Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
DrMantisTMD
Apollo
Bronze III
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 5L
1,342 MMR
Party 2
Vulcan
Vulcan
Bronze III
ThunderQuacken
Vulcan
Bronze III
Level 62
God Stats
7W - 0L
1,698 SR
Queue Stats
10W - 5L
1,342 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,644 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,489 SR
1,246 MMR
Neith
Neith
Silver V
Chazybbyttv
Neith
Silver V
Level 83
God Stats
7W - 13L
1,351 SR
Queue Stats
226W - 341L
987 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Nafaniel
Gilgamesh
Silver II
Level 69
God Stats
0W - 1L
1,546 SR
Queue Stats
8W - 10L
1,339 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Peytonimus
Aphrodite
Silver I
Level 129
God Stats
1W - 1L
1,571 SR
Queue Stats
7W - 8L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
7 / 3 / 11
14,879
744
16,175
26,702
37,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
19
3 / 3 / 12
13,093
655
11,930
17,329
6,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 9
14,644
732
26,717
14,589
7,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusThothKumbhakarnaMorgan Le FayAnhur

VS

Bans
AthenaHou YiCerberusDanzaburouHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,870
644
17,089
17,036
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nafaniel
Gilgamesh
17
3 / 6 / 4
12,061
603
17,540
27,650
20,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Peytonimus
Aphrodite
14
3 / 9 / 5
11,589
579
15,121
21,925
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
10
10
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
3
11
4.17
L
4
4
5
1.63
W
Apollo
3
3
12
3
L
Gilgamesh
Nafaniel
Gilgamesh
3
6
4
0.83
L
Aphrodite
Peytonimus
Aphrodite
3
9
5
0.61
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,822
Damage
49,750
58,620
Taken
66,611
51,901
Mitigated
35,770
18,444
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
16,175
859
0
9,720
26,702
37,291
0
5,858
20,844
31,034
0
L
17,089
6,728
0
3,017
17,036
5,801
0
12,051
4,985
0
72,357
W
Apollo
11,930
7,835
0
5,806
17,329
6,935
2,436
5,019
12,310
0
72,164
L
Gilgamesh
Nafaniel
Gilgamesh
17,540
2,954
0
3,401
27,650
20,244
49
16,434
11,216
0
47,167
L
Aphrodite
Peytonimus
Aphrodite
15,121
626
7,952
8,606
21,925
9,725
0
14,407
7,518
53,792
0
W
26,717
10,553
240
2,678
14,589
7,675
116
4,244
10,345
85,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
36,520
233
Minions Killed
233
0
Camps Cleared
0
1,212,449
Distance Traveled
1,132,761
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,879
744
30
2
0
406,626
2
L
Neith
12,870
644
95
5
0
368,458
0
W
Apollo
13,093
655
97
5
0
399,344
4
L
Gilgamesh
12,061
603
55
3
0
416,359
2
L
Aphrodite
11,589
579
83
4
0
347,944
1
W
Vulcan
14,644
732
106
5
0
406,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role