
W
Hel
6,434
643
84
8
0
200,116
3
L
Chiron
6,114
611
83
8
0
178,089
2
L
Bakasura
6,022
602
90
9
0
233,633
0
W
Thor
6,325
633
68
7
0
220,789
4
L
Osiris
5,000
500
33
3
0
147,649
0
W
Artemis
6,063
606
76
8
0
192,377
3
L
Sylvanus
5,409
541
49
5
0
162,616
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role