Player Matchup

Jing Wei
Jing Wei
Fearedwolves13
Jing Wei
Level 17
God Stats
3W - 7L
1,490 SR
Queue Stats
6W - 25L
1,163 Elo+
Party 2
Bellona
Bellona
II-_-JAIJAN-_-II
Bellona
Level 19
God Stats
1W - 0L
1,654 SR
Queue Stats
11W - 10L
1,390 Elo+
Solo
Hel
Hel
SnuggleMifflin
Hel
Level 25
God Stats
1W - 1L
1,106 SR
Queue Stats
9W - 30L
1,220 Elo+
Party 2
Team Averages
Level 20
1,417 SR
1,258 Elo+

VS

Team Averages
Level 48
1,313 SR
1,320 Elo+
Mercury
Mercury
Bradzzz3
Mercury
Level 49
God Stats
2W - 8L
1,054 SR
Queue Stats
59W - 92L
1,346 Elo+
Party 1
Bellona
Bellona
Shy Drizzy
Bellona
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 56L
1,279 Elo+
Party 1
Vulcan
Vulcan
x2Drippin
Vulcan
Level 64
God Stats
6W - 10L
1,385 SR
Queue Stats
103W - 178L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 7 / 7
14,398
600
7,102
20,482
4,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 7
14,029
585
8,108
28,998
24,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 5
14,562
607
17,004
20,513
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradzzz3
Mercury
18
5 / 7 / 6
14,833
618
14,507
21,163
11,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Shy Drizzy
Bellona
8
1 / 2 / 4
11,365
474
3,410
6,359
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
x2Drippin
Vulcan
20
11 / 2 / 5
16,465
686
41,643
16,528
7,931
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
10
Kills
17
17
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bradzzz3
Mercury
5
7
6
1.14
W
Jing Wei
2
7
7
0.79
W
2
5
7
1.1
L
Bellona
Shy Drizzy
Bellona
1
2
4
1.5
W
6
5
5
1.7
L
Vulcan
x2Drippin
Vulcan
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
59,560
69,993
Taken
44,050
33,498
Mitigated
24,176
24,452
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bradzzz3
Mercury
14,507
3,568
612
4,484
21,163
11,243
0
7,156
14,007
0
50,414
W
Jing Wei
7,102
3,885
0
1,650
20,482
4,835
1,486
13,193
6,583
0
67,106
W
8,108
1,698
235
988
28,998
24,088
941
13,354
14,755
0
37,233
L
Bellona
Shy Drizzy
Bellona
3,410
436
184
1,179
6,359
5,002
105
1,831
4,528
0
7,666
W
17,004
1,487
12,334
9,245
20,513
4,575
747
13,540
6,525
67,243
0
L
Vulcan
x2Drippin
Vulcan
41,643
10,856
236
900
16,528
7,931
1,342
8,017
8,511
112,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
42,663
254
Minions Killed
228
0
Camps Cleared
0
1,222,725
Distance Traveled
938,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,833
618
51
2
0
399,873
1
W
Jing Wei
14,398
600
91
4
0
381,314
1
W
Bellona
14,029
585
45
2
0
446,327
0
L
Bellona
11,365
474
7
0
0
140,104
0
W
Hel
14,562
607
118
5
0
395,084
1
L
Vulcan
16,465
686
170
7
0
398,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role