Player Matchup

Bacchus
Bacchus
EternaLdOPe
Bacchus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,693 Elo+
Party 1
Cupid
Cupid
ExemplarySupport
Cupid
Level 146
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 2L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
ScareRIPPER2012
Kuzenbo
Level 37
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Team Averages
Level 113
1,637 SR
1,511 Elo+

VS

Team Averages
Level 60
1,493 SR
1,560 Elo+
Anhur
Anhur
eli8102
Anhur
Level 74
God Stats
2W - 4L
1,658 SR
Queue Stats
77W - 76L
1,502 Elo+
Solo
Awilix
Awilix
probablyzach
Awilix
Level 45
God Stats
0W - 1L
1,425 SR
Queue Stats
148W - 117L
1,606 Elo+
Solo
Janus
Janus
xLilKittyx
Janus
Level 62
God Stats
0W - 2L
1,398 SR
Queue Stats
24W - 19L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EternaLdOPe
Bacchus
12
7 / 4 / 5
9,006
819
11,593
9,853
5,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 0 / 7
9,266
842
6,999
4,281
1,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 11
7,695
700
2,870
6,354
5,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
eli8102
Anhur
12
2 / 5 / 2
8,055
732
3,766
9,289
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
10
1 / 4 / 1
6,706
610
2,636
7,743
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
9
0 / 5 / 3
6,613
601
4,275
8,235
2,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EternaLdOPe
Bacchus
7
4
5
2.38
W
7
0
7
10.5
W
0
0
11
5.5
L
Anhur
eli8102
Anhur
2
5
2
0.6
L
Awilix
1
4
1
0.38
L
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
10,677
20,488
Taken
25,267
12,880
Mitigated
8,703
5,559
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EternaLdOPe
Bacchus
11,593
1,327
0
1,198
9,853
5,619
276
1,309
8,544
29,594
0
W
6,999
3,665
1,242
1,919
4,281
1,754
1,937
243
4,038
0
40,361
W
2,870
739
0
1,200
6,354
5,507
509
2,723
3,631
10,274
0
L
Anhur
eli8102
Anhur
3,766
2,864
0
250
9,289
3,198
0
5,414
3,875
0
26,445
L
Awilix
2,636
1,039
0
561
7,743
3,052
0
4,101
3,642
0
9,364
L
Janus
4,275
871
38
741
8,235
2,453
0
4,948
3,287
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
21,374
127
Minions Killed
107
0
Camps Cleared
0
656,126
Distance Traveled
562,425
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,006
819
33
3
0
224,596
4
W
Cupid
9,266
842
76
7
0
197,653
3
W
Kuzenbo
7,695
700
18
2
0
233,877
0
L
Anhur
8,055
732
77
7
0
171,842
0
L
Awilix
6,706
610
15
1
0
211,865
3
L
Janus
6,613
601
15
1
0
178,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role