Player Matchup

Zhong Kui
Zhong Kui
Bloodland19
Zhong Kui
Level 18
God Stats
2W - 4L
1,330 SR
Queue Stats
100W - 144L
1,313 Elo+
Party 3
Tyr
Tyr
Eli4n_col
Tyr
Level 18
God Stats
2W - 6L
1,229 SR
Queue Stats
45W - 83L
1,254 Elo+
Party 3
Nemesis
Nemesis
GenmX
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
YuGiOhJCJ
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,116 Elo+
Solo
Rama
Rama
srivnr
Rama
Level 26
God Stats
21W - 34L
1,431 SR
Queue Stats
183W - 257L
1,297 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,296 Elo+

VS

Team Averages
Level 31
1,469 SR
1,397 Elo+
Serqet
Serqet
 
Serqet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JonaRHOOD
Athena
Level 12
God Stats
6W - 11L
1,351 SR
Queue Stats
73W - 81L
1,202 Elo+
Party 1
Ymir
Ymir
X-SiCaRiO-evil-X
Ymir
Level 26
God Stats
2W - 1L
1,404 SR
Queue Stats
8W - 12L
1,253 Elo+
Party 2
Neith
Neith
darkanima3
Neith
Level 69
God Stats
27W - 37L
1,438 SR
Queue Stats
232W - 243L
1,489 Elo+
Party 1
Anubis
Anubis
randyhc
Anubis
Level 25
God Stats
8W - 5L
1,650 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bloodland19
Zhong Kui
15
0 / 11 / 0
9,044
393
6,387
20,171
13,127
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 11 / 0
8,805
383
4,806
19,570
7,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
GenmX
Nemesis
13
0 / 5 / 0
8,654
376
2,688
17,250
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
YuGiOhJCJ
Arachne
14
0 / 7 / 0
8,752
381
2,124
15,699
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
srivnr
Rama
13
0 / 9 / 0
8,514
370
5,826
17,277
12,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
9 / 2 / 7
13,100
570
10,834
20,770
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
JonaRHOOD
Athena
15
3 / 0 / 13
11,031
480
5,716
6,868
6,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 1 / 10
10,889
473
2,785
14,892
21,580
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
16 / 1 / 7
14,689
639
25,829
12,663
6,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
randyhc
Anubis
18
13 / 0 / 3
12,368
538
21,910
8,287
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
83
1
Kills
43
43
Deaths
4
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
2
7
6.25
L
Zhong Kui
Bloodland19
Zhong Kui
0
11
0
0
L
1
11
0
0.09
L
Nemesis
GenmX
Nemesis
0
5
0
0
W
Athena
JonaRHOOD
Athena
3
0
13
9.5
W
2
1
10
7
L
Arachne
YuGiOhJCJ
Arachne
0
7
0
0
W
Neith
16
1
7
19.5
W
Anubis
randyhc
Anubis
13
0
3
14.5
L
Rama
srivnr
Rama
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
67,074
89,967
Taken
63,480
43,792
Mitigated
48,146
11,961
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,834
4,506
0
9,709
20,770
9,474
984
810
19,861
0
110,621
L
Zhong Kui
Bloodland19
Zhong Kui
6,387
1,462
0
3,141
20,171
13,127
1,140
7,229
11,909
47,919
0
L
4,806
583
0
1,939
19,570
7,418
421
8,298
11,272
0
36,537
L
Nemesis
GenmX
Nemesis
2,688
647
0
3,488
17,250
6,136
0
3,592
13,658
0
43,974
W
Athena
JonaRHOOD
Athena
5,716
2,319
0
1,392
6,868
6,243
1,177
1,715
4,858
12,355
0
W
2,785
284
0
1,612
14,892
21,580
1,490
2,923
11,969
38,223
0
L
Arachne
YuGiOhJCJ
Arachne
2,124
1,384
0
2,058
15,699
4,560
867
7,723
7,298
0
35,247
W
Neith
25,829
14,742
82
6,599
12,663
6,014
9,539
1,812
10,704
0
127,340
W
Anubis
randyhc
Anubis
21,910
1,075
0
4,210
8,287
4,835
3,932
2,522
5,689
72,556
0
L
Rama
srivnr
Rama
5,826
3,005
0
1,335
17,277
12,551
496
3,569
13,315
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
62,077
417
Minions Killed
566
0
Camps Cleared
0
1,762,023
Distance Traveled
2,012,794
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,100
570
161
7
0
394,789
2
L
Zhong Kui
9,044
393
85
4
0
358,440
0
L
Tyr
8,805
383
75
3
0
351,271
2
L
Nemesis
8,654
376
102
4
0
336,091
1
W
Athena
11,031
480
12
1
0
458,286
4
W
Ymir
10,889
473
60
3
0
374,070
5
L
Arachne
8,752
381
81
4
0
408,869
1
W
Neith
14,689
639
214
9
0
415,117
0
W
Anubis
12,368
538
119
5
0
370,532
0
L
Rama
8,514
370
74
3
0
307,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role